Player Matchup

King Arthur
King Arthur
Kraky159
King Arthur
Level 21
God Stats
10W - 6L
1,450 SR
Queue Stats
29W - 25L
1,297 Elo+
Party 3
Chernobog
Chernobog
MistrSifu
Chernobog
Level 25
God Stats
4W - 1L
1,789 SR
Queue Stats
22W - 22L
1,422 Elo+
Party 3
Mulan
Mulan
Zmeskynho
Mulan
Level 21
God Stats
6W - 2L
1,547 SR
Queue Stats
22W - 12L
1,563 Elo+
Party 3
Susano
Susano
Zottolus
Susano
Level 25
God Stats
9W - 9L
1,665 SR
Queue Stats
105W - 132L
1,425 Elo+
Party 1
Scylla
Scylla
fingerbleed
Scylla
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
117W - 147L
1,440 Elo+
Party 1
Team Averages
Level 23
1,590 SR
1,429 Elo+

VS

Team Averages
Level 15
1,406 SR
1,445 Elo+
Thoth
Thoth
Cucunimbus
Thoth
Level 27
God Stats
0W - 6L
1,132 SR
Queue Stats
73W - 61L
1,558 Elo+
Solo
Nemesis
Nemesis
RagingIceFire
Nemesis
Level 24
God Stats
9W - 8L
1,584 SR
Queue Stats
27W - 31L
1,468 Elo+
Solo
Artemis
Artemis
hellozukohere97
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,500 Elo+
Party 2
Ares
Ares
larsxboyX
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
pocoyo971
Danzaburou
Level 8
God Stats
1W - 2L
1,313 SR
Queue Stats
1W - 5L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kraky159
King Arthur
15
5 / 1 / 3
9,147
610
3,833
12,384
5,251
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
MistrSifu
Chernobog
14
5 / 1 / 12
9,135
609
10,497
7,098
2,582
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Zmeskynho
Mulan
15
12 / 2 / 6
9,844
656
13,823
13,278
11,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
Zottolus
Susano
13
4 / 5 / 5
8,121
541
5,404
11,116
3,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
10
0 / 8 / 2
6,569
438
1,725
6,665
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
13
6 / 4 / 5
8,488
566
9,175
10,303
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
14
5 / 3 / 5
8,713
581
5,967
12,071
5,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
1 / 7 / 2
6,184
412
2,495
6,579
2,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
10
2 / 6 / 2
7,042
469
2,392
10,783
7,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
pocoyo971
Danzaburou
11
3 / 6 / 0
7,218
481
8,630
8,061
3,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
31
26
Kills
17
17
Deaths
26
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thoth
6
4
5
2.13
W
King Arthur
Kraky159
King Arthur
5
1
3
6.5
W
Chernobog
MistrSifu
Chernobog
5
1
12
11
L
Nemesis
5
3
5
2.5
W
Mulan
Zmeskynho
Mulan
12
2
6
7.5
W
Susano
Zottolus
Susano
4
5
5
1.3
W
Scylla
0
8
2
0.13
L
1
7
2
0.29
L
Ares
2
6
2
0.5
L
Danzaburou
pocoyo971
Danzaburou
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,282
Damage
28,659
50,541
Taken
47,797
24,343
Mitigated
23,467
13,405
Healing
8,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
9,175
456
0
2,710
10,303
3,671
580
770
9,364
44,233
0
W
King Arthur
Kraky159
King Arthur
3,833
229
0
3,725
12,384
5,251
123
1,743
10,603
0
42,011
W
Chernobog
MistrSifu
Chernobog
10,497
6,464
0
1,197
7,098
2,582
2,928
1,369
5,659
0
45,865
L
Nemesis
5,967
3,105
0
5,046
12,071
5,690
0
729
11,198
0
55,559
W
Mulan
Zmeskynho
Mulan
13,823
2,104
494
4,133
13,278
11,511
920
2,931
10,255
9,279
41,143
W
Susano
Zottolus
Susano
5,404
1,404
0
3,746
11,116
3,360
0
2,328
8,630
0
43,018
W
Scylla
1,725
130
0
110
6,665
1,639
0
2,638
3,827
18,722
0
L
2,495
1,206
0
105
6,579
2,860
0
423
6,086
0
17,670
L
Ares
2,392
225
0
791
10,783
7,485
0
723
9,795
6,042
0
L
Danzaburou
pocoyo971
Danzaburou
8,630
4,458
0
149
8,061
3,761
0
716
7,288
0
33,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,816
Gold Earned
37,645
369
Minions Killed
295
0
Camps Cleared
0
1,435,001
Distance Traveled
1,199,807
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,488
566
91
6
0
268,337
4
W
King Arthur
9,147
610
96
6
0
301,964
1
W
Chernobog
9,135
609
73
5
0
291,246
3
L
Nemesis
8,713
581
99
7
0
313,207
9
W
Mulan
9,844
656
70
5
0
304,654
1
W
Susano
8,121
541
77
5
0
323,367
2
W
Scylla
6,569
438
53
4
0
213,770
1
L
Artemis
6,184
412
28
2
0
172,742
1
L
Ares
7,042
469
10
1
0
225,570
2
L
Danzaburou
7,218
481
67
4
0
219,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role