Player Matchup

Hades
Hades
Bboy0Arash
Hades
Level 14
God Stats
7W - 9L
1,571 SR
Queue Stats
23W - 37L
1,489 Elo+
Solo
Ao Kuang
Ao Kuang
McBanoffdelCoolo
Ao Kuang
Level 23
God Stats
11W - 3L
2,009 SR
Queue Stats
48W - 42L
1,493 Elo+
Solo
King Arthur
King Arthur
SayinCZ
King Arthur
Level 14
God Stats
4W - 2L
2,047 SR
Queue Stats
14W - 9L
1,698 Elo+
Solo
Cerberus
Cerberus
SirwantesRit
Cerberus
Level 13
God Stats
0W - 1L
1,569 SR
Queue Stats
4W - 8L
1,262 Elo+
Solo
Danzaburou
Danzaburou
Yakugarii
Danzaburou
Level 23
God Stats
0W - 2L
1,341 SR
Queue Stats
5W - 6L
1,278 Elo+
Solo
Team Averages
Level 17
1,707 SR
1,444 Elo+

VS

Team Averages
Level 20
1,595 SR
1,440 Elo+
Ah Muzen Cab
Ah Muzen Cab
AllergicToWards
Ah Muzen Cab
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Fallenskz
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Eset
Eset
Gronaw
Eset
Level 28
God Stats
11W - 4L
1,915 SR
Queue Stats
26W - 17L
1,642 Elo+
Solo
Yemoja
Yemoja
Henry901
Yemoja
Level 17
God Stats
5W - 5L
1,702 SR
Queue Stats
53W - 78L
1,235 Elo+
Solo
Guan Yu
Guan Yu
INovvaI
Guan Yu
Level 29
God Stats
4W - 3L
1,360 SR
Queue Stats
48W - 46L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
17
5 / 8 / 5
11,339
493
13,307
22,267
13,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
9 / 8 / 4
12,801
557
17,382
26,735
9,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

King Arthur
SayinCZ
King Arthur
18
5 / 9 / 4
11,183
486
12,227
21,582
19,622
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cerberus
SirwantesRit
Cerberus
13
1 / 16 / 6
9,019
392
8,086
29,527
19,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Yakugarii
Danzaburou
15
4 / 12 / 2
10,001
435
12,648
19,698
5,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AllergicToWards
Ah Muzen Cab
20
31 / 2 / 5
16,187
704
45,765
25,488
10,784
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Fallenskz
Nemesis
15
2 / 9 / 10
11,064
481
8,628
16,723
7,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
Gronaw
Eset
19
14 / 5 / 7
13,986
608
23,894
14,744
6,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Henry901
Yemoja
14
1 / 3 / 13
11,506
500
4,480
15,917
11,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Guan Yu
INovvaI
Guan Yu
19
4 / 5 / 12
13,250
576
13,258
21,041
21,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
99
24
Kills
52
53
Deaths
24
21
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AllergicToWards
Ah Muzen Cab
31
2
5
16.75
L
Hades
5
8
5
0.94
W
Nemesis
Fallenskz
Nemesis
2
9
10
0.78
W
Eset
Gronaw
Eset
14
5
7
3.5
W
Yemoja
Henry901
Yemoja
1
3
13
2.5
W
Guan Yu
INovvaI
Guan Yu
4
5
12
2
L
9
8
4
1.38
L
King Arthur
SayinCZ
King Arthur
5
9
4
0.78
L
Cerberus
SirwantesRit
Cerberus
1
16
6
0.25
L
Danzaburou
Yakugarii
Danzaburou
4
12
2
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,650
Damage
96,025
119,809
Taken
93,913
68,614
Mitigated
58,086
25,935
Healing
34,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AllergicToWards
Ah Muzen Cab
45,765
28,601
0
18,256
25,488
10,784
5,581
6,819
18,669
0
165,796
L
Hades
13,307
864
1,421
8,212
22,267
13,074
282
7,325
14,619
63,959
0
W
Nemesis
Fallenskz
Nemesis
8,628
3,900
0
1,834
16,723
7,749
1,699
6,199
10,524
0
37,996
W
Eset
Gronaw
Eset
23,894
1,541
952
3,037
14,744
6,277
1,116
7,496
7,248
83,760
0
W
Yemoja
Henry901
Yemoja
4,480
687
1,558
2,484
15,917
11,911
1,807
8,433
7,484
24,662
0
W
Guan Yu
INovvaI
Guan Yu
13,258
2,645
347
5,925
21,041
21,365
1,936
9,828
11,213
0
68,853
L
17,382
4,972
0
6,877
26,735
9,980
0
4,948
21,477
68,634
0
L
King Arthur
SayinCZ
King Arthur
12,227
2,972
0
2,696
21,582
19,622
837
4,946
16,022
0
78,010
L
Cerberus
SirwantesRit
Cerberus
8,086
854
0
4,075
29,527
19,980
0
4,815
24,470
33,010
0
L
Danzaburou
Yakugarii
Danzaburou
12,648
6,543
0
2,654
19,698
5,958
0
5,345
14,129
0
50,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,343
Gold Earned
65,993
509
Minions Killed
553
0
Camps Cleared
0
1,945,223
Distance Traveled
2,132,600
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
16,187
704
201
9
0
404,923
0
L
Hades
11,339
493
115
5
0
358,919
7
W
Nemesis
11,064
481
57
2
0
458,141
2
W
Eset
13,986
608
131
6
0
420,840
8
W
Yemoja
11,506
500
36
2
0
384,702
0
W
Guan Yu
13,250
576
128
6
0
463,994
1
L
Ao Kuang
12,801
557
100
4
0
415,266
1
L
King Arthur
11,183
486
136
6
0
430,946
4
L
Cerberus
9,019
392
72
3
0
378,675
6
L
Danzaburou
10,001
435
86
4
0
361,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role