Player Matchup

Horus
Horus
Daikunda
Horus
Level 61
God Stats
31W - 36L
1,557 SR
Queue Stats
269W - 289L
1,508 Elo+
Solo
Ravana
Ravana
Drox20
Ravana
Level 29
God Stats
2W - 5L
1,494 SR
Queue Stats
76W - 77L
1,601 Elo+
Party 1
Hades
Hades
ExpParadise
Hades
Level 122
God Stats
5W - 1L
1,500 SR
Queue Stats
137W - 126L
1,525 Elo+
Solo
Xbalanque
Xbalanque
Sergis2005
Xbalanque
Level 63
God Stats
1W - 3L
1,323 SR
Queue Stats
41W - 45L
1,548 Elo+
Party 1
Ymir
Ymir
Taikii
Ymir
Level 109
God Stats
8W - 3L
1,622 SR
Queue Stats
58W - 64L
1,523 Elo+
Party 1
Team Averages
Level 77
1,499 SR
1,541 Elo+

VS

Team Averages
Level 95
1,616 SR
1,520 Elo+
Baron Samedi
Baron Samedi
AzuNyan0215
Baron Samedi
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 64L
1,546 Elo+
Solo
Sun Wukong
Sun Wukong
Chimbosmokes
Sun Wukong
Level 147
God Stats
11W - 2L
1,926 SR
Queue Stats
385W - 377L
1,531 Elo+
Party 2
Arachne
Arachne
Sheeptoaster
Arachne
Level 66
God Stats
114W - 58L
1,746 SR
Queue Stats
599W - 603L
1,535 Elo+
Solo
Jing Wei
Jing Wei
Watamelon1100
Jing Wei
Level 64
God Stats
23W - 28L
1,484 SR
Queue Stats
381W - 370L
1,470 Elo+
Party 2
Athena
Athena
thegreggacy
Athena
Level 61
God Stats
6W - 11L
1,426 SR
Queue Stats
248W - 249L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Daikunda
Horus
14
0 / 3 / 1
7,677
452
7,820
13,247
6,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
Drox20
Ravana
13
5 / 7 / 3
8,570
504
9,407
14,497
5,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

12
3 / 7 / 4
8,169
481
13,100
13,236
7,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
Sergis2005
Xbalanque
11
2 / 6 / 6
7,580
446
6,763
12,853
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Taikii
Ymir
10
5 / 5 / 4
8,037
473
6,258
16,093
9,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AzuNyan0215
Baron Samedi
15
6 / 2 / 12
9,422
554
16,103
10,043
4,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Chimbosmokes
Sun Wukong
17
6 / 1 / 9
10,452
615
10,987
15,081
9,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
Sheeptoaster
Arachne
16
10 / 5 / 7
10,291
605
10,634
13,986
6,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
Watamelon1100
Jing Wei
16
4 / 3 / 8
9,609
565
5,736
9,648
3,048
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
13
2 / 5 / 13
8,631
508
7,321
15,794
12,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
77
15
Kills
28
28
Deaths
16
18
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AzuNyan0215
Baron Samedi
6
2
12
6
W
Sun Wukong
Chimbosmokes
Sun Wukong
6
1
9
10.5
L
Horus
Daikunda
Horus
0
3
1
0.17
L
Ravana
Drox20
Ravana
5
7
3
0.93
L
3
7
4
0.71
L
Xbalanque
Sergis2005
Xbalanque
2
6
6
0.83
W
Arachne
Sheeptoaster
Arachne
10
5
7
2.7
L
Ymir
Taikii
Ymir
5
5
4
1.4
W
Jing Wei
Watamelon1100
Jing Wei
4
3
8
2.67
W
Athena
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,348
Damage
50,781
69,926
Taken
64,552
31,741
Mitigated
34,638
19,154
Healing
21,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AzuNyan0215
Baron Samedi
16,103
1,409
2,158
1,907
10,043
4,198
244
2,694
7,250
55,557
0
W
Sun Wukong
Chimbosmokes
Sun Wukong
10,987
1,874
0
5,226
15,081
9,201
0
3,357
11,608
0
69,948
L
Horus
Daikunda
Horus
7,820
3,453
102
5,473
13,247
6,245
495
1,522
11,663
0
47,682
L
Ravana
Drox20
Ravana
9,407
1,698
0
4,335
14,497
5,153
0
4,604
9,684
0
33,337
L
13,100
1,635
584
2,936
13,236
7,481
0
5,328
7,579
42,990
0
L
Xbalanque
Sergis2005
Xbalanque
6,763
2,837
0
3,075
12,853
3,554
870
3,909
8,883
0
31,277
W
Arachne
Sheeptoaster
Arachne
10,634
7,379
0
4,492
13,986
6,038
0
3,425
10,425
0
64,746
L
Ymir
Taikii
Ymir
6,258
1,344
0
2,649
16,093
9,308
202
7,167
8,693
20,994
0
W
Jing Wei
Watamelon1100
Jing Wei
5,736
4,461
0
4,740
9,648
3,048
2,165
2,452
7,192
0
59,548
W
Athena
7,321
2,783
0
3,346
15,794
12,153
0
6,787
8,719
22,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,033
Gold Earned
48,405
329
Minions Killed
453
0
Camps Cleared
0
1,512,380
Distance Traveled
1,644,321
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,422
554
85
5
0
318,000
6
W
Sun Wukong
10,452
615
134
8
0
322,752
4
L
Horus
7,677
452
98
6
0
288,301
5
L
Ravana
8,570
504
58
3
0
334,210
6
L
Hades
8,169
481
89
5
0
294,082
6
L
Xbalanque
7,580
446
55
3
0
294,456
2
W
Arachne
10,291
605
89
5
0
348,579
1
L
Ymir
8,037
473
29
2
0
301,331
4
W
Jing Wei
9,609
565
117
7
0
314,799
0
W
Athena
8,631
508
28
2
0
340,191
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role