Player Matchup

Bakasura
Bakasura
Gold III
Alan_Dx15
Bakasura
Gold III
Level 155
God Stats
8W - 8L
1,546 SR
Queue Stats
226W - 225L
1,198 MMR
Solo
Tyr
Tyr
Silver II
SaltySnake5
Tyr
Silver II
Level 125
God Stats
3W - 5L
1,367 SR
Queue Stats
80W - 86L
1,097 MMR
Party 2
Janus
Janus
Silver V
WENBASI
Janus
Silver V
Level 54
God Stats
1W - 3L
1,196 SR
Queue Stats
5W - 8L
1,132 MMR
Party 1
Izanami
Izanami
Bronze III
WenBasi
Izanami
Bronze III
Level 33
God Stats
3W - 3L
1,475 SR
Queue Stats
6W - 7L
1,307 MMR
Party 1
Ares
Ares
Silver I
Yeesuuus
Ares
Silver I
Level 126
God Stats
6W - 5L
1,401 SR
Queue Stats
296W - 314L
1,186 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,397 SR
1,184 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,567 SR
1,189 MMR
Ao Kuang
Ao Kuang
Silver I
GeicoGreens
Ao Kuang
Silver I
Level 87
God Stats
1W - 5L
1,500 SR
Queue Stats
628W - 627L
1,132 MMR
Solo
Anubis
Anubis
Gold V
JuJu Cube
Anubis
Gold V
Level 106
God Stats
5W - 6L
1,500 SR
Queue Stats
272W - 279L
1,178 MMR
Solo
Chiron
Chiron
Silver II
SenpaiSaiiko
Chiron
Silver II
Level 109
God Stats
7W - 4L
1,757 SR
Queue Stats
45W - 54L
1,260 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
WinterFresh44
Kuzenbo
Silver I
Level 109
God Stats
50W - 48L
1,524 SR
Queue Stats
157W - 167L
1,144 MMR
Solo
Set
Set
Silver I
xlGarveyboyslx
Set
Silver I
Level 108
God Stats
25W - 28L
1,554 SR
Queue Stats
632W - 609L
1,232 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alan_Dx15
Bakasura
20
15 / 1 / 12
17,685
610
24,683
32,027
20,222
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 3 / 15
15,695
541
15,861
31,429
40,785
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
WENBASI
Janus
20
10 / 2 / 12
18,774
647
26,795
16,248
8,390
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
WenBasi
Izanami
20
6 / 3 / 17
15,316
528
19,875
17,005
10,673
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
20
4 / 3 / 24
15,012
518
17,809
29,381
40,737
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
DanzaburouCthulhuAphroditeCu ChulainnNu Wa

VS

Bans
ScyllaPoseidonApolloKing ArthurGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GeicoGreens
Ao Kuang
20
2 / 11 / 1
12,899
445
10,052
33,500
13,878
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
JuJu Cube
Anubis
20
4 / 5 / 0
14,636
505
14,034
20,645
10,681
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
20
3 / 8 / 1
13,917
480
19,475
26,314
10,347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
17
0 / 9 / 5
12,004
414
13,441
29,990
36,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
3 / 6 / 1
14,792
510
24,322
27,658
24,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
20
39
Kills
12
12
Deaths
39
80
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Alan_Dx15
Bakasura
15
1
12
21
L
Ao Kuang
GeicoGreens
Ao Kuang
2
11
1
0.23
L
Anubis
JuJu Cube
Anubis
4
5
0
0.8
W
4
3
15
3.83
L
Chiron
3
8
1
0.44
W
Janus
WENBASI
Janus
10
2
12
8
W
Izanami
WenBasi
Izanami
6
3
17
4.83
L
Kuzenbo
0
9
5
0.28
W
Ares
4
3
24
5.33
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,023
Damage
81,324
126,090
Taken
138,107
120,807
Mitigated
96,368
42,231
Healing
48,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Alan_Dx15
Bakasura
24,683
16,532
0
10,089
32,027
20,222
472
11,158
20,869
0
145,238
L
Ao Kuang
GeicoGreens
Ao Kuang
10,052
2,406
0
12,826
33,500
13,878
1,072
6,091
26,260
110,994
0
L
Anubis
JuJu Cube
Anubis
14,034
290
0
10,377
20,645
10,681
0
9,999
10,272
112,460
0
W
15,861
1,921
0
17,735
31,429
40,785
1,701
8,252
23,152
0
93,414
L
Chiron
19,475
14,359
822
12,306
26,314
10,347
1,010
7,342
18,044
0
118,676
W
Janus
WENBASI
Janus
26,795
3,052
444
6,357
16,248
8,390
1,987
6,306
9,942
164,668
0
W
Izanami
WenBasi
Izanami
19,875
13,624
0
4,036
17,005
10,673
5,619
3,487
13,518
0
129,520
L
Kuzenbo
13,441
3,852
0
3,743
29,990
36,610
12
12,249
16,510
52,978
0
W
Ares
17,809
895
0
3,570
29,381
40,737
446
10,974
18,136
46,768
0
L
24,322
8,859
0
8,814
27,658
24,852
207
8,149
17,646
2,221
118,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,482
Gold Earned
68,248
878
Minions Killed
774
0
Camps Cleared
0
3,026,635
Distance Traveled
2,404,544
39
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
17,685
610
206
7
0
698,366
10
L
Ao Kuang
12,899
445
144
5
0
466,057
3
L
Anubis
14,636
505
184
6
0
467,442
5
W
Tyr
15,695
541
187
6
0
606,094
5
L
Chiron
13,917
480
192
7
0
444,124
2
W
Janus
18,774
647
266
9
0
623,211
9
W
Izanami
15,316
528
189
7
0
529,173
11
L
Kuzenbo
12,004
414
57
2
0
521,731
11
W
Ares
15,012
518
30
1
0
569,791
4
L
Set
14,792
510
197
7
0
505,190
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role