Player Matchup

Tyr
Tyr
 
Tyr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BerMorais
Anubis
Level 26
God Stats
5W - 5L
1,490 SR
Queue Stats
82W - 92L
1,405 Elo+
Party 1
Nemesis
Nemesis
Formiga_das_Play
Nemesis
Level 28
God Stats
7W - 14L
1,371 SR
Queue Stats
368W - 418L
1,349 Elo+
Party 1
Anhur
Anhur
Otacio
Anhur
Level 20
God Stats
3W - 3L
1,475 SR
Queue Stats
103W - 141L
1,370 Elo+
Party 1
Bellona
Bellona
ssaid18
Bellona
Level 17
God Stats
12W - 10L
1,509 SR
Queue Stats
25W - 26L
1,444 Elo+
Solo
Team Averages
Level 24
1,469 SR
1,413 Elo+

VS

Team Averages
Level 15
1,447 SR
1,455 Elo+
Danzaburou
Danzaburou
AwesomeFeline
Danzaburou
Level 23
God Stats
1W - 2L
1,250 SR
Queue Stats
161W - 191L
1,386 Elo+
Solo
Zhong Kui
Zhong Kui
HijodeFruten
Zhong Kui
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,686 Elo+
Solo
King Arthur
King Arthur
Magik_Carrot_77
King Arthur
Level 15
God Stats
10W - 9L
1,618 SR
Queue Stats
13W - 16L
1,409 Elo+
Solo
Set
Set
Xreaper-ROGUE
Set
Level 19
God Stats
2W - 2L
1,367 SR
Queue Stats
14W - 12L
1,398 Elo+
Party 2
Horus
Horus
itZ-_-Azr4el
Horus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
4 / 3 / 3
10,450
523
5,710
11,923
13,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
BerMorais
Anubis
19
15 / 0 / 2
12,385
619
20,663
8,548
5,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 4 / 9
10,612
531
9,656
13,666
7,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
Otacio
Anhur
13
3 / 5 / 0
8,806
440
3,046
9,519
2,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
ssaid18
Bellona
14
2 / 3 / 5
9,340
467
4,785
8,799
8,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AwesomeFeline
Danzaburou
16
9 / 6 / 1
10,681
534
9,691
16,063
4,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
HijodeFruten
Zhong Kui
3
0 / 1 / 0
5,665
283
303
963
276
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Magik_Carrot_77
King Arthur
13
2 / 6 / 7
8,534
427
5,115
14,574
7,072
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 9 / 3
9,433
472
7,313
14,152
5,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 9 / 3
7,677
384
4,225
13,225
13,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
30
Kills
15
15
Deaths
31
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
3
3
1.83
L
Danzaburou
AwesomeFeline
Danzaburou
9
6
1
1.58
W
Anubis
BerMorais
Anubis
15
0
2
16
W
6
4
9
2.63
L
Zhong Kui
HijodeFruten
Zhong Kui
0
1
0
0
L
King Arthur
Magik_Carrot_77
King Arthur
2
6
7
0.92
W
Anhur
Otacio
Anhur
3
5
0
0.6
L
4
9
3
0.61
L
0
9
3
0.17
W
Bellona
ssaid18
Bellona
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,860
Damage
26,647
52,455
Taken
58,977
37,048
Mitigated
30,723
15,129
Healing
10,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,710
2,099
0
4,153
11,923
13,208
947
0
11,923
0
49,518
L
Danzaburou
AwesomeFeline
Danzaburou
9,691
3,688
0
4,937
16,063
4,657
0
6,831
9,232
0
62,037
W
Anubis
BerMorais
Anubis
20,663
845
0
7,091
8,548
5,071
3,689
303
8,245
90,812
0
W
9,656
5,440
0
492
13,666
7,813
1,534
0
13,666
0
64,027
L
Zhong Kui
HijodeFruten
Zhong Kui
303
0
0
240
963
276
0
409
554
3,699
0
L
King Arthur
Magik_Carrot_77
King Arthur
5,115
734
0
2,908
14,574
7,072
0
6,599
7,975
0
22,438
W
Anhur
Otacio
Anhur
3,046
2,169
0
2,064
9,519
2,656
2,545
0
9,519
0
43,081
L
7,313
3,691
0
883
14,152
5,681
528
5,370
8,782
0
51,962
L
4,225
1,921
85
964
13,225
13,037
100
2,246
10,979
0
23,651
W
Bellona
ssaid18
Bellona
4,785
1,312
159
1,170
8,799
8,300
888
0
8,799
6,403
34,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,593
Gold Earned
41,990
487
Minions Killed
268
0
Camps Cleared
0
1,708,518
Distance Traveled
1,423,448
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,450
523
89
4
0
324,317
0
L
Danzaburou
10,681
534
104
5
0
320,408
0
W
Anubis
12,385
619
147
7
0
330,597
2
W
Nemesis
10,612
531
102
5
0
378,705
0
L
Zhong Kui
5,665
283
12
1
0
34,831
0
L
King Arthur
8,534
427
34
2
0
409,330
2
W
Anhur
8,806
440
73
4
0
270,531
0
L
Set
9,433
472
91
5
0
357,067
0
L
Horus
7,677
384
27
1
0
301,812
0
W
Bellona
9,340
467
76
4
0
404,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role