Player Matchup

Horus
Horus
Cernus13
Horus
Level 14
God Stats
13W - 7L
1,381 SR
Queue Stats
98W - 92L
1,262 Elo+
Party 2
Nemesis
Nemesis
ELSSSID
Nemesis
Level 26
God Stats
4W - 0L
1,510 SR
Queue Stats
40W - 27L
1,762 Elo+
Solo
King Arthur
King Arthur
Slobznr
King Arthur
Level 5
God Stats
1W - 0L
1,375 SR
Queue Stats
44W - 36L
1,700 Elo+
Solo
Merlin
Merlin
Valring
Merlin
Level 14
God Stats
17W - 14L
1,494 SR
Queue Stats
171W - 144L
1,290 Elo+
Party 2
Izanami
Izanami
zakky96
Izanami
Level 28
God Stats
11W - 4L
1,667 SR
Queue Stats
89W - 84L
1,600 Elo+
Solo
Team Averages
Level 17
1,485 SR
1,523 Elo+

VS

Team Averages
Level 25
1,450 SR
1,363 Elo+
Fafnir
Fafnir
AdaSuSmite
Fafnir
Level 23
God Stats
8W - 11L
1,220 SR
Queue Stats
83W - 95L
1,281 Elo+
Party 1
Ao Kuang
Ao Kuang
Barmoretti99
Ao Kuang
Level 23
God Stats
2W - 3L
1,531 SR
Queue Stats
39W - 58L
1,337 Elo+
Party 1
Thanatos
Thanatos
JoyNois
Thanatos
Level 23
God Stats
30W - 34L
1,466 SR
Queue Stats
66W - 86L
1,301 Elo+
Party 1
Danzaburou
Danzaburou
omismone
Danzaburou
Level 27
God Stats
37W - 40L
1,433 SR
Queue Stats
100W - 126L
1,272 Elo+
Party 1
The Morrigan
The Morrigan
ualreadyloose
The Morrigan
Level 28
God Stats
14W - 14L
1,602 SR
Queue Stats
103W - 92L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cernus13
Horus
13
2 / 4 / 4
8,081
449
2,194
7,210
4,399
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
ELSSSID
Nemesis
18
16 / 1 / 4
11,445
636
16,721
15,364
6,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Slobznr
King Arthur
14
2 / 2 / 10
8,238
458
4,532
11,860
7,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Valring
Merlin
16
7 / 2 / 7
10,290
572
10,753
7,376
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
zakky96
Izanami
16
3 / 2 / 11
9,550
531
9,375
10,849
3,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AdaSuSmite
Fafnir
10
1 / 5 / 2
7,728
429
3,931
16,587
12,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Barmoretti99
Ao Kuang
13
0 / 7 / 3
8,541
475
3,280
15,330
4,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
JoyNois
Thanatos
12
2 / 8 / 2
7,925
440
4,838
15,786
4,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
omismone
Danzaburou
14
1 / 7 / 3
8,569
476
6,713
12,073
3,854
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
ualreadyloose
The Morrigan
17
7 / 3 / 1
10,979
610
12,662
8,603
3,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
30
Kills
11
11
Deaths
30
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fafnir
AdaSuSmite
Fafnir
1
5
2
0.4
L
Ao Kuang
Barmoretti99
Ao Kuang
0
7
3
0.21
W
Horus
Cernus13
Horus
2
4
4
1
W
Nemesis
ELSSSID
Nemesis
16
1
4
18
L
Thanatos
JoyNois
Thanatos
2
8
2
0.38
W
King Arthur
Slobznr
King Arthur
2
2
10
3.5
W
Merlin
Valring
Merlin
7
2
7
5.25
L
Danzaburou
omismone
Danzaburou
1
7
3
0.36
L
The Morrigan
ualreadyloose
The Morrigan
7
3
1
2.5
W
Izanami
zakky96
Izanami
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,575
Damage
31,424
52,659
Taken
68,379
25,161
Mitigated
28,528
17,058
Healing
20,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
AdaSuSmite
Fafnir
3,931
1,042
0
3,210
16,587
12,972
2
2,730
13,333
18,786
0
L
Ao Kuang
Barmoretti99
Ao Kuang
3,280
730
0
4,472
15,330
4,197
0
3,546
11,403
42,753
0
W
Horus
Cernus13
Horus
2,194
1,444
686
1,141
7,210
4,399
200
2,714
4,424
0
17,172
W
Nemesis
ELSSSID
Nemesis
16,721
9,572
0
5,667
15,364
6,394
425
4,776
10,530
0
84,529
L
Thanatos
JoyNois
Thanatos
4,838
1,177
0
8,030
15,786
4,471
0
1,992
13,525
0
34,211
W
King Arthur
Slobznr
King Arthur
4,532
723
0
2,306
11,860
7,861
303
3,867
7,853
0
21,521
W
Merlin
Valring
Merlin
10,753
576
119
1,661
7,376
2,620
301
2,363
4,955
58,837
0
L
Danzaburou
omismone
Danzaburou
6,713
2,845
0
1,511
12,073
3,854
51
1,025
10,990
0
67,675
L
The Morrigan
ualreadyloose
The Morrigan
12,662
2,155
0
3,065
8,603
3,034
695
538
7,900
68,481
2,935
W
Izanami
zakky96
Izanami
9,375
6,419
0
5,478
10,849
3,887
3,174
3,914
6,659
0
76,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,604
Gold Earned
43,742
454
Minions Killed
420
0
Camps Cleared
0
1,754,166
Distance Traveled
1,629,212
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,728
429
20
1
0
331,336
0
L
Ao Kuang
8,541
475
76
4
0
337,542
0
W
Horus
8,081
449
43
2
0
330,279
1
W
Nemesis
11,445
636
127
7
0
421,429
7
L
Thanatos
7,925
440
53
3
0
369,562
0
W
King Arthur
8,238
458
27
2
0
344,278
3
W
Merlin
10,290
572
116
6
0
347,746
4
L
Danzaburou
8,569
476
113
6
0
279,026
0
L
The Morrigan
10,979
610
158
9
0
311,746
2
W
Izanami
9,550
531
141
8
0
310,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role