Player Matchup

Danzaburou
Danzaburou
Bugs-Bunny_LT_
Danzaburou
Level 17
God Stats
4W - 6L
1,259 SR
Queue Stats
82W - 103L
1,450 Elo+
Party 1
Yemoja
Yemoja
EGY-MAZ
Yemoja
Level 28
God Stats
23W - 20L
1,345 SR
Queue Stats
142W - 183L
1,353 Elo+
Party 1
Fenrir
Fenrir
MAHMOUD_ALPRINCE
Fenrir
Level 18
God Stats
10W - 19L
1,275 SR
Queue Stats
51W - 108L
1,301 Elo+
Party 1
Hera
Hera
nourg_of_war
Hera
Level 20
God Stats
14W - 10L
1,594 SR
Queue Stats
133W - 176L
1,358 Elo+
Party 1
Anubis
Anubis
omar_ramadan188
Anubis
Level 20
God Stats
3W - 2L
1,380 SR
Queue Stats
41W - 54L
1,343 Elo+
Party 1
Team Averages
Level 21
1,371 SR
1,361 Elo+

VS

Team Averages
Level 22
1,436 SR
1,445 Elo+
Ymir
Ymir
 
Ymir
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Alex-NR-
Scylla
Level 16
God Stats
37W - 60L
1,306 SR
Queue Stats
53W - 74L
1,413 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Crow-Starrling
Tsukuyomi
Level 20
God Stats
1W - 2L
1,328 SR
Queue Stats
7W - 5L
1,474 Elo+
Party 2
Guan Yu
Guan Yu
Kempires
Guan Yu
Level 25
God Stats
9W - 6L
1,587 SR
Queue Stats
86W - 114L
1,420 Elo+
Party 3
Rama
Rama
popleader
Rama
Level 27
God Stats
48W - 47L
1,459 SR
Queue Stats
92W - 112L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bugs-Bunny_LT_
Danzaburou
14
7 / 6 / 8
10,743
488
11,636
15,558
5,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
EGY-MAZ
Yemoja
15
5 / 3 / 16
11,244
511
15,626
15,492
13,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
3 / 7 / 6
9,839
447
1,939
15,817
5,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
12 / 4 / 5
12,411
564
12,928
12,294
4,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 3 / 10
11,590
527
17,274
11,633
5,825
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
2 / 9 / 7
8,539
388
8,448
18,104
11,182
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Alex-NR-
Scylla
14
2 / 10 / 8
8,670
394
7,833
16,184
5,384
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
Crow-Starrling
Tsukuyomi
16
13 / 8 / 3
11,258
512
20,278
19,523
7,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Kempires
Guan Yu
15
0 / 3 / 7
8,926
406
4,064
14,765
9,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Rama
15
4 / 3 / 4
9,487
431
6,325
12,082
3,801
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
50
33
Kills
21
23
Deaths
33
45
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
9
7
0.61
L
Scylla
Alex-NR-
Scylla
2
10
8
0.6
W
Danzaburou
Bugs-Bunny_LT_
Danzaburou
7
6
8
1.83
L
Tsukuyomi
Crow-Starrling
Tsukuyomi
13
8
3
1.81
W
Yemoja
EGY-MAZ
Yemoja
5
3
16
4.33
L
Guan Yu
Kempires
Guan Yu
0
3
7
1.17
W
3
7
6
0.86
W
12
4
5
3.63
W
6
3
10
3.67
L
Rama
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,403
Damage
46,948
70,794
Taken
80,658
34,921
Mitigated
37,336
14,705
Healing
14,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
8,448
1,673
0
884
18,104
11,182
0
9,745
8,282
31,971
0
L
Scylla
Alex-NR-
Scylla
7,833
1,088
231
1,207
16,184
5,384
680
9,536
6,138
35,603
0
W
Danzaburou
Bugs-Bunny_LT_
Danzaburou
11,636
6,748
0
1,368
15,558
5,320
604
5,359
10,124
0
48,379
L
Tsukuyomi
Crow-Starrling
Tsukuyomi
20,278
4,146
0
3,854
19,523
7,236
974
9,049
10,414
0
65,981
W
Yemoja
EGY-MAZ
Yemoja
15,626
1,653
2,883
1,573
15,492
13,613
1,751
4,841
10,247
43,683
0
L
Guan Yu
Kempires
Guan Yu
4,064
483
1,083
3,978
14,765
9,733
153
9,083
5,560
0
36,477
W
1,939
409
0
3,345
15,817
5,475
56
1,423
14,369
0
33,524
W
12,928
2,252
232
1,677
12,294
4,688
1,916
2,885
9,384
61,030
0
W
17,274
411
0
3,627
11,633
5,825
1,551
1,207
10,089
64,716
0
L
Rama
6,325
5,156
0
3,350
12,082
3,801
0
7,576
4,436
0
43,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,827
Gold Earned
46,880
383
Minions Killed
348
0
Camps Cleared
0
1,763,758
Distance Traveled
1,787,079
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,539
388
42
2
0
410,171
0
L
Scylla
8,670
394
56
3
0
280,543
0
W
Danzaburou
10,743
488
53
2
0
348,053
1
L
Tsukuyomi
11,258
512
93
4
0
394,613
0
W
Yemoja
11,244
511
49
2
0
363,617
4
L
Guan Yu
8,926
406
64
3
0
353,964
0
W
Fenrir
9,839
447
61
3
0
327,666
0
W
Hera
12,411
564
101
5
0
372,215
0
W
Anubis
11,590
527
119
5
0
352,207
7
L
Rama
9,487
431
93
4
0
347,788
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role