Player Matchup

Ao Kuang
Ao Kuang
KumaPaws
Ao Kuang
Level 76
God Stats
17W - 11L
1,568 SR
Queue Stats
165W - 129L
1,508 Elo+
Party 1
Guan Yu
Guan Yu
MartinDosent
Guan Yu
Level 11
God Stats
2W - 1L
1,791 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
MattBuildz37
Danzaburou
Level 14
God Stats
3W - 3L
1,625 SR
Queue Stats
17W - 21L
1,362 Elo+
Solo
Hera
Hera
Zoraga
Hera
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Horus
Horus
fusilero_14
Horus
Level 28
God Stats
3W - 2L
1,240 SR
Queue Stats
63W - 78L
1,406 Elo+
Solo
Team Averages
Level 31
1,545 SR
1,455 Elo+

VS

Team Averages
Level 24
1,458 SR
1,379 Elo+
Chaac
Chaac
Avalon Azazel
Chaac
Level 14
God Stats
2W - 3L
1,548 SR
Queue Stats
59W - 58L
1,410 Elo+
Solo
Ao Kuang
Ao Kuang
ElPeneDeHerodes
Ao Kuang
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Orion_Da_King
Heimdallr
Level 48
God Stats
2W - 11L
1,281 SR
Queue Stats
384W - 498L
1,375 Elo+
Party 2
Yemoja
Yemoja
ScreaminFreeman2
Yemoja
Level 24
God Stats
29W - 33L
1,508 SR
Queue Stats
413W - 434L
1,361 Elo+
Solo
Loki
Loki
michaelscott420
Loki
Level 7
God Stats
2W - 3L
1,453 SR
Queue Stats
3W - 7L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
KumaPaws
Ao Kuang
19
10 / 1 / 2
12,103
576
14,177
12,121
4,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
MartinDosent
Guan Yu
15
3 / 2 / 3
10,319
491
7,157
13,630
12,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
MattBuildz37
Danzaburou
15
1 / 1 / 5
10,245
488
6,031
8,802
2,872
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hera
Zoraga
Hera
19
5 / 1 / 2
12,513
596
8,530
4,536
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
0 / 0 / 2
10,567
503
5,723
17,007
15,868
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 0
9,430
449
11,453
12,661
11,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
14
2 / 5 / 1
9,183
437
4,034
14,794
5,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Orion_Da_King
Heimdallr
14
2 / 5 / 0
8,697
414
9,132
13,196
5,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
0 / 1 / 3
9,125
435
3,255
10,050
6,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 6 / 2
8,719
415
6,104
15,197
5,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
19
Kills
5
5
Deaths
19
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Ao Kuang
2
5
1
0.5
W
Ao Kuang
KumaPaws
Ao Kuang
10
1
2
11
W
Guan Yu
MartinDosent
Guan Yu
3
2
3
2.25
W
Danzaburou
MattBuildz37
Danzaburou
1
1
5
3.5
L
Heimdallr
Orion_Da_King
Heimdallr
2
5
0
0.4
L
0
1
3
1.5
W
Hera
Zoraga
Hera
5
1
2
6
W
0
0
2
1
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,618
Damage
33,978
56,096
Taken
65,898
37,425
Mitigated
33,707
23,300
Healing
19,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,453
4,546
0
5,312
12,661
11,547
914
2,773
9,888
0
47,371
L
Ao Kuang
4,034
774
0
2,690
14,794
5,499
506
8,303
6,491
50,645
0
W
Ao Kuang
KumaPaws
Ao Kuang
14,177
5,294
0
5,131
12,121
4,848
996
1,042
11,079
87,838
0
W
Guan Yu
MartinDosent
Guan Yu
7,157
451
883
5,988
13,630
12,073
645
1,967
11,663
787
22,962
W
Danzaburou
MattBuildz37
Danzaburou
6,031
902
0
2,608
8,802
2,872
3,429
1,493
7,309
0
54,256
L
Heimdallr
Orion_Da_King
Heimdallr
9,132
3,412
342
2,462
13,196
5,033
1,731
3,176
10,020
0
58,341
L
3,255
559
2,763
3,000
10,050
6,597
168
3,904
6,146
35,808
0
W
Hera
Zoraga
Hera
8,530
1,833
0
463
4,536
1,764
2,090
2,197
2,339
78,293
0
W
5,723
3,328
73
8,154
17,007
15,868
2,015
590
15,942
0
47,158
L
6,104
2,123
0
2,636
15,197
5,031
854
4,774
10,423
0
45,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,747
Gold Earned
45,154
480
Minions Killed
415
0
Camps Cleared
0
2,249,521
Distance Traveled
1,779,583
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,430
449
86
4
0
324,447
5
L
Ao Kuang
9,183
437
86
4
0
323,998
2
W
Ao Kuang
12,103
576
108
5
0
478,371
0
W
Guan Yu
10,319
491
26
1
0
565,727
1
W
Danzaburou
10,245
488
97
5
0
399,072
0
L
Heimdallr
8,697
414
112
5
0
408,431
1
L
Yemoja
9,125
435
46
2
0
325,935
2
W
Hera
12,513
596
171
8
0
431,991
0
W
Horus
10,567
503
78
4
0
374,360
2
L
Loki
8,719
415
85
4
0
396,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role