Player Matchup

Scylla
Scylla
Masters
Clowww
Scylla
Masters
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Masters
DrOctagönapus
King Arthur
Masters
Level 155
God Stats
4W - 6L
1,569 SR
Queue Stats
39W - 50L
2,350 MMR
Party 1
Skadi
Skadi
Diamond II
Jaggi
Skadi
Diamond II
Level 159
God Stats
4W - 1L
1,889 SR
Queue Stats
568W - 518L
2,316 MMR
Party 1
Bacchus
Bacchus
Diamond II
SaucyVirgin
Bacchus
Diamond II
Level 160
God Stats
4W - 4L
1,786 SR
Queue Stats
253W - 228L
2,403 MMR
Solo
Rama
Rama
Diamond II
halfvillain
Rama
Diamond II
Level 84
God Stats
3W - 3L
1,727 SR
Queue Stats
205W - 164L
2,403 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,694 SR
2,194 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 139
1,636 SR
2,051 MMR
Kuzenbo
Kuzenbo
Masters
Ardent
Kuzenbo
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Masters
BarelyANapkin
Hun Batz
Masters
Level 155
God Stats
13W - 9L
1,653 SR
Queue Stats
548W - 539L
2,338 MMR
Solo
Janus
Janus
Diamond II
BuffoonSkii
Janus
Diamond II
Level 126
God Stats
2W - 2L
1,774 SR
Queue Stats
46W - 43L
2,474 MMR
Party 3
Danzaburou
Danzaburou
Diamond II
JCorven
Danzaburou
Diamond II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond II
RussianPapi
Loki
Diamond II
Level 99
God Stats
8W - 1L
1,753 SR
Queue Stats
129W - 72L
2,444 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Clowww
Scylla
6
0 / 1 / 0
3,313
663
221
1,192
206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
DrOctagönapus
King Arthur
5
0 / 1 / 0
3,257
651
1,824
3,870
1,401
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Skadi
Jaggi
Skadi
2
0 / 2 / 0
2,495
499
0
1,249
216
Bacchus
SaucyVirgin
Bacchus
5
0 / 0 / 1
3,278
656
1,546
2,031
836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

4
1 / 0 / 0
3,189
638
975
1,377
324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
SetApolloGuan YuTiamat

VS

Bans
PersephoneAthenaSobekTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ardent
Kuzenbo
5
0 / 0 / 0
3,356
671
619
2,935
1,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hun Batz
BarelyANapkin
Hun Batz
6
3 / 0 / 0
3,820
764
2,099
2,190
543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
0 / 0 / 2
3,621
724
158
640
112
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
JCorven
Danzaburou
5
0 / 1 / 0
3,008
602
1,062
2,588
614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 0 / 1
3,740
748
2,449
3,312
728
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Ardent
Kuzenbo
0
0
0
0
W
Hun Batz
BarelyANapkin
Hun Batz
3
0
0
3
W
0
0
2
1
L
Scylla
Clowww
Scylla
0
1
0
0
L
King Arthur
DrOctagönapus
King Arthur
0
1
0
0
W
Danzaburou
JCorven
Danzaburou
0
1
0
0
L
Skadi
Jaggi
Skadi
0
2
0
0
W
0
0
1
0.5
L
Bacchus
SaucyVirgin
Bacchus
0
0
1
0.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,566
Damage
6,387
9,719
Taken
11,665
2,983
Mitigated
3,665
3,581
Healing
4,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Ardent
Kuzenbo
619
278
0
1,297
2,935
1,668
0
597
2,338
8,292
0
W
Hun Batz
BarelyANapkin
Hun Batz
2,099
1,276
0
633
2,190
543
0
195
1,969
0
13,961
W
158
158
0
0
640
112
0
0
640
14,884
0
L
Scylla
Clowww
Scylla
221
0
0
140
1,192
206
0
0
1,192
13,012
0
L
King Arthur
DrOctagönapus
King Arthur
1,824
428
0
1,284
3,870
1,401
0
0
3,870
0
11,890
W
Danzaburou
JCorven
Danzaburou
1,062
570
0
811
2,588
614
0
949
1,639
0
12,728
L
Skadi
Jaggi
Skadi
0
0
0
103
1,249
216
0
158
1,091
0
0
W
2,449
735
0
1,384
3,312
728
0
0
3,312
0
18,635
L
Bacchus
SaucyVirgin
Bacchus
1,546
277
0
1,236
2,031
836
0
267
1,764
4,134
0
L
975
915
0
818
1,377
324
0
352
1,025
0
11,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,532
Gold Earned
17,545
96
Minions Killed
144
0
Camps Cleared
0
388,238
Distance Traveled
486,790
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
3,356
671
11
2
0
82,969
1
W
Hun Batz
3,820
764
33
7
0
116,279
0
W
Janus
3,621
724
37
7
0
97,026
0
L
Scylla
3,313
663
35
7
0
71,961
1
L
King Arthur
3,257
651
25
5
0
107,933
0
W
Danzaburou
3,008
602
29
6
0
88,558
3
L
Skadi
2,495
499
0
0
0
62,469
2
W
Loki
3,740
748
34
7
0
101,958
1
L
Bacchus
3,278
656
8
2
0
94,287
0
L
Rama
3,189
638
28
6
0
51,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role