Player Matchup

Medusa
Medusa
Platinum IV
DeusDomini
Medusa
Platinum IV
Level 160
God Stats
52W - 32L
1,762 SR
Queue Stats
105W - 85L
1,820 MMR
Party 1
Nu Wa
Nu Wa
Platinum IV
LuxSpero
Nu Wa
Platinum IV
Level 133
God Stats
1W - 2L
1,655 SR
Queue Stats
112W - 89L
1,858 MMR
Party 1
Odin
Odin
Platinum IV
SextaEspada
Odin
Platinum IV
Level 158
God Stats
28W - 11L
1,824 SR
Queue Stats
108W - 86L
1,820 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 150
1,747 SR
1,833 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 150
1,535 SR
1,916 MMR
Kumbhakarna
Kumbhakarna
Bronze III
Aikatal
Kumbhakarna
Bronze III
Level 149
God Stats
1W - 1L
1,110 SR
Queue Stats
2W - 3L
1,401 MMR
Solo
Merlin
Merlin
Diamond III
Drcipres
Merlin
Diamond III
Level 157
God Stats
3W - 2L
1,641 SR
Queue Stats
113W - 42L
2,174 MMR
Party 2
Tsukuyomi
Tsukuyomi
Diamond II
ESPWaqPro
Tsukuyomi
Diamond II
Level 145
God Stats
1W - 0L
1,854 SR
Queue Stats
110W - 39L
2,174 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DeusDomini
Medusa
14
3 / 6 / 2
11,164
620
10,879
14,097
5,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
LuxSpero
Nu Wa
15
1 / 6 / 2
10,674
593
13,337
12,580
4,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 7 / 3
10,871
604
9,377
20,582
18,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AphroditeTiamatSetChang'eThoth

VS

Bans
SobekBacchusGuan YuChaacAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Aikatal
Kumbhakarna
15
4 / 4 / 10
12,674
704
5,624
16,736
21,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Drcipres
Merlin
17
8 / 1 / 10
13,107
728
17,630
12,106
5,539
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
ESPWaqPro
Tsukuyomi
16
7 / 1 / 6
13,313
740
19,070
16,636
16,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
6
Kills
19
19
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Aikatal
Kumbhakarna
4
4
10
2.25
L
Medusa
DeusDomini
Medusa
3
6
2
0.67
W
Merlin
Drcipres
Merlin
8
1
10
13
W
Tsukuyomi
ESPWaqPro
Tsukuyomi
7
1
6
10
L
Nu Wa
LuxSpero
Nu Wa
1
6
2
0.33
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,593
Damage
42,324
47,259
Taken
45,478
28,497
Mitigated
43,641
11,749
Healing
11,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Aikatal
Kumbhakarna
5,624
797
0
3,487
16,736
21,981
491
6,046
10,690
26,834
0
L
Medusa
DeusDomini
Medusa
10,879
3,380
1,156
3,328
14,097
5,641
0
5,686
8,411
0
51,462
W
Merlin
Drcipres
Merlin
17,630
1,544
274
3,985
12,106
5,539
2,363
3,537
8,569
102,686
0
W
Tsukuyomi
ESPWaqPro
Tsukuyomi
19,070
5,293
0
3,400
16,636
16,121
662
4,408
12,228
0
64,610
L
Nu Wa
LuxSpero
Nu Wa
13,337
2,080
0
2,613
12,580
4,369
182
7,683
4,897
66,697
0
L
9,377
2,804
620
4,032
20,582
18,487
0
9,916
10,666
923
22,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,709
Gold Earned
39,094
206
Minions Killed
239
0
Camps Cleared
0
905,803
Distance Traveled
1,037,958
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,674
704
30
2
0
319,545
5
L
Medusa
11,164
620
93
5
0
310,550
3
W
Merlin
13,107
728
145
8
0
301,034
4
W
Tsukuyomi
13,313
740
64
4
0
417,379
6
L
Nu Wa
10,674
593
99
6
0
303,593
2
L
Odin
10,871
604
14
1
0
291,660
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role