Player Matchup

Achilles
Achilles
Diamond III
CountryEmpress
Achilles
Diamond III
Level 51
God Stats
10W - 15L
1,591 SR
Queue Stats
514W - 519L
2,239 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
DrOctagönapus
Tsukuyomi
Masters
Level 155
God Stats
1W - 2L
1,619 SR
Queue Stats
39W - 50L
2,396 MMR
Party 1
Hou Yi
Hou Yi
Diamond II
Jaggi
Hou Yi
Diamond II
Level 159
God Stats
101W - 82L
1,773 SR
Queue Stats
568W - 518L
2,362 MMR
Party 1
Merlin
Merlin
Diamond IV
Playerslayer0304
Merlin
Diamond IV
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond III
Ragzuus
Sylvanus
Diamond III
Level 155
God Stats
6W - 9L
1,528 SR
Queue Stats
257W - 228L
2,256 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 119
1,602 SR
2,151 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,522 SR
1,961 MMR
Camazotz
Camazotz
Masters
BarelyANapkin
Camazotz
Masters
Level 155
God Stats
18W - 12L
1,572 SR
Queue Stats
548W - 539L
2,292 MMR
Solo
The Morrigan
The Morrigan
Masters
Clowww
The Morrigan
Masters
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Masters
DaCrane
Cu Chulainn
Masters
Level 160
God Stats
2W - 2L
1,630 SR
Queue Stats
282W - 262L
2,154 MMR
Solo
Khepri
Khepri
Diamond II
JCorven
Khepri
Diamond II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Diamond II
halfvillain
Danzaburou
Diamond II
Level 84
God Stats
2W - 3L
1,409 SR
Queue Stats
205W - 164L
2,357 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
0 / 2 / 0
4,919
492
1,682
5,538
1,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tsukuyomi
DrOctagönapus
Tsukuyomi
10
0 / 3 / 0
5,305
531
3,503
6,221
2,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
Jaggi
Hou Yi
8
0 / 4 / 0
4,744
474
2,457
7,526
1,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 0
4,752
475
1,585
3,451
892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
Ragzuus
Sylvanus
7
0 / 3 / 0
4,579
458
1,458
6,333
2,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
Guan YuSetApolloTiamat

VS

Bans
ScyllaAthenaYmirSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BarelyANapkin
Camazotz
11
4 / 0 / 2
6,077
608
4,914
7,196
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Clowww
The Morrigan
12
2 / 0 / 3
6,295
630
3,788
2,397
709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
DaCrane
Cu Chulainn
11
2 / 0 / 1
6,112
611
3,075
5,696
4,137
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Khepri
JCorven
Khepri
8
1 / 0 / 6
5,443
544
1,927
3,444
1,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
halfvillain
Danzaburou
12
5 / 0 / 1
7,070
707
6,081
5,019
1,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
14
14
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Camazotz
BarelyANapkin
Camazotz
4
0
2
5
W
The Morrigan
Clowww
The Morrigan
2
0
3
3.5
L
Achilles
0
2
0
0
W
Cu Chulainn
DaCrane
Cu Chulainn
2
0
1
2.5
L
Tsukuyomi
DrOctagönapus
Tsukuyomi
0
3
0
0
W
Khepri
JCorven
Khepri
1
0
6
4
L
Hou Yi
Jaggi
Hou Yi
0
4
0
0
L
0
2
0
0
L
Sylvanus
Ragzuus
Sylvanus
0
3
0
0
W
Danzaburou
halfvillain
Danzaburou
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,685
Damage
19,785
29,069
Taken
23,752
8,948
Mitigated
10,219
8,435
Healing
12,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
BarelyANapkin
Camazotz
4,914
1,577
0
4,121
7,196
2,140
0
762
6,408
0
33,907
W
The Morrigan
Clowww
The Morrigan
3,788
860
0
625
2,397
709
72
391
1,924
39,913
1,916
L
Achilles
1,682
940
0
2,700
5,538
1,674
0
1,232
4,226
0
25,076
W
Cu Chulainn
DaCrane
Cu Chulainn
3,075
421
0
2,174
5,696
4,137
596
0
5,696
561
31,880
L
Tsukuyomi
DrOctagönapus
Tsukuyomi
3,503
1,110
0
1,334
6,221
2,127
0
0
6,221
0
30,166
W
Khepri
JCorven
Khepri
1,927
271
0
1,510
3,444
1,470
0
564
2,822
11,766
0
L
Hou Yi
Jaggi
Hou Yi
2,457
992
0
1,548
7,526
1,798
0
954
6,530
0
25,072
L
1,585
357
0
458
3,451
892
0
1,366
1,957
25,106
0
L
Sylvanus
Ragzuus
Sylvanus
1,458
477
604
1,791
6,333
2,457
0
1,349
4,924
9,439
0
W
Danzaburou
halfvillain
Danzaburou
6,081
3,171
0
4,003
5,019
1,763
0
1,086
3,859
0
46,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,299
Gold Earned
30,997
272
Minions Killed
346
0
Camps Cleared
0
928,213
Distance Traveled
998,892
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
6,077
608
71
7
0
222,781
2
W
The Morrigan
6,295
630
93
9
0
195,015
4
L
Achilles
4,919
492
58
6
0
210,689
3
W
Cu Chulainn
6,112
611
75
8
0
194,700
3
L
Tsukuyomi
5,305
531
75
8
0
200,645
2
W
Khepri
5,443
544
21
2
0
205,015
7
L
Hou Yi
4,744
474
58
6
0
149,134
3
L
Merlin
4,752
475
68
7
0
181,069
4
L
Sylvanus
4,579
458
13
1
0
186,676
3
W
Danzaburou
7,070
707
86
9
0
181,381
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role