Player Matchup

Anubis
Anubis
F00Fmeister
Anubis
Level 59
God Stats
41W - 40L
1,264 SR
Queue Stats
253W - 305L
1,367 Elo+
Party 2
Bellona
Bellona
Lebanese420
Bellona
Level 18
God Stats
18W - 38L
1,351 SR
Queue Stats
30W - 63L
1,299 Elo+
Party 2
Athena
Athena
OnyxRose
Athena
Level 142
God Stats
5W - 0L
2,001 SR
Queue Stats
109W - 95L
1,567 Elo+
Party 3
Danzaburou
Danzaburou
auralis1
Danzaburou
Level 14
God Stats
1W - 2L
1,753 SR
Queue Stats
4W - 8L
1,371 Elo+
Party 3
Loki
Loki
elmor2os
Loki
Level 60
God Stats
9W - 10L
1,535 SR
Queue Stats
100W - 160L
1,348 Elo+
Party 2
Team Averages
Level 59
1,581 SR
1,391 Elo+

VS

Team Averages
Level 37
1,560 SR
1,396 Elo+
Geb
Geb
MindlessMorz
Geb
Level 44
God Stats
8W - 5L
1,500 SR
Queue Stats
247W - 221L
1,588 Elo+
Party 1
Tiamat
Tiamat
Mrgelectric8
Tiamat
Level 26
God Stats
5W - 12L
1,605 SR
Queue Stats
220W - 241L
1,353 Elo+
Party 1
Hun Batz
Hun Batz
PiMerc
Hun Batz
Level 32
God Stats
1W - 6L
1,442 SR
Queue Stats
37W - 70L
1,299 Elo+
Solo
Aphrodite
Aphrodite
RagingIdiot
Aphrodite
Level 45
God Stats
14W - 15L
1,379 SR
Queue Stats
265W - 321L
1,245 Elo+
Party 1
Rama
Rama
TheAnimeGod2000
Rama
Level 39
God Stats
3W - 3L
1,875 SR
Queue Stats
60W - 75L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
11 / 2 / 5
13,136
571
24,593
17,126
9,267
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Lebanese420
Bellona
17
2 / 2 / 6
10,910
474
5,696
14,760
11,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
OnyxRose
Athena
15
4 / 2 / 10
10,863
472
9,470
16,630
14,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
auralis1
Danzaburou
18
2 / 1 / 5
11,754
511
9,327
12,674
5,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
16
7 / 4 / 2
11,179
486
10,207
15,854
5,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 5
11,053
481
15,079
25,478
18,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
16
1 / 5 / 2
9,919
431
8,358
13,869
8,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
PiMerc
Hun Batz
15
1 / 7 / 0
8,949
389
4,712
15,402
4,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
RagingIdiot
Aphrodite
16
3 / 5 / 4
10,075
438
10,395
15,844
6,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 5 / 4
10,031
436
7,185
17,030
5,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
26
Kills
11
11
Deaths
26
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
11
2
5
6.75
W
Bellona
Lebanese420
Bellona
2
2
6
2.5
L
5
4
5
1.88
L
Tiamat
1
5
2
0.4
W
Athena
OnyxRose
Athena
4
2
10
4.5
L
Hun Batz
PiMerc
Hun Batz
1
7
0
0.14
L
Aphrodite
RagingIdiot
Aphrodite
3
5
4
1
L
1
5
4
0.6
W
Danzaburou
auralis1
Danzaburou
2
1
5
4.5
W
Loki
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,293
Damage
45,729
77,044
Taken
87,623
45,955
Mitigated
44,419
27,960
Healing
27,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
24,593
780
0
12,607
17,126
9,267
1,455
9,631
7,188
89,583
0
W
Bellona
Lebanese420
Bellona
5,696
1,167
0
2,311
14,760
11,325
625
7,515
6,755
79
52,267
L
15,079
2,087
0
2,332
25,478
18,772
288
12,451
13,027
54,047
0
L
Tiamat
8,358
808
0
2,880
13,869
8,274
360
5,337
8,532
53,437
0
W
Athena
OnyxRose
Athena
9,470
3,144
0
2,956
16,630
14,475
0
8,461
7,918
25,125
0
L
Hun Batz
PiMerc
Hun Batz
4,712
2,004
0
4,587
15,402
4,963
167
5,562
9,840
0
47,560
L
Aphrodite
RagingIdiot
Aphrodite
10,395
1,496
5,457
7,434
15,844
6,549
260
6,272
9,572
51,472
0
L
7,185
5,625
0
4,865
17,030
5,861
740
4,516
12,514
0
65,032
W
Danzaburou
auralis1
Danzaburou
9,327
4,358
0
6,241
12,674
5,031
2,134
1,943
10,695
0
84,313
W
Loki
10,207
3,008
0
3,845
15,854
5,857
1,071
5,049
10,656
0
67,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,842
Gold Earned
50,027
494
Minions Killed
465
0
Camps Cleared
0
2,198,436
Distance Traveled
1,894,915
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,136
571
148
6
0
379,106
3
W
Bellona
10,910
474
106
5
0
425,769
1
L
Geb
11,053
481
65
3
0
427,304
4
L
Tiamat
9,919
431
98
4
0
363,101
1
W
Athena
10,863
472
20
1
0
495,287
7
L
Hun Batz
8,949
389
74
3
0
344,886
6
L
Aphrodite
10,075
438
104
5
0
379,947
3
L
Rama
10,031
436
124
5
0
379,677
9
W
Danzaburou
11,754
511
131
6
0
435,279
0
W
Loki
11,179
486
89
4
0
462,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role