Player Matchup

Sun Wukong
Sun Wukong
Tyler1Ampede
Sun Wukong
Level 26
God Stats
0W - 1L
1,807 SR
Queue Stats
9W - 9L
1,546 Elo+
Party 1
Cernunnos
Cernunnos
fadoodleman911
Cernunnos
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,515 Elo+
Party 1
Janus
Janus
illidansblade
Janus
Level 49
God Stats
0W - 1L
1,280 SR
Queue Stats
11W - 9L
1,612 Elo+
Party 1
Team Averages
Level 39
1,529 SR
1,558 Elo+

VS

Team Averages
Level 36
1,473 SR
1,459 Elo+
Ah Puch
Ah Puch
Erick_Reus_10
Ah Puch
Level 81
God Stats
10W - 3L
1,634 SR
Queue Stats
188W - 231L
1,455 Elo+
Party 2
Sun Wukong
Sun Wukong
Socksig
Sun Wukong
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 141L
1,385 Elo+
Solo
Neith
Neith
ThePunisher4
Neith
Level 13
God Stats
3W - 4L
1,285 SR
Queue Stats
127W - 169L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Tyler1Ampede
Sun Wukong
20
2 / 3 / 9
19,499
574
30,263
45,656
47,513
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
fadoodleman911
Cernunnos
20
5 / 7 / 4
19,982
588
20,850
26,002
11,434
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
5 / 10 / 5
20,052
590
24,842
23,735
11,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
9 / 4 / 5
21,541
634
38,366
27,747
16,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Socksig
Sun Wukong
20
4 / 1 / 9
19,361
569
21,074
35,930
50,255
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
7 / 7 / 10
22,023
648
24,131
25,367
12,498
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
12
Kills
20
20
Deaths
12
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
9
4
5
2.88
W
Sun Wukong
Socksig
Sun Wukong
4
1
9
8.5
W
7
7
10
1.71
L
Sun Wukong
Tyler1Ampede
Sun Wukong
2
3
9
2.17
L
Cernunnos
fadoodleman911
Cernunnos
5
7
4
1
L
5
10
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,955
Damage
83,571
95,393
Taken
89,044
70,737
Mitigated
79,485
15,554
Healing
24,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
38,366
1,358
0
14,923
27,747
16,732
1,317
9,476
18,271
151,846
0
W
Sun Wukong
Socksig
Sun Wukong
21,074
2,268
0
4,223
35,930
50,255
134
7,487
28,443
0
75,282
W
24,131
13,478
0
5,481
25,367
12,498
2,593
8,814
16,553
0
193,169
L
Sun Wukong
Tyler1Ampede
Sun Wukong
30,263
4,175
0
10,585
45,656
47,513
953
17,070
28,209
895
135,350
L
Cernunnos
fadoodleman911
Cernunnos
20,850
11,426
0
2,071
26,002
11,434
160
10,760
15,042
0
167,236
L
24,842
377
0
2,898
23,735
11,790
194
11,126
12,334
119,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,533
Gold Earned
62,925
473
Minions Killed
433
0
Camps Cleared
0
1,714,341
Distance Traveled
1,815,167
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
21,541
634
158
5
0
552,904
0
W
Sun Wukong
19,361
569
78
2
0
659,472
1
W
Neith
22,023
648
197
6
0
602,791
0
L
Sun Wukong
19,499
574
123
4
0
657,545
4
L
Cernunnos
19,982
588
215
6
0
494,871
5
L
Janus
20,052
590
135
4
0
561,925
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role