Player Matchup

Awilix
Awilix
Gold V
Bleez-A-Pheronn
Awilix
Gold V
Level 160
God Stats
9W - 10L
1,613 SR
Queue Stats
89W - 94L
1,263 MMR
Party 1
Apollo
Apollo
Silver I
CCosculluela
Apollo
Silver I
Level 147
God Stats
4W - 5L
1,289 SR
Queue Stats
214W - 229L
1,185 MMR
Solo
Tiamat
Tiamat
Gold III
Demonspain
Tiamat
Gold III
Level 83
God Stats
8W - 7L
1,546 SR
Queue Stats
26W - 24L
1,648 MMR
Party 1
Mulan
Mulan
Gold V
I_NEED_MONEY_49
Mulan
Gold V
Level 89
God Stats
19W - 27L
1,491 SR
Queue Stats
84W - 88L
1,421 MMR
Solo
Ganesha
Ganesha
Silver III
manju02
Ganesha
Silver III
Level 103
God Stats
5W - 8L
1,633 SR
Queue Stats
25W - 43L
1,393 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,514 SR
1,382 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,571 SR
1,448 MMR
Chaac
Chaac
Gold V
 
Chaac
Gold V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Silver I
FlowZzy1
Jing Wei
Silver I
Level 61
God Stats
2W - 2L
1,636 SR
Queue Stats
51W - 50L
1,415 MMR
Party 2
Yemoja
Yemoja
Bronze III
GreeDMW
Yemoja
Bronze III
Level 67
God Stats
0W - 1L
1,370 SR
Queue Stats
0W - 2L
1,460 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
xXSetsnaXx
Ao Kuang
Bronze III
Level 127
God Stats
3W - 3L
1,879 SR
Queue Stats
81W - 79L
1,402 MMR
Solo
Ra
Ra
Silver I
yblmht_
Ra
Silver I
Level 66
God Stats
0W - 3L
1,471 SR
Queue Stats
53W - 51L
1,462 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 4
16,033
534
9,167
18,036
12,507
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
20
11 / 0 / 10
16,627
554
16,536
21,473
9,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Demonspain
Tiamat
20
10 / 4 / 9
17,978
599
36,094
18,752
16,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
0 / 4 / 7
15,915
531
25,398
34,793
44,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ganesha
manju02
Ganesha
20
0 / 3 / 17
14,796
493
16,278
24,792
33,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ScyllaJanusSetPersephoneCu Chulainn

VS

Bans
AthenaTsukuyomiDanzaburouNemesisCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
1 / 3 / 6
12,975
433
16,237
37,800
37,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
FlowZzy1
Jing Wei
20
1 / 8 / 4
13,020
434
10,743
24,107
9,836
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
GreeDMW
Yemoja
18
0 / 4 / 9
11,992
400
9,349
21,032
18,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ao Kuang
xXSetsnaXx
Ao Kuang
20
8 / 7 / 3
15,112
504
19,164
27,370
11,669
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
2 / 7 / 4
14,125
471
15,039
24,364
11,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
38
29
Kills
12
12
Deaths
29
47
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
6
1.33
W
8
1
4
10
W
Apollo
11
0
10
16
W
Tiamat
Demonspain
Tiamat
10
4
9
3.63
L
Jing Wei
FlowZzy1
Jing Wei
1
8
4
0.38
L
Yemoja
GreeDMW
Yemoja
0
4
9
1.13
W
0
4
7
0.88
W
Ganesha
manju02
Ganesha
0
3
17
2.83
L
Ao Kuang
xXSetsnaXx
Ao Kuang
8
7
3
1.36
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,473
Damage
70,532
117,846
Taken
134,673
117,171
Mitigated
90,062
49,064
Healing
45,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
16,237
4,317
0
18,542
37,800
37,572
0
8,547
28,268
579
87,213
W
9,167
3,063
0
10,534
18,036
12,507
5,394
6,230
11,608
0
122,966
W
Apollo
16,536
9,168
0
8,238
21,473
9,850
5,900
8,543
12,806
0
125,725
W
Tiamat
Demonspain
Tiamat
36,094
3,215
0
6,716
18,752
16,959
1,310
13,076
5,366
126,238
0
L
Jing Wei
FlowZzy1
Jing Wei
10,743
8,445
0
1,442
24,107
9,836
226
6,937
17,006
0
112,198
L
Yemoja
GreeDMW
Yemoja
9,349
938
3,940
3,284
21,032
18,994
93
10,802
10,032
37,826
0
W
25,398
3,615
0
16,531
34,793
44,759
2,582
8,377
25,262
0
117,391
W
Ganesha
manju02
Ganesha
16,278
1,130
0
7,045
24,792
33,096
930
9,359
15,051
56,620
0
L
Ao Kuang
xXSetsnaXx
Ao Kuang
19,164
3,617
0
6,470
27,370
11,669
0
12,696
14,135
114,328
0
L
15,039
1,034
2,927
8,421
24,364
11,991
66
11,819
11,935
107,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,349
Gold Earned
67,224
790
Minions Killed
747
0
Camps Cleared
0
2,825,244
Distance Traveled
2,597,457
40
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,975
433
136
5
0
503,639
5
W
Awilix
16,033
534
161
5
0
609,807
6
W
Apollo
16,627
554
180
6
0
598,036
14
W
Tiamat
17,978
599
225
8
0
558,431
5
L
Jing Wei
13,020
434
186
6
0
522,781
1
L
Yemoja
11,992
400
49
2
0
538,659
8
W
Mulan
15,915
531
197
7
0
500,484
10
W
Ganesha
14,796
493
27
1
0
558,486
5
L
Ao Kuang
15,112
504
167
6
0
548,042
11
L
Ra
14,125
471
209
7
0
484,336
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role