Player Matchup

Anubis
Anubis
OG TD0GG
Anubis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 31L
1,712 Elo+
Party 1
Ganesha
Ganesha
TuxTwinSMJD
Ganesha
Level 84
God Stats
11W - 13L
1,479 SR
Queue Stats
134W - 135L
1,375 Elo+
Solo
Ao Kuang
Ao Kuang
VampireDairy
Ao Kuang
Level 94
God Stats
5W - 0L
1,775 SR
Queue Stats
112W - 91L
1,598 Elo+
Solo
Medusa
Medusa
oOShiftyOneOo
Medusa
Level 78
God Stats
111W - 141L
1,386 SR
Queue Stats
236W - 282L
1,360 Elo+
Solo
Chaac
Chaac
wasteof0xygen
Chaac
Level 153
God Stats
8W - 4L
1,556 SR
Queue Stats
59W - 62L
1,572 Elo+
Party 1
Team Averages
Level 99
1,539 SR
1,523 Elo+

VS

Team Averages
Level 94
1,516 SR
1,469 Elo+
Anubis
Anubis
Chapman1282
Anubis
Level 83
God Stats
4W - 3L
1,630 SR
Queue Stats
147W - 177L
1,392 Elo+
Solo
Nox
Nox
Dermicgerson
Nox
Level 103
God Stats
5W - 6L
1,691 SR
Queue Stats
489W - 448L
1,536 Elo+
Solo
Tsukuyomi
Tsukuyomi
Emiya VI
Tsukuyomi
Level 85
God Stats
3W - 5L
1,482 SR
Queue Stats
214W - 243L
1,460 Elo+
Solo
Sobek
Sobek
amictod
Sobek
Level 89
God Stats
0W - 6L
1,212 SR
Queue Stats
373W - 385L
1,390 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
rimdamage
Ah Muzen Cab
Level 108
God Stats
51W - 40L
1,565 SR
Queue Stats
78W - 83L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
OG TD0GG
Anubis
17
3 / 6 / 5
11,572
482
11,546
14,384
6,499
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
TuxTwinSMJD
Ganesha
17
0 / 3 / 13
12,031
501
6,426
21,014
18,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
VampireDairy
Ao Kuang
20
9 / 5 / 7
13,412
559
16,520
24,328
10,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
1 / 5 / 7
12,548
523
10,632
14,690
7,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
20 / 1 / 2
17,497
729
28,211
26,941
27,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
1 / 12 / 0
8,554
356
3,484
17,421
9,434
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
3 / 4 / 1
9,553
398
6,079
9,992
3,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Emiya VI
Tsukuyomi
18
6 / 9 / 6
11,861
494
16,315
24,139
9,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
amictod
Sobek
17
3 / 5 / 6
11,298
471
10,158
25,301
29,090
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
rimdamage
Ah Muzen Cab
20
7 / 3 / 4
13,146
548
18,850
16,999
7,024
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
37
33
Kills
20
20
Deaths
33
34
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
12
0
0.08
L
3
4
1
0.88
L
Tsukuyomi
Emiya VI
Tsukuyomi
6
9
6
1
W
Anubis
OG TD0GG
Anubis
3
6
5
0.92
W
Ganesha
TuxTwinSMJD
Ganesha
0
3
13
2.17
W
Ao Kuang
VampireDairy
Ao Kuang
9
5
7
2.5
L
Sobek
amictod
Sobek
3
5
6
1.2
W
1
5
7
0.9
L
Ah Muzen Cab
rimdamage
Ah Muzen Cab
7
3
4
3
W
20
1
2
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,335
Damage
54,886
101,357
Taken
93,852
70,544
Mitigated
58,676
32,961
Healing
23,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
3,484
380
0
2,341
17,421
9,434
235
3,844
13,577
33,278
0
L
6,079
715
0
1,170
9,992
3,403
467
4,486
5,506
45,915
0
L
Tsukuyomi
Emiya VI
Tsukuyomi
16,315
5,514
0
6,297
24,139
9,725
0
5,107
19,032
0
78,120
W
Anubis
OG TD0GG
Anubis
11,546
434
1,029
4,991
14,384
6,499
3,444
2,869
11,513
71,944
0
W
Ganesha
TuxTwinSMJD
Ganesha
6,426
297
321
4,830
21,014
18,668
96
5,499
15,481
36,796
0
W
Ao Kuang
VampireDairy
Ao Kuang
16,520
4,286
0
6,509
24,328
10,081
1,868
3,888
19,206
125,873
0
L
Sobek
amictod
Sobek
10,158
1,182
0
8,515
25,301
29,090
180
13,650
11,651
34,125
0
W
10,632
5,241
0
2,133
14,690
7,587
7,277
3,078
11,412
0
85,338
L
Ah Muzen Cab
rimdamage
Ah Muzen Cab
18,850
10,256
0
4,687
16,999
7,024
820
7,405
9,594
0
103,969
W
28,211
8,941
0
13,148
26,941
27,709
2,290
3,979
22,906
0
142,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,060
Gold Earned
54,412
731
Minions Killed
482
0
Camps Cleared
0
2,127,868
Distance Traveled
1,781,180
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,554
356
53
2
0
294,869
0
L
Nox
9,553
398
101
4
0
260,625
6
L
Tsukuyomi
11,861
494
127
5
0
412,360
1
W
Anubis
11,572
482
152
6
0
401,860
0
W
Ganesha
12,031
501
29
1
0
443,072
0
W
Ao Kuang
13,412
559
155
6
0
460,262
9
L
Sobek
11,298
471
36
2
0
378,131
3
W
Medusa
12,548
523
137
6
0
370,065
6
L
Ah Muzen Cab
13,146
548
165
7
0
435,195
2
W
Chaac
17,497
729
258
11
0
452,609
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role