Player Matchup

Olorun
Olorun
GrandMasterXay
Olorun
Level 48
God Stats
5W - 8L
1,314 SR
Queue Stats
22W - 43L
1,280 Elo+
Solo
Athena
Athena
Yamoshi00006
Athena
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
dilamtrert
Fenrir
Level 14
God Stats
4W - 5L
1,346 SR
Queue Stats
18W - 43L
1,186 Elo+
Solo
Team Averages
Level 28
1,387 SR
1,322 Elo+

VS

Team Averages
Level 35
1,520 SR
1,243 Elo+
Hades
Hades
ArchAngel423
Hades
Level 12
God Stats
0W - 5L
1,194 SR
Queue Stats
2W - 25L
1,090 Elo+
Solo
Bacchus
Bacchus
DTXSHRIMP
Bacchus
Level 26
God Stats
2W - 2L
1,868 SR
Queue Stats
28W - 47L
1,299 Elo+
Party 1
Tiamat
Tiamat
NightHawk06_
Tiamat
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 84L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
17 / 2 / 3
13,211
881
18,806
15,450
6,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
14
3 / 2 / 17
11,900
793
7,572
18,024
19,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
dilamtrert
Fenrir
14
5 / 7 / 11
11,079
739
7,351
12,914
4,416
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 12 / 3
8,943
596
2,465
13,760
6,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bacchus
DTXSHRIMP
Bacchus
14
7 / 5 / 4
11,019
735
11,560
15,153
8,971
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
13
3 / 8 / 3
9,842
656
11,586
16,449
9,055
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
25
Kills
11
11
Deaths
25
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
12
3
0.21
L
Bacchus
DTXSHRIMP
Bacchus
7
5
4
1.8
W
17
2
3
9.25
L
Tiamat
3
8
3
0.56
W
Athena
3
2
17
5.75
W
Fenrir
dilamtrert
Fenrir
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,729
Damage
25,611
46,388
Taken
45,362
29,897
Mitigated
24,143
14,770
Healing
4,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,465
1,045
0
288
13,760
6,117
26
6,838
6,922
8,592
773
L
Bacchus
DTXSHRIMP
Bacchus
11,560
1,041
0
918
15,153
8,971
0
10,141
5,012
29,842
0
W
18,806
11,970
509
9,645
15,450
6,398
1,728
10,131
5,052
62,363
0
L
Tiamat
11,586
2,464
587
2,980
16,449
9,055
132
9,405
7,044
35,485
0
W
Athena
7,572
2,028
0
3,540
18,024
19,083
146
8,769
9,049
31,224
0
W
Fenrir
dilamtrert
Fenrir
7,351
1,916
0
1,076
12,914
4,416
1,184
5,964
5,367
0
33,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,190
Gold Earned
29,804
162
Minions Killed
91
0
Camps Cleared
0
803,719
Distance Traveled
580,942
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,943
596
15
1
0
82,286
3
L
Bacchus
11,019
735
34
2
0
277,610
2
W
Olorun
13,211
881
75
5
0
227,297
0
L
Tiamat
9,842
656
42
3
0
221,046
3
W
Athena
11,900
793
33
2
0
288,063
3
W
Fenrir
11,079
739
54
4
0
288,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role