Player Matchup

Thanatos
Thanatos
Invayde
Thanatos
Level 67
God Stats
5W - 2L
1,568 SR
Queue Stats
55W - 30L
1,631 Elo+
Solo
Janus
Janus
NgXeno
Janus
Level 57
God Stats
32W - 18L
1,679 SR
Queue Stats
502W - 213L
1,940 Elo+
Party 1
Danzaburou
Danzaburou
Perìl
Danzaburou
Level 148
God Stats
12W - 5L
1,811 SR
Queue Stats
1,004W - 623L
1,684 Elo+
Party 1
Aphrodite
Aphrodite
Weak3nisWash3d
Aphrodite
Level 125
God Stats
4W - 6L
1,415 SR
Queue Stats
695W - 338L
1,938 Elo+
Party 1
Athena
Athena
xx_i_L0v3_k1dsxx
Athena
Level 23
God Stats
14W - 2L
1,970 SR
Queue Stats
113W - 24L
1,903 Elo+
Party 1
Team Averages
Level 84
1,689 SR
1,819 Elo+

VS

Team Averages
Level 65
1,533 SR
1,504 Elo+
Ullr
Ullr
Aaxolot
Ullr
Level 86
God Stats
8W - 8L
1,466 SR
Queue Stats
131W - 112L
1,557 Elo+
Solo
Cernunnos
Cernunnos
BriskGladiator
Cernunnos
Level 64
God Stats
6W - 3L
1,500 SR
Queue Stats
38W - 34L
1,422 Elo+
Party 3
Janus
Janus
Evidental60
Janus
Level 16
God Stats
40W - 35L
1,534 SR
Queue Stats
144W - 136L
1,484 Elo+
Party 2
King Arthur
King Arthur
RangaTempest
King Arthur
Level 146
God Stats
10W - 12L
1,627 SR
Queue Stats
476W - 383L
1,584 Elo+
Party 2
Ymir
Ymir
toxicbeast724
Ymir
Level 12
God Stats
11W - 13L
1,539 SR
Queue Stats
41W - 32L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Invayde
Thanatos
17
5 / 8 / 5
11,278
537
9,895
16,491
11,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
NgXeno
Janus
18
9 / 3 / 17
12,482
594
20,229
18,262
7,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Perìl
Danzaburou
20
25 / 2 / 7
15,325
730
36,840
20,649
11,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Weak3nisWash3d
Aphrodite
19
6 / 1 / 15
12,543
597
14,126
18,857
21,692
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

15
3 / 4 / 25
11,091
528
8,880
21,246
22,220
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Aaxolot
Ullr
15
2 / 12 / 2
9,829
468
6,877
20,881
7,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
BriskGladiator
Cernunnos
15
2 / 8 / 8
9,882
471
14,362
18,945
8,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
3 / 12 / 3
8,770
418
8,175
16,133
5,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
RangaTempest
King Arthur
13
5 / 9 / 5
9,321
444
20,056
30,340
21,916
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

14
4 / 7 / 5
9,309
443
8,936
22,390
18,508
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
39
48
Kills
16
18
Deaths
48
69
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ullr
Aaxolot
Ullr
2
12
2
0.25
L
Cernunnos
BriskGladiator
Cernunnos
2
8
8
0.75
L
3
12
3
0.38
W
Thanatos
Invayde
Thanatos
5
8
5
0.94
W
Janus
NgXeno
Janus
9
3
17
5.83
W
Danzaburou
Perìl
Danzaburou
25
2
7
14.25
L
King Arthur
RangaTempest
King Arthur
5
9
5
0.83
W
Aphrodite
Weak3nisWash3d
Aphrodite
6
1
15
13.5
L
4
7
5
0.93
W
3
4
25
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,970
Damage
58,406
95,505
Taken
108,689
74,768
Mitigated
62,085
50,328
Healing
9,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Aaxolot
Ullr
6,877
3,373
0
639
20,881
7,109
0
6,788
13,939
0
63,488
L
Cernunnos
BriskGladiator
Cernunnos
14,362
8,169
0
1,280
18,945
8,988
175
5,538
13,307
0
73,866
L
8,175
368
0
1,116
16,133
5,564
723
7,806
8,065
31,130
0
W
Thanatos
Invayde
Thanatos
9,895
3,569
0
9,205
16,491
11,213
873
2,484
13,951
0
61,832
W
Janus
NgXeno
Janus
20,229
1,088
403
6,006
18,262
7,779
1,852
5,778
12,106
83,625
0
W
Danzaburou
Perìl
Danzaburou
36,840
23,961
0
13,395
20,649
11,864
6,110
3,239
17,199
0
125,625
L
King Arthur
RangaTempest
King Arthur
20,056
2,818
0
4,450
30,340
21,916
33
11,421
18,736
0
48,973
W
Aphrodite
Weak3nisWash3d
Aphrodite
14,126
2,421
4,779
12,496
18,857
21,692
950
2,357
15,075
82,124
0
L
8,936
2,199
807
1,330
22,390
18,508
310
10,770
11,407
22,734
0
W
8,880
2,553
0
4,044
21,246
22,220
251
4,465
16,487
24,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,719
Gold Earned
47,111
543
Minions Killed
350
0
Camps Cleared
0
2,013,568
Distance Traveled
1,717,675
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,829
468
96
5
0
364,701
2
L
Cernunnos
9,882
471
108
5
0
324,500
0
L
Janus
8,770
418
48
2
0
336,907
0
W
Thanatos
11,278
537
92
4
0
425,955
3
W
Janus
12,482
594
131
6
0
441,467
4
W
Danzaburou
15,325
730
151
7
0
359,462
2
L
King Arthur
9,321
444
68
3
0
341,142
1
W
Aphrodite
12,543
597
151
7
0
358,082
3
L
Ymir
9,309
443
30
1
0
350,425
2
W
Athena
11,091
528
18
1
0
428,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role