Player Matchup

Nike
Nike
Auzzie14
Nike
Level 30
God Stats
0W - 5L
1,500 SR
Queue Stats
107W - 102L
1,624 Elo+
Solo
Sobek
Sobek
NotOsey
Sobek
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 23L
1,519 Elo+
Party 2
Janus
Janus
Only-Valen-
Janus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 65L
1,560 Elo+
Party 2
Bakasura
Bakasura
PsychoJ45
Bakasura
Level 12
God Stats
1W - 3L
1,721 SR
Queue Stats
21W - 29L
1,483 Elo+
Solo
Medusa
Medusa
Sunoros
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,693 Elo+
Solo
Team Averages
Level 33
1,544 SR
1,576 Elo+

VS

Team Averages
Level 22
1,503 SR
1,623 Elo+
Kukulkan
Kukulkan
M3chOP
Kukulkan
Level 26
God Stats
35W - 23L
1,476 SR
Queue Stats
74W - 66L
1,603 Elo+
Party 1
Danzaburou
Danzaburou
ModstMuse
Danzaburou
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 47L
1,694 Elo+
Solo
Geb
Geb
TheOneBloy
Geb
Level 34
God Stats
2W - 3L
1,681 SR
Queue Stats
124W - 140L
1,588 Elo+
Party 1
Izanami
Izanami
blackoutrex
Izanami
Level 19
God Stats
17W - 7L
1,611 SR
Queue Stats
61W - 51L
1,575 Elo+
Solo
Loki
Loki
nicetomeetme
Loki
Level 24
God Stats
1W - 0L
1,247 SR
Queue Stats
25W - 18L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
8
1 / 0 / 0
4,719
787
2,244
3,044
1,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
NotOsey
Sobek
5
0 / 0 / 0
3,693
616
705
3,510
1,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 2 / 0
3,842
640
526
2,583
558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bakasura
PsychoJ45
Bakasura
4
0 / 0 / 0
3,436
573
601
2,371
786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Sunoros
Medusa
4
0 / 0 / 0
3,378
563
891
1,192
227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
M3chOP
Kukulkan
8
0 / 0 / 2
4,216
703
1,320
1,519
402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
ModstMuse
Danzaburou
5
0 / 0 / 0
3,150
525
1,018
1,527
354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 0 / 0
3,932
655
475
3,362
1,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
blackoutrex
Izanami
7
0 / 0 / 0
3,905
651
1,188
1,485
337
Boots

Boots

+6%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
2 / 1 / 0
4,311
719
1,264
3,595
805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
2
2
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nike
1
0
0
1
W
Kukulkan
M3chOP
Kukulkan
0
0
2
1
W
Danzaburou
ModstMuse
Danzaburou
0
0
0
0
L
Sobek
NotOsey
Sobek
0
0
0
0
L
0
2
0
0
L
Bakasura
PsychoJ45
Bakasura
0
0
0
0
L
Medusa
Sunoros
Medusa
0
0
0
0
W
0
0
0
0
W
Izanami
blackoutrex
Izanami
0
0
0
0
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,967
Damage
5,265
12,700
Taken
11,488
4,291
Mitigated
3,602
4,192
Healing
5,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
2,244
185
0
1,444
3,044
1,216
0
937
2,107
0
23,534
W
Kukulkan
M3chOP
Kukulkan
1,320
344
0
1,000
1,519
402
753
484
1,010
19,246
0
W
Danzaburou
ModstMuse
Danzaburou
1,018
752
123
686
1,527
354
0
436
1,091
0
6,000
L
Sobek
NotOsey
Sobek
705
104
0
1,577
3,510
1,504
0
0
3,510
6,857
0
L
526
42
0
239
2,583
558
0
675
1,908
15,629
0
L
Bakasura
PsychoJ45
Bakasura
601
369
0
710
2,371
786
0
183
2,188
0
8,815
L
Medusa
Sunoros
Medusa
891
102
111
111
1,192
227
0
0
1,192
0
10,605
W
475
67
0
1,620
3,362
1,704
0
0
3,187
14,788
0
W
Izanami
blackoutrex
Izanami
1,188
636
0
860
1,485
337
220
269
1,166
0
18,247
W
1,264
500
0
1,473
3,595
805
0
42
3,500
0
16,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,068
Gold Earned
19,514
130
Minions Killed
178
0
Camps Cleared
0
591,420
Distance Traveled
598,649
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
4,719
787
44
7
0
122,232
0
W
Kukulkan
4,216
703
40
7
0
123,180
1
W
Danzaburou
3,150
525
9
2
0
96,419
0
L
Sobek
3,693
616
14
2
0
132,548
1
L
Janus
3,842
640
30
5
0
108,376
1
L
Bakasura
3,436
573
26
4
0
138,936
0
L
Medusa
3,378
563
16
3
0
89,328
0
W
Geb
3,932
655
40
7
0
112,756
0
W
Izanami
3,905
651
44
7
0
118,334
1
W
Loki
4,311
719
45
8
0
147,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role