Player Matchup

Arachne
Arachne
 
Arachne
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
CannabisPoptarts
Medusa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 122L
1,729 Elo+
Party 3
Geb
Geb
GotRod
Geb
Level 62
God Stats
9W - 4L
1,500 SR
Queue Stats
213W - 153L
1,681 Elo+
Party 3
Thoth
Thoth
GzKunn
Thoth
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
517W - 469L
1,491 Elo+
Party 1
Anubis
Anubis
pulpillo007
Anubis
Level 57
God Stats
16W - 30L
1,377 SR
Queue Stats
205W - 249L
1,375 Elo+
Party 1
Team Averages
Level 79
1,475 SR
1,555 Elo+

VS

Team Averages
Level 80
1,465 SR
1,457 Elo+
Mulan
Mulan
DarkMeg
Mulan
Level 29
God Stats
1W - 1L
1,488 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Marchelo_Sebas
Baron Samedi
Level 71
God Stats
2W - 1L
1,648 SR
Queue Stats
5W - 6L
1,418 Elo+
Party 2
Nemesis
Nemesis
mataadc
Nemesis
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
638W - 615L
1,494 Elo+
Solo
Bacchus
Bacchus
tucacherosoyyo
Bacchus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
xxtan4tosxx
Rama
Level 144
God Stats
3W - 0L
1,188 SR
Queue Stats
8W - 7L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
1 / 3 / 0
4,905
491
4,349
7,491
2,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 2 / 1
4,655
466
3,032
5,522
1,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Geb
GotRod
Geb
8
1 / 3 / 2
5,056
506
3,952
6,886
2,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thoth
GzKunn
Thoth
9
0 / 4 / 0
4,861
486
3,083
5,207
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
9
1 / 2 / 0
4,808
481
2,284
5,238
2,196
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DarkMeg
Mulan
10
2 / 1 / 0
5,444
544
3,386
4,813
2,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
Marchelo_Sebas
Baron Samedi
9
1 / 1 / 3
5,216
522
3,758
6,407
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
mataadc
Nemesis
12
4 / 0 / 2
6,666
667
4,187
7,250
2,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
3 / 1 / 4
5,419
542
3,788
6,079
3,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
4 / 1 / 4
5,735
574
4,609
5,041
1,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
14
14
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
3
0
0.33
L
1
2
1
0.75
W
Mulan
DarkMeg
Mulan
2
1
0
2
L
Geb
GotRod
Geb
1
3
2
0.67
L
Thoth
GzKunn
Thoth
0
4
0
0
W
Baron Samedi
Marchelo_Sebas
Baron Samedi
1
1
3
2.5
W
Nemesis
mataadc
Nemesis
4
0
2
5
L
Anubis
1
2
0
0.5
W
3
1
4
5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,700
Damage
19,728
30,344
Taken
29,590
10,094
Mitigated
12,715
9,420
Healing
9,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,349
2,472
0
2,742
7,491
2,240
0
503
6,963
0
21,162
L
3,032
1,474
0
2,344
5,522
1,511
493
1,460
4,062
0
15,553
W
Mulan
DarkMeg
Mulan
3,386
375
0
1,187
4,813
2,798
68
1,648
3,165
0
17,826
L
Geb
GotRod
Geb
3,952
1,031
0
1,447
6,886
2,591
403
2,617
4,269
15,228
0
L
Thoth
GzKunn
Thoth
3,083
143
0
766
5,207
1,556
0
2,966
2,241
24,468
0
W
Baron Samedi
Marchelo_Sebas
Baron Samedi
3,758
452
0
2,928
6,407
2,516
578
3,099
3,041
26,111
0
W
Nemesis
mataadc
Nemesis
4,187
1,419
0
1,001
7,250
2,501
0
1,272
5,898
0
41,838
L
Anubis
2,284
173
0
2,121
5,238
2,196
0
0
5,063
17,293
0
W
3,788
917
270
2,242
6,079
3,630
8
1,603
4,476
10,189
0
W
4,609
3,812
0
1,537
5,041
1,270
590
1,350
3,691
0
22,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,285
Gold Earned
28,480
173
Minions Killed
220
0
Camps Cleared
0
862,137
Distance Traveled
998,373
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,905
491
46
5
0
214,344
0
L
Medusa
4,655
466
32
3
0
176,998
3
W
Mulan
5,444
544
30
3
0
180,462
2
L
Geb
5,056
506
13
1
0
175,079
0
L
Thoth
4,861
486
49
5
0
158,935
0
W
Baron Samedi
5,216
522
39
4
0
178,234
6
W
Nemesis
6,666
667
97
10
0
232,810
1
L
Anubis
4,808
481
33
3
0
136,781
2
W
Bacchus
5,419
542
10
1
0
205,980
1
W
Rama
5,735
574
44
4
0
200,887
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role