Player Matchup

Serqet
Serqet
JMendroke
Serqet
Level 26
God Stats
2W - 0L
1,816 SR
Queue Stats
31W - 15L
1,732 Elo+
Party 1
Scylla
Scylla
LieutnantDowns
Scylla
Level 66
God Stats
4W - 2L
1,648 SR
Queue Stats
245W - 130L
1,679 Elo+
Party 1
Artio
Artio
OhItsNexuss
Artio
Level 68
God Stats
4W - 6L
1,418 SR
Queue Stats
490W - 280L
1,660 Elo+
Party 1
Hachiman
Hachiman
ctrls
Hachiman
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
plank-or-tin
Susano
Level 160
God Stats
3W - 1L
1,834 SR
Queue Stats
83W - 44L
1,723 Elo+
Party 1
Team Averages
Level 83
1,643 SR
1,659 Elo+

VS

Team Averages
Level 86
1,696 SR
1,647 Elo+
Bellona
Bellona
NuggsMcphee
Bellona
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 166L
1,734 Elo+
Party 2
Scylla
Scylla
STG42
Scylla
Level 51
God Stats
20W - 18L
1,518 SR
Queue Stats
144W - 103L
1,590 Elo+
Party 2
Medusa
Medusa
SolSpark
Medusa
Level 153
God Stats
6W - 1L
1,827 SR
Queue Stats
418W - 297L
1,712 Elo+
Party 2
Anubis
Anubis
Ubboa
Anubis
Level 42
God Stats
3W - 3L
1,965 SR
Queue Stats
367W - 272L
1,671 Elo+
Party 2
Athena
Athena
ch6rged
Athena
Level 49
God Stats
3W - 5L
1,668 SR
Queue Stats
109W - 110L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
JMendroke
Serqet
14
1 / 2 / 11
9,128
480
6,034
12,219
7,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
8 / 4 / 6
10,382
546
11,031
9,419
3,032
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
4 / 0 / 10
10,530
554
8,824
12,663
11,471
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
ctrls
Hachiman
17
5 / 1 / 2
10,815
569
5,542
11,270
3,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
16
2 / 2 / 8
9,550
503
7,177
14,091
4,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
NuggsMcphee
Bellona
15
1 / 5 / 1
8,650
455
10,596
16,845
11,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
STG42
Scylla
14
1 / 5 / 0
8,536
449
1,226
7,354
2,085
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
SolSpark
Medusa
18
7 / 4 / 0
10,949
576
16,231
11,402
4,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Ubboa
Anubis
17
0 / 2 / 0
9,406
495
4,622
7,092
3,407
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
ch6rged
Athena
13
0 / 4 / 5
8,551
450
5,287
14,351
12,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
20
Kills
9
9
Deaths
20
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Serqet
JMendroke
Serqet
1
2
11
3.25
W
8
4
6
2.75
L
Bellona
NuggsMcphee
Bellona
1
5
1
0.3
W
4
0
10
9
L
Scylla
STG42
Scylla
1
5
0
0.2
L
Medusa
SolSpark
Medusa
7
4
0
1.75
L
Anubis
Ubboa
Anubis
0
2
0
0
L
Athena
ch6rged
Athena
0
4
5
0.63
W
Hachiman
ctrls
Hachiman
5
1
2
6
W
Susano
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,608
Damage
37,962
59,662
Taken
57,044
29,717
Mitigated
33,946
25,146
Healing
12,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
JMendroke
Serqet
6,034
841
0
2,756
12,219
7,068
390
4,744
7,475
0
20,100
W
11,031
1,578
0
1,998
9,419
3,032
762
1,399
8,020
74,100
0
L
Bellona
NuggsMcphee
Bellona
10,596
4,121
0
5,568
16,845
11,780
0
5,742
10,893
0
68,728
W
8,824
1,413
2,612
7,916
12,663
11,471
0
2,864
9,799
67,705
0
L
Scylla
STG42
Scylla
1,226
46
0
470
7,354
2,085
208
4,526
2,516
48,397
0
L
Medusa
SolSpark
Medusa
16,231
5,746
0
298
11,402
4,618
2,404
2,234
8,940
0
86,687
L
Anubis
Ubboa
Anubis
4,622
433
0
3,995
7,092
3,407
718
2,953
4,139
71,836
0
L
Athena
ch6rged
Athena
5,287
1,499
0
2,541
14,351
12,056
490
4,400
9,447
25,629
0
W
Hachiman
ctrls
Hachiman
5,542
2,249
0
5,408
11,270
3,332
0
1,027
10,243
0
70,417
W
Susano
7,177
2,233
0
4,456
14,091
4,814
0
1,101
12,990
0
57,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,405
Gold Earned
46,092
568
Minions Killed
562
0
Camps Cleared
0
1,844,706
Distance Traveled
1,673,989
34
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,128
480
33
2
0
432,766
10
W
Scylla
10,382
546
144
8
0
327,389
7
L
Bellona
8,650
455
112
6
0
363,964
0
W
Artio
10,530
554
146
8
0
363,719
9
L
Scylla
8,536
449
106
6
0
326,053
2
L
Medusa
10,949
576
148
8
0
322,433
3
L
Anubis
9,406
495
149
8
0
286,518
5
L
Athena
8,551
450
47
2
0
375,021
6
W
Hachiman
10,815
569
138
7
0
335,997
2
W
Susano
9,550
503
107
6
0
384,835
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role