Player Matchup

Ao Kuang
Ao Kuang
Axosty
Ao Kuang
Level 156
God Stats
13W - 8L
1,730 SR
Queue Stats
395W - 364L
1,671 Elo+
Party 1
Sobek
Sobek
Marthmatician
Sobek
Level 58
God Stats
3W - 3L
1,756 SR
Queue Stats
7W - 10L
1,751 Elo+
Party 1
Skadi
Skadi
Noerwhal
Skadi
Level 126
God Stats
0W - 1L
1,752 SR
Queue Stats
21W - 19L
1,647 Elo+
Party 1
Ra
Ra
Peros
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,783 Elo+
Party 1
Guan Yu
Guan Yu
wBreew
Guan Yu
Level 5
God Stats
1W - 2L
1,928 SR
Queue Stats
1W - 2L
1,783 Elo+
Party 1
Team Averages
Level 72
1,733 SR
1,727 Elo+

VS

Team Averages
Level 79
1,670 SR
1,835 Elo+
Sobek
Sobek
Acoustix
Sobek
Level 44
God Stats
2W - 0L
1,799 SR
Queue Stats
71W - 14L
1,695 Elo+
Solo
Hercules
Hercules
NgXeno
Hercules
Level 57
God Stats
4W - 2L
1,500 SR
Queue Stats
502W - 213L
1,942 Elo+
Party 2
Merlin
Merlin
Perìl
Merlin
Level 148
God Stats
120W - 63L
1,729 SR
Queue Stats
1,004W - 623L
1,690 Elo+
Party 2
Awilix
Awilix
Weak3nisWash3d
Awilix
Level 125
God Stats
21W - 8L
1,825 SR
Queue Stats
695W - 338L
1,940 Elo+
Party 2
Danzaburou
Danzaburou
xx_i_L0v3_k1dsxx
Danzaburou
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 24L
1,906 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Axosty
Ao Kuang
13
6 / 5 / 2
8,487
566
10,365
13,074
4,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 6 / 5
6,467
431
2,752
11,154
5,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
Noerwhal
Skadi
14
5 / 4 / 3
8,412
561
9,379
9,904
2,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ra
11
0 / 6 / 1
6,557
437
2,754
7,403
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
wBreew
Guan Yu
10
0 / 4 / 0
6,065
404
0
4,667
3,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Acoustix
Sobek
13
0 / 2 / 11
8,284
552
4,706
15,384
10,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
NgXeno
Hercules
14
4 / 1 / 3
8,377
558
3,977
8,906
6,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Perìl
Merlin
16
7 / 3 / 4
9,567
638
11,354
7,225
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
11 / 2 / 5
9,710
647
10,682
7,175
3,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
xx_i_L0v3_k1dsxx
Danzaburou
13
3 / 3 / 0
7,526
502
4,762
8,877
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
11
Kills
25
25
Deaths
11
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sobek
Acoustix
Sobek
0
2
11
2.75
L
Ao Kuang
Axosty
Ao Kuang
6
5
2
1.4
L
0
6
5
0.42
W
Hercules
NgXeno
Hercules
4
1
3
5.5
L
Skadi
Noerwhal
Skadi
5
4
3
1.63
L
Ra
0
6
1
0.08
W
Merlin
Perìl
Merlin
7
3
4
3
W
11
2
5
6.75
L
Guan Yu
wBreew
Guan Yu
0
4
0
0
W
Danzaburou
xx_i_L0v3_k1dsxx
Danzaburou
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,250
Damage
35,481
46,202
Taken
47,567
18,231
Mitigated
26,206
10,107
Healing
15,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Acoustix
Sobek
4,706
635
388
4,799
15,384
10,910
0
6,068
9,242
25,945
0
L
Ao Kuang
Axosty
Ao Kuang
10,365
1,918
0
4,879
13,074
4,218
0
3,373
9,701
38,363
0
L
2,752
124
0
1,290
11,154
5,512
0
5,995
5,159
11,318
0
W
Hercules
NgXeno
Hercules
3,977
1,239
0
4,257
8,906
6,517
1,102
2,758
6,058
0
39,503
L
Skadi
Noerwhal
Skadi
9,379
4,188
0
2,831
9,904
2,874
780
4,755
5,149
0
53,303
L
Ra
2,754
369
283
622
7,403
2,510
0
1,937
5,466
33,106
0
W
Merlin
Perìl
Merlin
11,354
650
0
520
7,225
2,513
845
2,506
4,719
71,845
0
W
10,682
4,909
0
1,485
7,175
3,461
0
1,664
5,437
0
69,164
L
Guan Yu
wBreew
Guan Yu
0
0
0
202
4,667
3,117
0
0
4,667
0
18,402
W
Danzaburou
xx_i_L0v3_k1dsxx
Danzaburou
4,762
1,877
0
4,268
8,877
2,805
210
2,637
6,240
0
44,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,988
Gold Earned
43,464
300
Minions Killed
468
0
Camps Cleared
0
1,313,465
Distance Traveled
1,419,989
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,284
552
34
2
0
297,035
1
L
Ao Kuang
8,487
566
62
4
0
293,226
1
L
Sobek
6,467
431
18
1
0
283,587
4
W
Hercules
8,377
558
102
7
0
303,183
2
L
Skadi
8,412
561
98
7
0
263,421
6
L
Ra
6,557
437
84
6
0
266,517
0
W
Merlin
9,567
638
123
8
0
245,368
2
W
Awilix
9,710
647
118
8
0
324,910
1
L
Guan Yu
6,065
404
38
3
0
206,714
0
W
Danzaburou
7,526
502
91
6
0
249,493
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role