Player Matchup

Terra
Terra
Jarebearsama
Terra
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
178W - 200L
1,537 Elo+
Solo
Hera
Hera
KrazyKibble
Hera
Level 28
God Stats
2W - 1L
1,710 SR
Queue Stats
110W - 126L
1,499 Elo+
Solo
Hercules
Hercules
MURATALLAA
Hercules
Level 18
God Stats
4W - 4L
1,575 SR
Queue Stats
86W - 83L
1,583 Elo+
Solo
Chiron
Chiron
NotChanny
Chiron
Level 26
God Stats
8W - 5L
1,564 SR
Queue Stats
145W - 130L
1,641 Elo+
Solo
Athena
Athena
girttyiron
Athena
Level 6
God Stats
4W - 1L
1,672 SR
Queue Stats
7W - 3L
1,666 Elo+
Solo
Team Averages
Level 21
1,604 SR
1,585 Elo+

VS

Team Averages
Level 18
1,525 SR
1,566 Elo+
Cthulhu
Cthulhu
Amaro_Stone
Cthulhu
Level 27
God Stats
11W - 12L
1,448 SR
Queue Stats
77W - 111L
1,377 Elo+
Party 1
Hun Batz
Hun Batz
GoAheadAskMe
Hun Batz
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 46L
1,846 Elo+
Party 2
Danzaburou
Danzaburou
Kodamita
Danzaburou
Level 11
God Stats
0W - 3L
1,160 SR
Queue Stats
17W - 23L
1,312 Elo+
Party 1
Odin
Odin
SauloDiscoverYT
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,472 Elo+
Party 1
Baron Samedi
Baron Samedi
skiddlin696969
Baron Samedi
Level 25
God Stats
6W - 5L
2,019 SR
Queue Stats
70W - 32L
1,824 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 11
12,916
461
6,752
26,743
24,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 8 / 6
13,497
482
18,454
20,369
7,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
MURATALLAA
Hercules
20
4 / 4 / 5
13,049
466
12,646
24,759
31,490
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
NotChanny
Chiron
20
10 / 5 / 6
15,365
549
22,032
19,793
7,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Athena
girttyiron
Athena
20
2 / 8 / 9
12,959
463
13,636
27,380
12,560
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Amaro_Stone
Cthulhu
18
2 / 6 / 8
12,449
445
10,542
25,471
24,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
GoAheadAskMe
Hun Batz
20
14 / 1 / 9
17,216
615
36,184
23,733
15,341
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Kodamita
Danzaburou
17
2 / 8 / 8
11,238
401
6,283
15,621
5,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 5 / 1
8,220
294
1,559
8,300
3,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
skiddlin696969
Baron Samedi
20
12 / 3 / 5
14,965
534
28,281
28,354
16,861
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
61
23
Kills
30
30
Deaths
23
37
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Amaro_Stone
Cthulhu
2
6
8
1
L
Hun Batz
GoAheadAskMe
Hun Batz
14
1
9
18.5
W
3
5
11
1.7
L
Danzaburou
Kodamita
Danzaburou
2
8
8
0.75
W
4
8
6
0.88
W
Hercules
MURATALLAA
Hercules
4
4
5
1.63
W
Chiron
NotChanny
Chiron
10
5
6
2.6
L
0
5
1
0.1
W
Athena
girttyiron
Athena
2
8
9
0.81
L
Baron Samedi
skiddlin696969
Baron Samedi
12
3
5
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,520
Damage
82,849
119,044
Taken
101,479
83,412
Mitigated
66,499
38,532
Healing
26,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Amaro_Stone
Cthulhu
10,542
66
1,248
1,064
25,471
24,400
299
5,137
20,196
56,261
0
L
Hun Batz
GoAheadAskMe
Hun Batz
36,184
12,724
0
6,792
23,733
15,341
82
8,411
15,104
0
168,094
W
6,752
745
3,098
8,667
26,743
24,251
132
11,030
15,375
28,367
0
L
Danzaburou
Kodamita
Danzaburou
6,283
1,858
0
2,701
15,621
5,961
707
5,012
10,473
0
40,077
W
18,454
5,212
110
5,747
20,369
7,369
84
7,418
12,552
105,804
0
W
Hercules
MURATALLAA
Hercules
12,646
3,917
0
9,716
24,759
31,490
0
5,943
18,101
0
78,452
W
Chiron
NotChanny
Chiron
22,032
10,091
895
7,575
19,793
7,742
558
5,071
14,599
0
141,859
L
1,559
487
0
225
8,300
3,936
461
1,892
6,364
0
12,572
W
Athena
girttyiron
Athena
13,636
2,890
0
2,724
27,380
12,560
0
8,242
18,669
120,768
0
L
Baron Samedi
skiddlin696969
Baron Samedi
28,281
1,623
2,839
11,739
28,354
16,861
2,141
17,504
10,500
136,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,786
Gold Earned
64,088
700
Minions Killed
605
0
Camps Cleared
0
2,496,480
Distance Traveled
2,351,232
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,449
445
80
3
0
568,999
6
L
Hun Batz
17,216
615
238
9
0
600,957
4
W
Terra
12,916
461
26
1
0
542,356
18
L
Danzaburou
11,238
401
62
2
0
457,544
4
W
Hera
13,497
482
171
6
0
451,687
1
W
Hercules
13,049
466
113
4
0
525,919
5
W
Chiron
15,365
549
227
8
0
445,509
0
L
Odin
8,220
294
22
1
0
226,452
3
W
Athena
12,959
463
163
6
0
531,009
1
L
Baron Samedi
14,965
534
203
7
0
497,280
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role