Player Matchup

Cabrakan
Cabrakan
Gold III
CharizardsFlame
Cabrakan
Gold III
Level 157
God Stats
3W - 0L
1,866 SR
Queue Stats
19W - 14L
1,738 MMR
Party 1
Chang'e
Chang'e
Platinum II
ElizaIbarra
Chang'e
Platinum II
Level 62
God Stats
9W - 0L
2,044 SR
Queue Stats
75W - 62L
1,878 MMR
Solo
Anhur
Anhur
Platinum III
Faconloverxx
Anhur
Platinum III
Level 124
God Stats
41W - 38L
1,548 SR
Queue Stats
698W - 683L
1,705 MMR
Solo
Loki
Loki
Gold II
SiCaRiO13
Loki
Gold II
Level 129
God Stats
5W - 1L
1,922 SR
Queue Stats
87W - 88L
1,671 MMR
Solo
King Arthur
King Arthur
Gold III
turtlesonfire
King Arthur
Gold III
Level 157
God Stats
4W - 0L
1,966 SR
Queue Stats
19W - 13L
1,738 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 126
1,869 SR
1,746 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,464 SR
1,590 MMR
The Morrigan
The Morrigan
Platinum II
Blankinside
The Morrigan
Platinum II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Artio
Artio
Platinum III
DosPaco
Artio
Platinum III
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 157L
1,816 MMR
Party 2
Ganesha
Ganesha
Platinum V
Fontenar
Ganesha
Platinum V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nemesis
Nemesis
Platinum II
Iyzebel
Nemesis
Platinum II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chiron
Chiron
Gold II
Pollaman7
Chiron
Gold II
Level 133
God Stats
0W - 6L
1,321 SR
Queue Stats
516W - 526L
1,632 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
13
2 / 2 / 11
8,904
524
5,319
14,605
13,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
ElizaIbarra
Chang'e
17
5 / 4 / 5
10,525
619
12,137
13,144
5,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
11 / 0 / 3
11,333
667
13,745
13,020
4,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
15
6 / 4 / 11
10,004
588
7,917
12,674
4,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
turtlesonfire
King Arthur
16
3 / 1 / 4
10,166
598
9,242
13,485
12,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
AthenaSetTsukuyomiDanzaburouApollo

VS

Bans
TiamatAo KuangGuan YuFenrirSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Blankinside
The Morrigan
14
4 / 8 / 3
8,909
524
5,419
10,179
3,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artio
DosPaco
Artio
13
1 / 5 / 1
7,605
447
6,253
16,529
15,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ganesha
Fontenar
Ganesha
10
0 / 7 / 4
6,953
409
6,690
14,491
6,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Iyzebel
Nemesis
16
4 / 1 / 2
9,328
549
10,524
12,332
5,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chiron
Pollaman7
Chiron
13
1 / 6 / 2
7,554
444
7,505
11,517
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
27
Kills
10
11
Deaths
27
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Blankinside
The Morrigan
4
8
3
0.69
W
Cabrakan
2
2
11
3.75
L
Artio
DosPaco
Artio
1
5
1
0.3
W
Chang'e
ElizaIbarra
Chang'e
5
4
5
1.88
W
11
0
3
12.5
L
Ganesha
Fontenar
Ganesha
0
7
4
0.29
L
Nemesis
Iyzebel
Nemesis
4
1
2
5
L
Chiron
Pollaman7
Chiron
1
6
2
0.33
W
Loki
6
4
11
2.88
W
King Arthur
turtlesonfire
King Arthur
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,360
Damage
36,391
66,928
Taken
65,048
40,093
Mitigated
32,879
27,904
Healing
19,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Blankinside
The Morrigan
5,419
1,590
0
731
10,179
3,732
0
4,979
4,802
52,154
724
W
Cabrakan
5,319
890
0
2,395
14,605
13,526
32
2,333
12,272
13,391
0
L
Artio
DosPaco
Artio
6,253
901
303
6,157
16,529
15,026
0
1,269
14,630
41,082
0
W
Chang'e
ElizaIbarra
Chang'e
12,137
931
3,006
5,960
13,144
5,288
294
3,347
9,617
78,352
0
W
13,745
6,839
0
9,030
13,020
4,522
2,787
2,575
10,437
0
86,931
L
Ganesha
Fontenar
Ganesha
6,690
520
0
1,421
14,491
6,347
0
5,425
8,949
24,353
0
L
Nemesis
Iyzebel
Nemesis
10,524
5,558
0
5,993
12,332
5,329
0
3,789
8,286
0
71,181
L
Chiron
Pollaman7
Chiron
7,505
4,017
660
4,065
11,517
2,445
0
1,461
10,016
0
50,004
W
Loki
7,917
1,423
0
3,284
12,674
4,470
124
2,381
10,239
0
60,060
W
King Arthur
turtlesonfire
King Arthur
9,242
1,810
0
4,229
13,485
12,287
492
6,784
6,648
122
58,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,932
Gold Earned
40,349
507
Minions Killed
429
0
Camps Cleared
0
1,621,767
Distance Traveled
1,607,593
31
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,909
524
112
7
0
287,234
5
W
Cabrakan
8,904
524
6
0
0
317,253
13
L
Artio
7,605
447
79
5
0
303,027
3
W
Chang'e
10,525
619
145
9
0
318,500
3
W
Anhur
11,333
667
145
9
0
308,512
5
L
Ganesha
6,953
409
5
0
0
326,587
8
L
Nemesis
9,328
549
116
7
0
380,641
3
L
Chiron
7,554
444
117
7
0
310,104
4
W
Loki
10,004
588
91
5
0
373,223
5
W
King Arthur
10,166
598
120
7
0
304,279
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role