Player Matchup

Agni
Agni
ApexShadowWalker
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,343 Elo+
Solo
Ymir
Ymir
Bubbleslax33
Ymir
Level 15
God Stats
11W - 11L
1,351 SR
Queue Stats
46W - 70L
1,263 Elo+
Solo
Da Ji
Da Ji
DirtyNynja
Da Ji
Level 25
God Stats
3W - 3L
1,418 SR
Queue Stats
138W - 175L
1,311 Elo+
Party 1
Merlin
Merlin
PhantomPylot
Merlin
Level 22
God Stats
9W - 14L
1,360 SR
Queue Stats
102W - 139L
1,375 Elo+
Party 1
Neith
Neith
The Swamp44
Neith
Level 9
God Stats
10W - 9L
1,519 SR
Queue Stats
12W - 12L
1,466 Elo+
Solo
Team Averages
Level 17
1,430 SR
1,352 Elo+

VS

Team Averages
Level 11
1,401 SR
1,273 Elo+
Da Ji
Da Ji
TheShadowKing167
Da Ji
Level 29
God Stats
14W - 11L
1,586 SR
Queue Stats
204W - 206L
1,336 Elo+
Solo
Tiamat
Tiamat
The_RatCub
Tiamat
Level 4
God Stats
6W - 12L
1,048 SR
Queue Stats
14W - 21L
1,064 Elo+
Solo
Hades
Hades
ULTGaming
Hades
Level 12
God Stats
9W - 7L
1,374 SR
Queue Stats
72W - 68L
1,333 Elo+
Solo
Yemoja
Yemoja
sickkoo
Yemoja
Level 6
God Stats
7W - 3L
1,500 SR
Queue Stats
28W - 24L
1,242 Elo+
Solo
Scylla
Scylla
wingo0099
Scylla
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 8L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 19 / 5
11,292
869
18,303
25,807
8,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
0 / 6 / 6
11,783
906
6,309
18,401
17,175
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
18
7 / 8 / 1
13,236
1,018
16,009
19,197
7,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
18
1 / 4 / 3
11,421
879
11,654
8,893
5,569
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 6 / 3
12,773
983
14,378
12,418
4,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 4 / 10
14,241
1,095
19,840
15,746
7,353
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
The_RatCub
Tiamat
20
15 / 2 / 13
14,576
1,121
20,404
18,600
14,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
ULTGaming
Hades
20
3 / 1 / 26
13,034
1,003
11,515
14,515
14,094
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
sickkoo
Yemoja
20
2 / 2 / 25
13,818
1,063
7,522
11,813
13,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Scylla
wingo0099
Scylla
20
7 / 3 / 19
13,151
1,012
17,424
12,571
4,394
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
135
12
Kills
42
43
Deaths
12
18
Assists
93
Player
Kills
Deaths
Assists
KDA
L
1
19
5
0.18
L
0
6
6
0.5
L
Da Ji
7
8
1
0.94
L
Merlin
1
4
3
0.63
L
3
6
3
0.75
W
15
4
10
5
W
Tiamat
The_RatCub
Tiamat
15
2
13
10.75
W
Hades
ULTGaming
Hades
3
1
26
16
W
Yemoja
sickkoo
Yemoja
2
2
25
7.25
W
Scylla
wingo0099
Scylla
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,653
Damage
76,705
84,716
Taken
73,245
42,535
Mitigated
54,320
6,725
Healing
14,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,303
2,190
0
1,274
25,807
8,231
0
17,731
7,869
41,280
0
L
6,309
477
0
0
18,401
17,175
0
11,647
6,754
29,923
0
L
Da Ji
16,009
4,772
0
2,216
19,197
7,124
0
14,099
5,098
0
23,573
L
Merlin
11,654
698
0
905
8,893
5,569
0
5,771
3,122
36,313
0
L
14,378
7,579
0
2,330
12,418
4,436
0
7,617
4,801
0
46,920
W
19,840
7,486
0
4,201
15,746
7,353
0
6,985
8,761
0
37,663
W
Tiamat
The_RatCub
Tiamat
20,404
2,927
0
3,638
18,600
14,823
0
10,720
7,880
45,891
0
W
Hades
ULTGaming
Hades
11,515
1,762
637
2,314
14,515
14,094
0
6,377
8,138
26,692
0
W
Yemoja
sickkoo
Yemoja
7,522
588
2,016
1,535
11,813
13,656
0
4,691
7,122
17,796
0
W
Scylla
wingo0099
Scylla
17,424
4,047
0
0
12,571
4,394
0
7,493
5,078
40,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,505
Gold Earned
68,820
237
Minions Killed
231
4
Camps Cleared
3
1,066,291
Distance Traveled
1,167,912
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,292
869
39
3
0
190,775
0
L
Ymir
11,783
906
60
5
0
231,485
0
L
Da Ji
13,236
1,018
18
1
1
231,269
0
L
Merlin
11,421
879
54
4
1
179,895
0
L
Neith
12,773
983
66
5
2
232,867
0
W
Da Ji
14,241
1,095
27
2
1
181,139
0
W
Tiamat
14,576
1,121
76
6
1
258,699
1
W
Hades
13,034
1,003
37
3
0
260,082
2
W
Yemoja
13,818
1,063
26
2
1
227,098
0
W
Scylla
13,151
1,012
65
5
0
240,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role