Player Matchup

Fenrir
Fenrir
Bronze III
Evel2
Fenrir
Bronze III
Level 84
God Stats
0W - 1L
1,514 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Janus
Janus
Bronze III
Taitou
Janus
Bronze III
Level 36
God Stats
0W - 1L
1,374 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Cernunnos
Cernunnos
Bronze III
Toumous44
Cernunnos
Bronze III
Level 48
God Stats
0W - 1L
1,404 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 56
1,431 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,529 SR
1,491 MMR
Thanatos
Thanatos
Silver I
Athandir
Thanatos
Silver I
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 28L
1,557 MMR
Party 1
Anubis
Anubis
Silver I
DanRichGaming
Anubis
Silver I
Level 129
God Stats
3W - 2L
1,588 SR
Queue Stats
32W - 34L
1,416 MMR
Party 1
Danzaburou
Danzaburou
Silver I
NewbClub
Danzaburou
Silver I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Evel2
Fenrir
13
4 / 4 / 3
9,887
706
5,772
10,372
5,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
Taitou
Janus
13
4 / 6 / 2
10,318
737
5,039
10,087
2,071
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Toumous44
Cernunnos
10
0 / 7 / 3
7,992
571
4,008
8,924
1,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
Hou YiPersephoneScyllaThothVamana

VS

Bans
Guan YuSobekNoxApolloDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Athandir
Thanatos
12
6 / 4 / 8
10,190
728
6,064
9,502
3,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
5 / 2 / 11
10,139
724
8,697
7,223
3,946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
NewbClub
Danzaburou
13
6 / 2 / 9
10,187
728
9,161
8,112
3,057
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
8
Kills
17
17
Deaths
8
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Athandir
Thanatos
6
4
8
2.5
W
5
2
11
5.25
L
Fenrir
Evel2
Fenrir
4
4
3
1.38
W
Danzaburou
NewbClub
Danzaburou
6
2
9
5.25
L
Janus
Taitou
Janus
4
6
2
0.83
L
Cernunnos
Toumous44
Cernunnos
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,819
Damage
23,922
29,383
Taken
24,837
9,365
Mitigated
10,246
3,047
Healing
12,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Athandir
Thanatos
6,064
1,802
0
5,713
9,502
3,243
1,115
1,409
7,943
0
24,377
W
8,697
612
0
3,139
7,223
3,946
788
1,625
5,548
45,529
0
L
Fenrir
Evel2
Fenrir
5,772
1,172
0
888
10,372
5,433
0
2,344
8,028
0
19,512
W
Danzaburou
NewbClub
Danzaburou
9,161
4,458
0
4,073
8,112
3,057
1,492
2,019
6,043
0
39,585
L
Janus
Taitou
Janus
5,039
361
0
1,938
10,087
2,071
567
3,366
6,721
34,366
0
L
Cernunnos
Toumous44
Cernunnos
4,008
1,477
0
221
8,924
1,861
818
3,069
5,855
0
20,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,197
Gold Earned
30,516
122
Minions Killed
140
0
Camps Cleared
0
742,737
Distance Traveled
735,546
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,190
728
26
2
0
258,624
4
W
Anubis
10,139
724
65
5
0
233,412
2
L
Fenrir
9,887
706
25
2
0
270,282
6
W
Danzaburou
10,187
728
49
4
0
243,510
4
L
Janus
10,318
737
63
5
0
239,220
3
L
Cernunnos
7,992
571
34
2
0
233,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role