Player Matchup

Skadi
Skadi
H7N9_vHxpnotic
Skadi
Level 28
God Stats
19W - 13L
1,676 SR
Queue Stats
63W - 55L
1,611 Elo+
Solo
Cerberus
Cerberus
Hectixxz
Cerberus
Level 23
God Stats
20W - 15L
1,649 SR
Queue Stats
86W - 73L
1,585 Elo+
Party 3
Sylvanus
Sylvanus
NlmbDoarauki
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 51L
1,725 Elo+
Party 1
Bellona
Bellona
XyPHrY
Bellona
Level 18
God Stats
4W - 2L
1,809 SR
Queue Stats
97W - 81L
1,639 Elo+
Party 3
He Bo
He Bo
xXleftystitchXx
He Bo
Level 27
God Stats
0W - 4L
1,201 SR
Queue Stats
770W - 805L
1,553 Elo+
Party 1
Team Averages
Level 25
1,567 SR
1,622 Elo+

VS

Team Averages
Level 32
1,504 SR
1,667 Elo+
Guan Yu
Guan Yu
GladCaptain
Guan Yu
Level 4
God Stats
2W - 1L
1,321 SR
Queue Stats
5W - 5L
1,418 Elo+
Solo
Thor
Thor
LordUlamog
Thor
Level 25
God Stats
12W - 2L
1,697 SR
Queue Stats
126W - 55L
1,683 Elo+
Party 2
Rama
Rama
SuperDemROBO
Rama
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 21L
1,731 Elo+
Party 2
Ymir
Ymir
WillieMammoth
Ymir
Level 107
God Stats
6W - 3L
1,500 SR
Queue Stats
438W - 383L
1,626 Elo+
Party 2
Nox
Nox
Yumeko is me
Nox
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,876 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 4 / 0
6,129
323
1,670
6,515
1,231
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Hectixxz
Cerberus
16
4 / 9 / 7
9,913
522
10,082
23,554
9,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
NlmbDoarauki
Sylvanus
11
1 / 7 / 3
7,757
408
3,703
15,284
9,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
XyPHrY
Bellona
17
6 / 6 / 4
11,217
590
15,846
21,605
18,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 14 / 1
7,388
389
1,035
13,522
3,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GladCaptain
Guan Yu
15
1 / 5 / 6
9,869
519
4,083
12,175
9,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
12 / 1 / 8
12,287
647
11,780
10,603
4,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
10 / 5 / 9
12,016
632
18,285
12,060
4,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
7 / 2 / 15
11,686
615
7,387
15,299
14,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
9 / 2 / 14
11,476
604
21,199
10,746
4,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
91
13
Kills
39
40
Deaths
15
15
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
GladCaptain
Guan Yu
1
5
6
0.8
L
1
4
0
0.25
L
Cerberus
Hectixxz
Cerberus
4
9
7
0.83
W
12
1
8
16
L
Sylvanus
NlmbDoarauki
Sylvanus
1
7
3
0.36
W
10
5
9
2.9
W
7
2
15
7.25
L
Bellona
XyPHrY
Bellona
6
6
4
1.33
W
9
2
14
8
L
1
14
1
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,336
Damage
62,734
80,480
Taken
60,883
42,155
Mitigated
37,963
16,341
Healing
13,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
GladCaptain
Guan Yu
4,083
1,434
1,089
2,440
12,175
9,972
1,815
2,791
9,384
0
40,039
L
1,670
709
0
110
6,515
1,231
0
1,952
4,563
0
11,100
L
Cerberus
Hectixxz
Cerberus
10,082
385
345
6,964
23,554
9,156
61
7,012
16,417
60,124
0
W
11,780
3,566
0
3,176
10,603
4,374
2,909
2,170
8,433
0
85,427
L
Sylvanus
NlmbDoarauki
Sylvanus
3,703
1,232
768
2,249
15,284
9,210
592
4,866
10,418
18,774
5,187
W
18,285
11,975
0
1,175
12,060
4,855
5,440
3,560
8,500
0
83,766
W
7,387
1,840
0
2,553
15,299
14,408
1,702
3,422
11,720
40,764
0
L
Bellona
XyPHrY
Bellona
15,846
6,974
0
5,616
21,605
18,938
323
8,376
12,980
0
59,479
W
21,199
1,368
0
2,639
10,746
4,354
1,330
2,551
8,093
78,124
0
L
1,035
79
0
289
13,522
3,620
0
6,380
7,142
14,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,404
Gold Earned
57,334
327
Minions Killed
544
0
Camps Cleared
0
1,152,331
Distance Traveled
1,768,587
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,869
519
79
4
0
356,423
0
L
Skadi
6,129
323
14
1
0
86,050
0
L
Cerberus
9,913
522
131
7
0
303,881
5
W
Thor
12,287
647
139
7
0
388,576
3
L
Sylvanus
7,757
408
44
2
0
181,688
3
W
Rama
12,016
632
146
8
0
314,876
5
W
Ymir
11,686
615
56
3
0
359,227
0
L
Bellona
11,217
590
98
5
0
346,214
4
W
Nox
11,476
604
124
7
0
349,485
1
L
He Bo
7,388
389
40
2
0
234,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role