Player Matchup

Sun Wukong
Sun Wukong
Danteq23gtx
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,273 Elo+
Party 3
Thanatos
Thanatos
Dookieahh
Thanatos
Level 27
God Stats
18W - 27L
1,238 SR
Queue Stats
151W - 142L
1,473 Elo+
Solo
Ganesha
Ganesha
JeffDrpstein
Ganesha
Level 8
God Stats
1W - 3L
1,105 SR
Queue Stats
16W - 46L
1,195 Elo+
Party 2
Hachiman
Hachiman
KaynOdisea
Hachiman
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,273 Elo+
Party 3
Xbalanque
Xbalanque
pdans
Xbalanque
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 35L
1,225 Elo+
Party 2
Team Averages
Level 12
1,369 SR
1,288 Elo+

VS

Team Averages
Level 13
1,401 SR
1,486 Elo+
Mulan
Mulan
BellognaSandwich
Mulan
Level 24
God Stats
27W - 29L
1,229 SR
Queue Stats
96W - 102L
1,413 Elo+
Party 1
Fenrir
Fenrir
MessyxJesse
Fenrir
Level 18
God Stats
4W - 8L
1,278 SR
Queue Stats
72W - 73L
1,435 Elo+
Party 1
Ares
Ares
XxvallyxX
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
stevenguruyo
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 43L
1,580 Elo+
Solo
Kukulkan
Kukulkan
ıYILMAZı
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Danteq23gtx
Sun Wukong
12
5 / 8 / 4
7,746
516
6,011
11,360
7,743
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
Dookieahh
Thanatos
15
11 / 2 / 1
9,734
649
8,833
11,492
4,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
JeffDrpstein
Ganesha
10
0 / 6 / 2
6,632
442
3,173
9,812
6,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
KaynOdisea
Hachiman
12
5 / 8 / 5
7,771
518
6,997
9,574
3,175
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
pdans
Xbalanque
9
1 / 8 / 2
6,045
403
2,834
8,486
2,459
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 1 / 6
9,206
614
11,812
10,225
7,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
14
12 / 4 / 5
9,159
611
8,823
10,784
4,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
10
1 / 8 / 5
6,924
462
1,460
11,176
7,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
11
3 / 7 / 3
7,585
506
4,214
9,518
2,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
ıYILMAZı
Kukulkan
13
4 / 6 / 6
8,098
540
5,446
7,501
2,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
56
22
Kills
31
32
Deaths
26
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
11
1
6
14
L
Sun Wukong
Danteq23gtx
Sun Wukong
5
8
4
0.88
L
Thanatos
Dookieahh
Thanatos
11
2
1
5.75
L
Ganesha
JeffDrpstein
Ganesha
0
6
2
0.17
L
Hachiman
KaynOdisea
Hachiman
5
8
5
0.94
W
Fenrir
12
4
5
3.63
W
Ares
1
8
5
0.44
L
Xbalanque
pdans
Xbalanque
1
8
2
0.25
W
Medusa
3
7
3
0.64
W
Kukulkan
ıYILMAZı
Kukulkan
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,848
Damage
31,755
50,724
Taken
49,204
24,334
Mitigated
24,591
12,528
Healing
3,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,812
2,661
0
784
10,225
7,543
0
1,047
9,178
0
49,753
L
Sun Wukong
Danteq23gtx
Sun Wukong
6,011
1,423
0
1,290
11,360
7,743
960
1,842
9,396
0
31,169
L
Thanatos
Dookieahh
Thanatos
8,833
3,816
0
9,730
11,492
4,318
0
284
11,208
0
51,549
L
Ganesha
JeffDrpstein
Ganesha
3,173
464
0
900
9,812
6,639
768
948
8,852
17,151
0
L
Hachiman
KaynOdisea
Hachiman
6,997
4,604
0
0
9,574
3,175
952
3,478
5,876
0
30,154
W
Fenrir
8,823
2,630
0
1,978
10,784
4,054
156
816
9,968
0
43,169
W
Ares
1,460
184
0
480
11,176
7,769
553
0
11,176
10,551
0
L
Xbalanque
pdans
Xbalanque
2,834
1,643
0
608
8,486
2,459
1,570
0
8,486
0
18,537
W
Medusa
4,214
2,315
0
0
9,518
2,904
747
538
8,980
0
26,724
W
Kukulkan
ıYILMAZı
Kukulkan
5,446
761
0
0
7,501
2,321
1,158
772
6,729
37,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,928
Gold Earned
40,972
248
Minions Killed
306
0
Camps Cleared
0
1,253,932
Distance Traveled
1,356,864
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,206
614
93
6
0
272,829
3
L
Sun Wukong
7,746
516
50
3
0
240,718
0
L
Thanatos
9,734
649
91
6
0
329,478
2
L
Ganesha
6,632
442
3
0
0
223,059
5
L
Hachiman
7,771
518
54
4
0
230,484
0
W
Fenrir
9,159
611
66
4
0
293,674
2
W
Ares
6,924
462
14
1
0
288,684
3
L
Xbalanque
6,045
403
50
3
0
230,193
3
W
Medusa
7,585
506
52
3
0
260,138
0
W
Kukulkan
8,098
540
81
5
0
241,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role