Player Matchup

Anhur
Anhur
Fazestoner420
Anhur
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 38L
1,220 Elo+
Party 1
Raijin
Raijin
NoTNoStAlGiA
Raijin
Level 22
God Stats
35W - 27L
1,469 SR
Queue Stats
490W - 512L
1,374 Elo+
Party 1
Janus
Janus
bananaramamana
Janus
Level 8
God Stats
12W - 11L
1,236 SR
Queue Stats
36W - 35L
1,404 Elo+
Solo
Ganesha
Ganesha
ksquirrely
Ganesha
Level 18
God Stats
8W - 3L
1,500 SR
Queue Stats
96W - 107L
1,354 Elo+
Party 1
Tsukuyomi
Tsukuyomi
perseo77
Tsukuyomi
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 10L
1,232 Elo+
Solo
Team Averages
Level 14
1,441 SR
1,317 Elo+

VS

Team Averages
Level 12
1,455 SR
1,393 Elo+
Fenrir
Fenrir
Camdiddy7
Fenrir
Level 15
God Stats
19W - 36L
1,321 SR
Queue Stats
211W - 229L
1,263 Elo+
Party 3
Hel
Hel
Camdiddy7
Hel
Level 29
God Stats
18W - 13L
1,291 SR
Queue Stats
150W - 171L
1,260 Elo+
Party 3
Jormungandr
Jormungandr
JACKSPARAGETTY
Jormungandr
Level 8
God Stats
1W - 3L
1,783 SR
Queue Stats
15W - 12L
1,639 Elo+
Solo
Set
Set
TYS GHOST
Set
Level 4
God Stats
0W - 1L
1,737 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Olorun
Olorun
snakedog179
Olorun
Level 5
God Stats
0W - 2L
1,144 SR
Queue Stats
0W - 5L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 13
12,688
906
11,114
12,998
5,820
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
20
30 / 1 / 9
17,009
1,215
44,511
9,172
4,133
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
11 / 3 / 25
14,720
1,051
32,125
17,390
19,979
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
ksquirrely
Ganesha
20
0 / 4 / 43
14,957
1,068
25,432
23,724
22,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
perseo77
Tsukuyomi
19
5 / 7 / 20
13,381
956
11,420
14,203
6,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

106

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Camdiddy7
Fenrir
20
12 / 6 / 6
15,010
1,072
20,702
21,935
8,721
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
5 / 7 / 9
12,982
927
13,295
23,765
10,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
JACKSPARAGETTY
Jormungandr
20
4 / 3 / 11
13,622
973
19,284
38,801
36,428
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
0 / 21 / 11
12,351
882
11,954
29,620
11,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
19
0 / 12 / 12
12,277
877
5,346
23,996
9,871
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
70
49
Kills
21
21
Deaths
49
110
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Camdiddy7
Fenrir
12
6
6
2.5
L
5
7
9
1.36
W
3
6
13
1.58
L
Jormungandr
JACKSPARAGETTY
Jormungandr
4
3
11
3.17
W
Raijin
30
1
9
34.5
L
0
21
11
0.26
W
11
3
25
7.83
W
Ganesha
ksquirrely
Ganesha
0
4
43
5.38
W
Tsukuyomi
perseo77
Tsukuyomi
5
7
20
2.14
L
Olorun
0
12
12
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,602
Damage
70,581
77,487
Taken
138,117
59,119
Mitigated
76,716
3,671
Healing
32,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Camdiddy7
Fenrir
20,702
7,967
2,185
2,286
21,935
8,721
0
15,191
6,515
0
27,583
L
13,295
2,274
8,778
7,308
23,765
10,051
0
16,359
7,286
37,343
0
W
11,114
4,988
0
350
12,998
5,820
0
7,312
5,686
0
22,656
L
Jormungandr
JACKSPARAGETTY
Jormungandr
19,284
4,731
1,424
7,176
38,801
36,428
0
29,146
9,235
62,551
0
W
Raijin
44,511
6,076
0
375
9,172
4,133
0
4,260
4,912
84,814
0
L
11,954
7,974
0
290
29,620
11,645
0
22,250
6,977
0
31,933
W
32,125
5,718
100
2,732
17,390
19,979
0
7,387
10,003
48,077
0
W
Ganesha
ksquirrely
Ganesha
25,432
5,888
0
0
23,724
22,297
0
13,362
10,362
44,335
0
W
Tsukuyomi
perseo77
Tsukuyomi
11,420
3,985
0
114
14,203
6,890
0
5,604
8,599
0
24,254
L
Olorun
5,346
3,643
1,758
1,450
23,996
9,871
0
17,769
6,036
24,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,755
Gold Earned
66,242
223
Minions Killed
244
7
Camps Cleared
6
1,130,441
Distance Traveled
1,129,953
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,010
1,072
12
1
1
266,345
0
L
Hel
12,982
927
73
5
0
222,806
0
W
Anhur
12,688
906
22
2
1
186,317
4
L
Jormungandr
13,622
973
76
5
2
254,317
0
W
Raijin
17,009
1,215
112
8
6
252,649
0
L
Set
12,351
882
37
3
3
213,425
1
W
Janus
14,720
1,051
53
4
0
228,396
0
W
Ganesha
14,957
1,068
7
1
0
256,262
0
W
Tsukuyomi
13,381
956
29
2
0
206,817
1
L
Olorun
12,277
877
46
3
0
173,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role