Player Matchup

Kumbhakarna
Kumbhakarna
Akathisic
Kumbhakarna
Level 27
God Stats
34W - 23L
1,739 SR
Queue Stats
107W - 96L
1,523 Elo+
Solo
Danzaburou
Danzaburou
Bioskyz
Danzaburou
Level 82
God Stats
10W - 3L
1,824 SR
Queue Stats
304W - 243L
1,599 Elo+
Party 1
Scylla
Scylla
Capiscracked
Scylla
Level 8
God Stats
1W - 1L
1,398 SR
Queue Stats
5W - 5L
1,593 Elo+
Party 1
Guan Yu
Guan Yu
Lonewolf955
Guan Yu
Level 25
God Stats
3W - 5L
1,743 SR
Queue Stats
170W - 153L
1,525 Elo+
Solo
Arachne
Arachne
Magtri
Arachne
Level 30
God Stats
2W - 4L
1,492 SR
Queue Stats
136W - 145L
1,497 Elo+
Solo
Team Averages
Level 34
1,639 SR
1,547 Elo+

VS

Team Averages
Level 17
1,456 SR
1,424 Elo+
Aphrodite
Aphrodite
CantHitABarn
Aphrodite
Level 32
God Stats
4W - 5L
1,467 SR
Queue Stats
14W - 23L
1,459 Elo+
Party 2
Bellona
Bellona
D4C4President
Bellona
Level 15
God Stats
2W - 6L
1,406 SR
Queue Stats
5W - 10L
1,455 Elo+
Party 2
Sobek
Sobek
DrowsyGiraffe
Sobek
Level 6
God Stats
3W - 8L
1,406 SR
Queue Stats
9W - 14L
1,442 Elo+
Party 2
Neith
Neith
MRsleepmode
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,264 Elo+
Solo
Ravana
Ravana
QuickFooFoo
Ravana
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Akathisic
Kumbhakarna
16
2 / 2 / 26
11,799
536
7,706
19,783
22,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Bioskyz
Danzaburou
19
25 / 3 / 7
14,085
640
31,756
17,266
7,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
15
2 / 6 / 4
9,967
453
7,638
11,407
3,944
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
Lonewolf955
Guan Yu
19
8 / 3 / 14
12,051
548
16,197
16,632
19,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
Magtri
Arachne
18
9 / 7 / 11
12,003
546
13,936
21,538
9,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CantHitABarn
Aphrodite
18
12 / 11 / 3
12,709
578
24,035
24,851
10,522
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
17
4 / 5 / 6
11,132
506
11,665
18,344
13,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 9 / 6
10,146
461
4,173
20,732
18,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 11 / 2
8,748
398
2,422
13,693
3,989
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
14
3 / 10 / 7
10,123
460
13,163
18,325
10,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
45
46
Kills
21
21
Deaths
46
62
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Akathisic
Kumbhakarna
2
2
26
7.5
W
Danzaburou
Bioskyz
Danzaburou
25
3
7
9.5
L
Aphrodite
CantHitABarn
Aphrodite
12
11
3
1.23
W
Scylla
2
6
4
0.67
L
Bellona
4
5
6
1.4
L
2
9
6
0.56
W
Guan Yu
Lonewolf955
Guan Yu
8
3
14
5
L
0
11
2
0.09
W
Arachne
Magtri
Arachne
9
7
11
2.07
L
Ravana
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,233
Damage
55,458
86,626
Taken
95,945
64,061
Mitigated
57,293
30,810
Healing
26,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Akathisic
Kumbhakarna
7,706
1,404
1,055
5,289
19,783
22,751
965
7,605
11,928
25,966
0
W
Danzaburou
Bioskyz
Danzaburou
31,756
20,958
0
4,753
17,266
7,753
4,446
6,540
10,532
0
99,097
L
Aphrodite
CantHitABarn
Aphrodite
24,035
2,874
3,575
10,354
24,851
10,522
686
8,227
16,574
64,384
0
W
Scylla
7,638
1,293
0
2,126
11,407
3,944
0
5,024
6,249
49,469
0
L
Bellona
11,665
5,694
0
4,257
18,344
13,599
620
2,171
15,823
0
47,471
L
4,173
249
0
3,174
20,732
18,487
622
1,499
19,208
26,014
0
W
Guan Yu
Lonewolf955
Guan Yu
16,197
2,795
5,181
6,157
16,632
19,980
728
2,771
13,767
2,575
55,656
L
2,422
1,809
0
2,552
13,693
3,989
2,214
1,230
12,438
0
42,566
W
Arachne
Magtri
Arachne
13,936
11,823
0
6,249
21,538
9,633
2,250
5,388
15,942
0
69,306
L
Ravana
13,163
4,535
219
2,534
18,325
10,696
100
3,329
14,709
0
52,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,905
Gold Earned
52,858
453
Minions Killed
385
0
Camps Cleared
0
1,993,699
Distance Traveled
1,744,225
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,799
536
27
1
0
395,822
8
W
Danzaburou
14,085
640
131
6
0
400,172
3
L
Aphrodite
12,709
578
101
5
0
308,143
0
W
Scylla
9,967
453
78
4
0
348,122
7
L
Bellona
11,132
506
92
4
0
377,346
2
L
Sobek
10,146
461
29
1
0
382,303
0
W
Guan Yu
12,051
548
111
5
0
412,368
0
L
Neith
8,748
398
89
4
0
304,925
1
W
Arachne
12,003
546
106
5
0
437,215
3
L
Ravana
10,123
460
74
3
0
371,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role