Player Matchup

Zeus
Zeus
DarthBuck
Zeus
Level 143
God Stats
2W - 2L
1,563 SR
Queue Stats
49W - 29L
1,713 Elo+
Party 1
Sun Wukong
Sun Wukong
IkeRadz
Sun Wukong
Level 127
God Stats
2W - 0L
1,595 SR
Queue Stats
30W - 14L
1,757 Elo+
Party 1
Athena
Athena
KermitsAnoose25
Athena
Level 89
God Stats
1W - 0L
1,903 SR
Queue Stats
10W - 5L
1,683 Elo+
Party 1
Heimdallr
Heimdallr
PlaguedCat
Heimdallr
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 26L
1,722 Elo+
Party 1
Team Averages
Level 128
1,640 SR
1,719 Elo+

VS

Team Averages
Level 85
1,566 SR
1,521 Elo+
Cthulhu
Cthulhu
FrostyKona
Cthulhu
Level 81
God Stats
0W - 1L
1,633 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Chaac
Chaac
SpaciestAlloy60
Chaac
Level 88
God Stats
0W - 1L
1,582 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ullr
Ullr
nulltapestry322
Ullr
Level 64
God Stats
0W - 1L
1,628 SR
Queue Stats
8W - 6L
1,583 Elo+
Party 3
Tiamat
Tiamat
zomar1205
Tiamat
Level 108
God Stats
0W - 1L
1,422 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
9 / 2 / 5
11,239
865
18,165
8,091
3,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
IkeRadz
Sun Wukong
16
2 / 2 / 13
10,206
785
8,219
13,686
12,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 2 / 9
9,748
750
3,874
14,010
17,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
PlaguedCat
Heimdallr
16
5 / 0 / 9
10,356
797
13,824
10,747
5,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FrostyKona
Cthulhu
14
1 / 5 / 1
8,634
664
6,749
11,302
10,665
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
0 / 4 / 1
8,084
622
9,827
14,790
17,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

15
3 / 4 / 1
9,742
749
7,330
11,736
4,284
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
zomar1205
Tiamat
15
2 / 4 / 1
8,866
682
8,101
12,440
8,217
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
17
Kills
6
6
Deaths
17
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
9
2
5
5.75
L
Cthulhu
FrostyKona
Cthulhu
1
5
1
0.3
W
Sun Wukong
IkeRadz
Sun Wukong
2
2
13
4.25
W
1
2
9
2.75
W
Heimdallr
PlaguedCat
Heimdallr
5
0
9
9.5
L
0
4
1
0.13
L
3
4
1
0.88
L
Tiamat
zomar1205
Tiamat
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,082
Damage
32,007
46,534
Taken
50,268
38,067
Mitigated
40,244
8,465
Healing
10,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
18,165
1,325
0
3,252
8,091
3,472
1,099
3,903
4,163
51,676
0
L
Cthulhu
FrostyKona
Cthulhu
6,749
370
98
1,400
11,302
10,665
0
6,796
4,114
26,353
0
W
Sun Wukong
IkeRadz
Sun Wukong
8,219
1,779
0
1,652
13,686
12,216
826
5,870
7,816
0
26,491
W
3,874
697
0
762
14,010
17,195
956
2,900
10,860
10,489
0
W
Heimdallr
PlaguedCat
Heimdallr
13,824
7,708
0
2,799
10,747
5,184
3,309
2,647
7,825
0
50,865
L
9,827
688
0
4,262
14,790
17,078
0
4,505
10,082
0
24,585
L
7,330
2,283
0
1,156
11,736
4,284
285
6,074
5,449
0
31,087
L
Tiamat
zomar1205
Tiamat
8,101
864
0
3,694
12,440
8,217
0
4,425
7,645
32,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,549
Gold Earned
35,326
214
Minions Killed
206
9
Camps Cleared
9
977,952
Distance Traveled
945,123
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,239
865
82
6
2
222,920
1
L
Cthulhu
8,634
664
55
4
3
212,750
0
W
Sun Wukong
10,206
785
41
3
2
257,876
3
W
Athena
9,748
750
16
1
2
251,338
1
W
Heimdallr
10,356
797
75
6
3
245,818
2
L
Chaac
8,084
622
44
3
1
263,208
1
L
Ullr
9,742
749
50
4
1
226,632
0
L
Tiamat
8,866
682
57
4
4
242,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role