Player Matchup

Tyr
Tyr
Platinum IV
Albagui02
Tyr
Platinum IV
Level 126
God Stats
9W - 15L
1,412 SR
Queue Stats
106W - 90L
1,778 MMR
Party 1
Ares
Ares
Gold I
AlmightyIZI
Ares
Gold I
Level 89
God Stats
3W - 3L
1,571 SR
Queue Stats
279W - 281L
1,638 MMR
Solo
Neith
Neith
Gold IV
Davefield
Neith
Gold IV
Level 85
God Stats
0W - 1L
1,707 SR
Queue Stats
21W - 17L
1,606 MMR
Solo
The Morrigan
The Morrigan
Gold I
GGimmy
The Morrigan
Gold I
Level 131
God Stats
4W - 3L
1,627 SR
Queue Stats
104W - 91L
1,463 MMR
Party 1
Set
Set
Diamond V
xHoffix
Set
Diamond V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 96L
2,004 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 112
1,563 SR
1,698 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 119
1,666 SR
1,694 MMR
Cabrakan
Cabrakan
Platinum V
CornyYacht
Cabrakan
Platinum V
Level 160
God Stats
8W - 1L
1,684 SR
Queue Stats
185W - 185L
1,567 MMR
Solo
Ymir
Ymir
Gold I
Indebtedness
Ymir
Gold I
Level 158
God Stats
19W - 17L
1,642 SR
Queue Stats
383W - 375L
1,710 MMR
Solo
Fenrir
Fenrir
Silver I
fatefully
Fenrir
Silver I
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 9L
1,668 MMR
Party 2
Hera
Hera
Gold V
owensf
Hera
Gold V
Level 76
God Stats
1W - 0L
1,798 SR
Queue Stats
55W - 42L
1,738 MMR
Party 2
Cupid
Cupid
Platinum IV
sadarns
Cupid
Platinum IV
Level 79
God Stats
5W - 3L
1,707 SR
Queue Stats
447W - 427L
1,788 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 2
13,038
483
12,842
32,238
31,379
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
3 / 8 / 5
11,705
434
6,466
18,626
16,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Davefield
Neith
20
1 / 6 / 3
12,660
469
8,331
15,161
6,126
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
GGimmy
The Morrigan
20
4 / 7 / 5
14,177
525
14,645
13,084
5,247
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Set
20
1 / 7 / 6
13,299
493
6,178
19,100
11,175
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
ApolloTiamatAthenaTsukuyomiGuan Yu

VS

Bans
ScyllaDanzaburouNemesisNu WaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CornyYacht
Cabrakan
20
6 / 4 / 8
16,068
595
15,186
26,379
29,472
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

20
8 / 3 / 13
16,158
598
10,768
23,002
36,472
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
fatefully
Fenrir
20
9 / 1 / 9
15,522
575
17,673
18,525
13,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hera
owensf
Hera
20
5 / 2 / 11
15,165
562
17,531
9,352
3,935
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
sadarns
Cupid
20
5 / 1 / 12
17,080
633
14,419
14,470
7,391
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
86
11
Kills
33
33
Deaths
11
21
Assists
53
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
3
8
5
0.69
W
Cabrakan
CornyYacht
Cabrakan
6
4
8
2.5
L
Neith
Davefield
Neith
1
6
3
0.42
L
The Morrigan
GGimmy
The Morrigan
4
7
5
0.93
W
8
3
13
4.83
W
Fenrir
fatefully
Fenrir
9
1
9
13.5
W
Hera
owensf
Hera
5
2
11
5.25
W
Cupid
sadarns
Cupid
5
1
12
11
L
Set
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,462
Damage
75,577
98,209
Taken
91,728
70,436
Mitigated
90,306
20,657
Healing
34,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,842
1,750
0
6,994
32,238
31,379
201
14,767
17,223
0
82,832
L
6,466
195
0
1,433
18,626
16,509
0
10,260
8,234
23,353
0
W
Cabrakan
CornyYacht
Cabrakan
15,186
1,769
0
10,016
26,379
29,472
327
5,403
20,905
105,400
0
L
Neith
Davefield
Neith
8,331
3,522
0
4,042
15,161
6,126
0
4,165
10,960
0
98,729
L
The Morrigan
GGimmy
The Morrigan
14,645
3,989
0
1,748
13,084
5,247
630
4,662
8,022
101,127
8,467
W
10,768
2,172
0
6,539
23,002
36,472
2,253
2,843
20,138
77,836
0
W
Fenrir
fatefully
Fenrir
17,673
2,950
0
7,607
18,525
13,036
2,318
4,335
14,104
0
94,522
W
Hera
owensf
Hera
17,531
2,651
0
1,717
9,352
3,935
3,006
1,605
7,511
116,982
0
W
Cupid
sadarns
Cupid
14,419
10,267
258
7,977
14,470
7,391
6,340
2,862
11,547
0
175,358
L
Set
6,178
2,514
0
6,440
19,100
11,175
0
8,923
10,129
0
123,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,879
Gold Earned
79,993
823
Minions Killed
844
0
Camps Cleared
0
2,561,363
Distance Traveled
2,677,549
36
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,038
483
167
6
0
603,308
7
L
Ares
11,705
434
34
1
0
471,875
11
W
Cabrakan
16,068
595
183
7
0
502,153
14
L
Neith
12,660
469
193
7
0
463,476
5
L
The Morrigan
14,177
525
215
8
0
488,150
5
W
Ymir
16,158
598
79
3
0
489,643
11
W
Fenrir
15,522
575
117
4
0
631,757
14
W
Hera
15,165
562
209
8
0
546,031
3
W
Cupid
17,080
633
256
9
0
507,965
5
L
Set
13,299
493
214
8
0
534,554
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role