Player Matchup

Guan Yu
Guan Yu
Assistking98
Guan Yu
Level 22
God Stats
2W - 4L
1,430 SR
Queue Stats
39W - 38L
1,509 Elo+
Party 2
Ra
Ra
Mcmagnate
Ra
Level 13
God Stats
28W - 40L
1,554 SR
Queue Stats
377W - 461L
1,429 Elo+
Party 1
Rama
Rama
PhantomBoy352
Rama
Level 62
God Stats
9W - 8L
1,579 SR
Queue Stats
229W - 240L
1,441 Elo+
Party 1
Bellona
Bellona
Stark_Arya_
Bellona
Level 22
God Stats
1W - 6L
1,182 SR
Queue Stats
39W - 37L
1,511 Elo+
Party 2
Tiamat
Tiamat
agente_ru
Tiamat
Level 26
God Stats
2W - 1L
1,739 SR
Queue Stats
221W - 235L
1,455 Elo+
Party 1
Team Averages
Level 29
1,497 SR
1,469 Elo+

VS

Team Averages
Level 23
1,507 SR
1,532 Elo+
Nemesis
Nemesis
AdaptiveComb139
Nemesis
Level 26
God Stats
8W - 4L
1,658 SR
Queue Stats
15W - 11L
1,544 Elo+
Solo
Athena
Athena
CastrodaAstro
Athena
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 46L
1,509 Elo+
Solo
Jing Wei
Jing Wei
Jablinski420495
Jing Wei
Level 27
God Stats
38W - 24L
1,594 SR
Queue Stats
166W - 195L
1,520 Elo+
Solo
Loki
Loki
MikeWILLMakeit9
Loki
Level 26
God Stats
4W - 0L
1,284 SR
Queue Stats
35W - 43L
1,438 Elo+
Solo
Aphrodite
Aphrodite
NebulousBison8
Aphrodite
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 47L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Assistking98
Guan Yu
16
2 / 1 / 1
10,323
469
2,316
12,851
13,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 4 / 1
9,033
411
6,054
10,035
3,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
4 / 4 / 2
11,042
502
15,868
17,790
7,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Stark_Arya_
Bellona
16
3 / 8 / 4
10,699
486
10,820
19,484
14,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
agente_ru
Tiamat
15
5 / 12 / 5
10,605
482
10,363
15,394
10,649
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 11
11,665
530
12,187
20,662
8,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
4 / 1 / 16
11,966
544
8,305
20,867
18,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jing Wei
19
1 / 4 / 3
12,437
565
8,832
11,644
4,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 2 / 10
11,698
532
11,543
15,969
6,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
NebulousBison8
Aphrodite
20
14 / 3 / 8
14,022
637
15,920
19,027
9,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
77
17
Kills
29
29
Deaths
17
13
Assists
48
Player
Kills
Deaths
Assists
KDA
W
7
7
11
1.79
L
Guan Yu
Assistking98
Guan Yu
2
1
1
2.5
W
4
1
16
12
W
Jing Wei
1
4
3
0.63
L
3
4
1
0.88
W
3
2
10
4
W
Aphrodite
NebulousBison8
Aphrodite
14
3
8
6
L
4
4
2
1.25
L
Bellona
Stark_Arya_
Bellona
3
8
4
0.63
L
Tiamat
agente_ru
Tiamat
5
12
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,421
Damage
56,787
75,554
Taken
88,169
50,103
Mitigated
48,036
18,148
Healing
32,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,187
4,300
0
4,702
20,662
8,610
265
5,782
14,780
0
75,761
L
Guan Yu
Assistking98
Guan Yu
2,316
690
24
1,790
12,851
13,679
0
2,279
10,490
0
56,465
W
8,305
2,939
0
6,600
20,867
18,343
0
4,063
16,779
38,159
0
W
Jing Wei
8,832
7,018
1,059
1,367
11,644
4,367
5,594
2,259
9,385
0
87,508
L
6,054
262
402
962
10,035
3,924
0
6,101
3,806
24,399
0
W
11,543
3,786
0
678
15,969
6,796
722
2,435
13,459
0
74,248
W
Aphrodite
NebulousBison8
Aphrodite
15,920
2,750
4,852
12,928
19,027
9,920
270
7,568
11,459
91,185
0
L
15,868
9,454
0
7,486
17,790
7,117
0
4,503
13,201
0
86,536
L
Bellona
Stark_Arya_
Bellona
10,820
5,529
0
5,124
19,484
14,734
976
4,026
15,376
0
53,800
L
Tiamat
agente_ru
Tiamat
10,363
1,350
271
2,089
15,394
10,649
29
6,693
8,292
44,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,702
Gold Earned
61,788
476
Minions Killed
577
0
Camps Cleared
0
1,717,870
Distance Traveled
2,142,700
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,665
530
101
5
0
438,898
1
L
Guan Yu
10,323
469
102
5
0
433,339
1
W
Athena
11,966
544
56
3
0
470,759
2
W
Jing Wei
12,437
565
153
7
0
398,558
3
L
Ra
9,033
411
35
2
0
299,343
4
W
Loki
11,698
532
113
5
0
452,580
2
W
Aphrodite
14,022
637
154
7
0
381,905
3
L
Rama
11,042
502
135
6
0
364,055
5
L
Bellona
10,699
486
118
5
0
330,217
4
L
Tiamat
10,605
482
86
4
0
290,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role