Player Matchup

Tiamat
Tiamat
Samoananarchy
Tiamat
Level 63
God Stats
13W - 10L
1,625 SR
Queue Stats
32W - 24L
1,581 Elo+
Party 2
Horus
Horus
TEVITA684
Horus
Level 138
God Stats
11W - 4L
1,625 SR
Queue Stats
93W - 80L
1,611 Elo+
Party 2
Medusa
Medusa
TIMTEVJR
Medusa
Level 14
God Stats
11W - 9L
1,725 SR
Queue Stats
72W - 48L
1,850 Elo+
Party 2
Team Averages
Level 72
1,658 SR
1,681 Elo+

VS

Team Averages
Level 65
1,551 SR
1,757 Elo+
Nox
Nox
DarkBliZZard420
Nox
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 26L
1,894 Elo+
Party 1
Danzaburou
Danzaburou
IDE28I
Danzaburou
Level 11
God Stats
11W - 3L
1,871 SR
Queue Stats
45W - 9L
1,854 Elo+
Party 1
Ymir
Ymir
JoelRS
Ymir
Level 62
God Stats
1W - 0L
1,282 SR
Queue Stats
27W - 24L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 5
8,930
595
10,253
9,329
7,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
TEVITA684
Horus
14
5 / 7 / 1
10,099
673
7,697
16,987
11,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
TIMTEVJR
Medusa
14
8 / 8 / 3
11,064
738
13,113
16,335
6,697
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 11
10,354
690
7,923
9,755
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Danzaburou
IDE28I
Danzaburou
17
14 / 3 / 3
12,690
846
18,497
13,944
4,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
JoelRS
Ymir
14
2 / 5 / 17
10,712
714
7,691
16,175
12,334
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
13
Kills
19
19
Deaths
13
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
5
11
1.7
W
Danzaburou
IDE28I
Danzaburou
14
3
3
5.17
W
Ymir
JoelRS
Ymir
2
5
17
2.1
L
0
4
5
0.63
L
Horus
TEVITA684
Horus
5
7
1
0.79
L
Medusa
TIMTEVJR
Medusa
8
8
3
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,063
Damage
34,111
42,651
Taken
39,874
25,663
Mitigated
20,580
7,299
Healing
11,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,923
488
0
2,653
9,755
3,491
697
1,456
8,129
37,240
0
W
Danzaburou
IDE28I
Danzaburou
18,497
8,891
0
6,265
13,944
4,755
1,929
2,877
10,821
0
63,098
W
Ymir
JoelRS
Ymir
7,691
1,136
1,316
1,108
16,175
12,334
167
5,054
10,635
26,632
0
L
10,253
724
0
1,628
9,329
7,795
244
3,508
5,821
33,372
0
L
Horus
TEVITA684
Horus
7,697
2,536
394
1,160
16,987
11,171
300
6,589
10,398
0
30,070
L
Medusa
TIMTEVJR
Medusa
13,113
6,585
549
3,568
16,335
6,697
196
5,580
10,755
0
42,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,093
Gold Earned
33,756
154
Minions Killed
168
0
Camps Cleared
0
768,937
Distance Traveled
763,950
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,354
690
60
4
0
268,025
7
W
Danzaburou
12,690
846
76
5
0
249,336
2
W
Ymir
10,712
714
32
2
0
246,589
4
L
Tiamat
8,930
595
51
3
0
269,635
1
L
Horus
10,099
673
49
3
0
265,993
4
L
Medusa
11,064
738
54
4
0
233,309
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role