Player Matchup

Mercury
Mercury
Fuzzlle
Mercury
Level 145
God Stats
6W - 3L
1,758 SR
Queue Stats
226W - 160L
1,627 Elo+
Party 2
Artemis
Artemis
J03s
Artemis
Level 105
God Stats
12W - 8L
1,574 SR
Queue Stats
556W - 438L
1,669 Elo+
Solo
Hercules
Hercules
Nick763
Hercules
Level 157
God Stats
7W - 7L
1,676 SR
Queue Stats
421W - 422L
1,643 Elo+
Solo
Ra
Ra
Peev Shalpatine
Ra
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
484W - 415L
1,637 Elo+
Party 2
Athena
Athena
PennyDrawe
Athena
Level 64
God Stats
2W - 0L
1,829 SR
Queue Stats
9W - 7L
1,496 Elo+
Solo
Team Averages
Level 118
1,667 SR
1,614 Elo+

VS

Team Averages
Level 146
1,643 SR
1,642 Elo+
Cabrakan
Cabrakan
Degеnerate
Cabrakan
Level 116
God Stats
0W - 2L
1,820 SR
Queue Stats
182W - 124L
1,741 Elo+
Solo
Medusa
Medusa
DoorlessBathroom
Medusa
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 88L
1,654 Elo+
Party 1
Terra
Terra
NikitaBanuelos
Terra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Siegbrau
Mulan
Level 144
God Stats
3W - 5L
1,754 SR
Queue Stats
57W - 56L
1,691 Elo+
Solo
Athena
Athena
negusKB
Athena
Level 153
God Stats
20W - 14L
1,639 SR
Queue Stats
320W - 303L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Fuzzlle
Mercury
15
5 / 3 / 2
8,812
587
4,337
11,305
5,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
J03s
Artemis
14
2 / 2 / 2
9,162
611
7,071
9,984
4,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
Nick763
Hercules
16
1 / 0 / 3
9,434
629
4,151
9,838
6,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
1 / 3 / 3
8,499
567
5,911
6,476
2,665
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
PennyDrawe
Athena
14
3 / 3 / 5
8,504
567
6,968
11,003
8,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Degеnerate
Cabrakan
15
2 / 2 / 5
8,372
558
8,106
9,713
7,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 5 / 3
7,577
505
8,352
13,155
4,539
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 2 / 3
8,092
539
7,284
9,240
4,119
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mulan
Siegbrau
Mulan
1
0 / 0 / 0
2,727
182
0
0
0
Athena
negusKB
Athena
13
4 / 3 / 2
7,629
509
7,374
11,427
6,672
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
12
Kills
11
11
Deaths
12
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Degеnerate
Cabrakan
2
2
5
2.25
L
1
5
3
0.5
W
Mercury
Fuzzlle
Mercury
5
3
2
2
W
Artemis
J03s
Artemis
2
2
2
1.5
W
Hercules
Nick763
Hercules
1
0
3
2.5
L
4
2
3
2.75
W
1
3
3
0.83
W
Athena
PennyDrawe
Athena
3
3
5
1.83
L
Mulan
Siegbrau
Mulan
0
0
0
0
L
Athena
negusKB
Athena
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,438
Damage
31,116
48,606
Taken
43,535
26,582
Mitigated
22,476
15,043
Healing
13,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Degеnerate
Cabrakan
8,106
804
0
3,647
9,713
7,146
0
3,151
6,562
65,122
0
L
8,352
3,303
0
4,851
13,155
4,539
0
2,006
11,149
0
54,187
W
Mercury
Fuzzlle
Mercury
4,337
3,100
0
260
11,305
5,081
0
4,597
6,708
0
57,735
W
Artemis
J03s
Artemis
7,071
3,656
0
4,584
9,984
4,217
1,136
2,689
7,295
0
49,997
W
Hercules
Nick763
Hercules
4,151
2,009
0
5,071
9,838
6,490
0
6,373
3,465
0
67,474
L
7,284
830
291
1,685
9,240
4,119
0
5,078
4,162
52,838
0
W
5,911
523
1,130
2,912
6,476
2,665
0
4,648
1,828
64,064
0
W
Athena
PennyDrawe
Athena
6,968
1,952
0
1,086
11,003
8,129
0
4,457
6,546
34,831
0
L
Mulan
Siegbrau
Mulan
0
0
0
0
0
0
0
0
0
0
0
L
Athena
negusKB
Athena
7,374
3,189
200
3,256
11,427
6,672
0
2,644
8,783
36,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,411
Gold Earned
34,397
549
Minions Killed
398
0
Camps Cleared
0
1,477,510
Distance Traveled
1,088,934
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,372
558
130
9
0
266,606
0
L
Medusa
7,577
505
87
6
0
231,531
2
W
Mercury
8,812
587
99
7
0
326,682
4
W
Artemis
9,162
611
91
6
0
253,797
1
W
Hercules
9,434
629
170
11
0
285,788
1
L
Terra
8,092
539
108
7
0
298,318
0
W
Ra
8,499
567
138
9
0
298,605
2
W
Athena
8,504
567
51
3
0
312,638
2
L
Mulan
2,727
182
0
0
0
0
0
L
Athena
7,629
509
73
5
0
292,479
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role