Player Matchup

Anhur
Anhur
BuffBabyBuns
Anhur
Level 108
God Stats
21W - 13L
1,628 SR
Queue Stats
154W - 79L
1,658 Elo+
Party 1
Athena
Athena
FinsUp_7
Athena
Level 101
God Stats
7W - 4L
1,531 SR
Queue Stats
358W - 309L
1,631 Elo+
Party 1
Ne Zha
Ne Zha
LeviShrugged
Ne Zha
Level 103
God Stats
2W - 1L
1,710 SR
Queue Stats
113W - 74L
1,654 Elo+
Party 1
Agni
Agni
Stompingg
Agni
Level 65
God Stats
5W - 0L
1,862 SR
Queue Stats
289W - 161L
1,680 Elo+
Party 1
Team Averages
Level 94
1,683 SR
1,655 Elo+

VS

Team Averages
Level 98
1,488 SR
1,592 Elo+
Chiron
Chiron
Plump Cuhwala
Chiron
Level 94
God Stats
0W - 1L
1,582 SR
Queue Stats
18W - 21L
1,566 Elo+
Solo
Nu Wa
Nu Wa
bobaliciousxbox
Nu Wa
Level 139
God Stats
2W - 1L
1,767 SR
Queue Stats
59W - 63L
1,577 Elo+
Solo
Heimdallr
Heimdallr
lineranch
Heimdallr
Level 113
God Stats
0W - 2L
1,344 SR
Queue Stats
86W - 74L
1,567 Elo+
Party 2
Ymir
Ymir
mtnman21999
Ymir
Level 47
God Stats
0W - 1L
1,257 SR
Queue Stats
60W - 50L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 2
9,327
848
11,547
8,422
2,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
FinsUp_7
Athena
15
1 / 0 / 10
9,919
902
4,405
10,148
8,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
15
6 / 1 / 5
9,336
849
9,148
11,957
5,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
16
5 / 2 / 5
9,459
860
10,167
5,583
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 0
8,293
754
3,110
9,887
2,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 4 / 3
8,606
782
7,424
8,082
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
lineranch
Heimdallr
14
1 / 3 / 1
8,095
736
5,593
9,850
3,508
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 5 / 1
8,504
773
5,932
10,994
4,889
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
18
Kills
6
6
Deaths
18
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
3
2
2.33
W
Athena
FinsUp_7
Athena
1
0
10
6
W
Ne Zha
6
1
5
8.5
L
2
6
0
0.33
W
Agni
5
2
5
3.75
L
1
4
3
0.63
L
Heimdallr
lineranch
Heimdallr
1
3
1
0.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,267
Damage
22,059
36,110
Taken
38,813
19,368
Mitigated
13,168
6,759
Healing
3,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,547
4,667
0
1,585
8,422
2,876
1,039
3,820
4,602
0
39,007
W
Athena
FinsUp_7
Athena
4,405
963
0
250
10,148
8,583
163
5,391
4,757
26,998
0
W
Ne Zha
9,148
3,619
0
4,434
11,957
5,909
153
3,477
8,480
0
28,608
L
3,110
1,953
205
617
9,887
2,771
684
3,001
6,778
0
14,665
W
Agni
10,167
885
0
490
5,583
2,000
270
1,272
4,308
41,722
0
L
7,424
3,160
0
140
8,082
2,000
50
3,145
4,845
33,456
0
L
Heimdallr
lineranch
Heimdallr
5,593
1,350
0
1,160
9,850
3,508
0
3,027
6,545
0
26,502
L
5,932
688
82
1,736
10,994
4,889
0
4,906
5,817
23,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,041
Gold Earned
33,498
224
Minions Killed
180
13
Camps Cleared
9
893,248
Distance Traveled
719,411
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,327
848
48
4
4
181,223
1
W
Athena
9,919
902
51
5
2
230,958
2
W
Ne Zha
9,336
849
43
4
5
249,463
2
L
Chiron
8,293
754
31
3
3
162,930
0
W
Agni
9,459
860
82
7
2
231,604
1
L
Nu Wa
8,606
782
50
5
1
191,621
1
L
Heimdallr
8,095
736
53
5
1
194,906
0
L
Ymir
8,504
773
46
4
4
169,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role