Player Matchup

He Bo
He Bo
ItsRayLmao
He Bo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 16L
1,928 Elo+
Party 1
Rama
Rama
JCHVX
Rama
Level 143
God Stats
6W - 3L
1,572 SR
Queue Stats
149W - 77L
1,786 Elo+
Party 1
Nike
Nike
Strolling_Orca
Nike
Level 124
God Stats
1W - 1L
1,272 SR
Queue Stats
110W - 89L
1,667 Elo+
Party 1
Ymir
Ymir
Theartofpika
Ymir
Level 48
God Stats
8W - 6L
1,480 SR
Queue Stats
153W - 190L
1,375 Elo+
Solo
Janus
Janus
kemo52
Janus
Level 129
God Stats
7W - 0L
1,862 SR
Queue Stats
93W - 41L
1,785 Elo+
Party 1
Team Averages
Level 94
1,537 SR
1,708 Elo+

VS

Team Averages
Level 42
1,490 SR
1,367 Elo+
Cerberus
Cerberus
DivotKills
Cerberus
Level 59
God Stats
3W - 10L
1,325 SR
Queue Stats
261W - 293L
1,363 Elo+
Party 3
Neith
Neith
No_mames_que_asc
Neith
Level 48
God Stats
7W - 12L
1,745 SR
Queue Stats
90W - 105L
1,433 Elo+
Solo
Tiamat
Tiamat
PerfectSymbiote
Tiamat
Level 27
God Stats
10W - 15L
1,430 SR
Queue Stats
15W - 20L
1,332 Elo+
Party 2
Thanatos
Thanatos
UnkillableLaffey
Thanatos
Level 47
God Stats
4W - 5L
1,457 SR
Queue Stats
31W - 45L
1,343 Elo+
Party 2
Baron Samedi
Baron Samedi
dlwmoney
Baron Samedi
Level 27
God Stats
15W - 19L
1,493 SR
Queue Stats
44W - 67L
1,363 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
12
9 / 1 / 1
7,062
706
5,835
5,080
1,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
JCHVX
Rama
11
13 / 1 / 1
7,515
752
8,337
7,560
2,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 2 / 4
6,486
649
5,326
6,979
2,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

7
1 / 3 / 9
5,371
537
3,198
7,148
4,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
kemo52
Janus
11
1 / 1 / 8
6,584
658
4,891
4,200
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DivotKills
Cerberus
9
1 / 5 / 0
5,244
524
3,304
8,245
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
1 / 5 / 2
4,972
497
3,668
5,907
1,226
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 6 / 1
5,874
587
4,757
8,198
4,063
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 7 / 3
4,874
487
3,306
9,210
2,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
dlwmoney
Baron Samedi
6
1 / 5 / 1
4,181
418
3,029
5,208
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
27
Kills
7
8
Deaths
28
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DivotKills
Cerberus
1
5
0
0.2
W
He Bo
9
1
1
9.5
W
Rama
JCHVX
Rama
13
1
1
13.5
L
1
5
2
0.4
L
3
6
1
0.58
W
3
2
4
2.5
W
1
3
9
1.83
L
1
7
3
0.36
L
Baron Samedi
dlwmoney
Baron Samedi
1
5
1
0.3
W
Janus
kemo52
Janus
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,587
Damage
18,064
30,967
Taken
36,768
11,790
Mitigated
12,972
10,277
Healing
9,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DivotKills
Cerberus
3,304
261
0
991
8,245
3,523
0
1,328
6,917
23,661
0
W
He Bo
5,835
381
0
2,052
5,080
1,402
0
1,205
3,851
32,401
0
W
Rama
JCHVX
Rama
8,337
6,378
0
4,117
7,560
2,267
433
1,913
5,491
0
37,550
L
3,668
1,554
0
1,639
5,907
1,226
0
1,447
4,335
0
12,738
L
4,757
890
99
1,139
8,198
4,063
574
5,262
2,936
21,432
0
W
5,326
940
0
1,198
6,979
2,690
0
3,308
3,671
0
33,837
W
3,198
229
200
1,245
7,148
4,207
127
1,946
4,940
9,082
0
L
3,306
1,362
0
3,949
9,210
2,570
0
4,213
4,928
0
18,823
L
Baron Samedi
dlwmoney
Baron Samedi
3,029
321
354
1,131
5,208
1,590
0
1,414
3,728
11,109
0
W
Janus
kemo52
Janus
4,891
602
0
1,465
4,200
1,224
694
2,276
1,924
35,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,018
Gold Earned
25,145
290
Minions Killed
181
0
Camps Cleared
0
940,205
Distance Traveled
854,393
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,244
524
65
7
0
181,987
0
W
He Bo
7,062
706
65
7
0
216,540
0
W
Rama
7,515
752
73
7
0
158,569
2
L
Neith
4,972
497
22
2
0
162,925
2
L
Tiamat
5,874
587
35
4
0
166,092
0
W
Nike
6,486
649
64
6
0
191,665
1
W
Ymir
5,371
537
10
1
0
171,042
2
L
Thanatos
4,874
487
41
4
0
186,282
1
L
Baron Samedi
4,181
418
18
2
0
157,107
0
W
Janus
6,584
658
78
8
0
202,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role