Player Matchup

Discordia
Discordia
Armoredcore9
Discordia
Level 13
God Stats
2W - 2L
1,522 SR
Queue Stats
17W - 20L
1,455 Elo+
Party 3
Thor
Thor
CajaSorpresa
Thor
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,533 Elo+
Party 3
Yemoja
Yemoja
Lugnus
Yemoja
Level 40
God Stats
2W - 3L
1,500 SR
Queue Stats
448W - 518L
1,424 Elo+
Solo
Nu Wa
Nu Wa
benearjls
Nu Wa
Level 56
God Stats
0W - 6L
1,531 SR
Queue Stats
16W - 45L
1,360 Elo+
Party 2
Da Ji
Da Ji
lilpollito
Da Ji
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 45L
1,378 Elo+
Party 2
Team Averages
Level 41
1,511 SR
1,430 Elo+

VS

Team Averages
Level 51
1,465 SR
1,465 Elo+
Zhong Kui
Zhong Kui
BiiZZerkSwitt
Zhong Kui
Level 31
God Stats
14W - 21L
1,399 SR
Queue Stats
314W - 343L
1,414 Elo+
Solo
Zeus
Zeus
Dulhann
Zeus
Level 23
God Stats
60W - 40L
1,700 SR
Queue Stats
198W - 138L
1,567 Elo+
Party 1
Merlin
Merlin
Hycan
Merlin
Level 50
God Stats
13W - 16L
1,232 SR
Queue Stats
135W - 131L
1,507 Elo+
Party 1
Medusa
Medusa
TrombaSa
Medusa
Level 36
God Stats
6W - 1L
1,494 SR
Queue Stats
33W - 29L
1,458 Elo+
Solo
Mercury
Mercury
maiconcego1
Mercury
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Armoredcore9
Discordia
18
1 / 6 / 6
11,314
870
9,920
15,595
8,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 9 / 5
11,928
918
13,681
20,530
12,522
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Lugnus
Yemoja
18
1 / 2 / 8
11,984
922
5,103
19,145
27,286
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nu Wa
benearjls
Nu Wa
18
3 / 4 / 6
11,939
918
14,973
13,951
5,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
17
2 / 8 / 5
11,267
867
5,994
16,430
7,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

70

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BiiZZerkSwitt
Zhong Kui
19
4 / 1 / 12
12,388
953
10,749
10,230
6,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zeus
Dulhann
Zeus
20
8 / 2 / 15
13,565
1,043
27,318
9,346
3,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
Hycan
Merlin
20
6 / 0 / 13
13,207
1,016
20,816
9,915
3,439
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
TrombaSa
Medusa
19
3 / 5 / 17
13,079
1,006
15,922
15,557
5,159
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
maiconcego1
Mercury
18
8 / 2 / 7
12,425
956
6,764
8,586
2,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
93
10
Kills
29
29
Deaths
10
30
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Discordia
Armoredcore9
Discordia
1
6
6
0.67
W
Zhong Kui
BiiZZerkSwitt
Zhong Kui
4
1
12
10
L
3
9
5
0.61
W
Zeus
Dulhann
Zeus
8
2
15
7.75
W
Merlin
Hycan
Merlin
6
0
13
12.5
L
Yemoja
Lugnus
Yemoja
1
2
8
2.5
W
Medusa
TrombaSa
Medusa
3
5
17
2.3
L
Nu Wa
benearjls
Nu Wa
3
4
6
1.5
L
Da Ji
2
8
5
0.56
W
Mercury
maiconcego1
Mercury
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,671
Damage
81,569
85,651
Taken
53,634
61,266
Mitigated
20,772
12,353
Healing
9,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Armoredcore9
Discordia
9,920
1,030
0
0
15,595
8,000
0
9,524
6,071
35,332
0
W
Zhong Kui
BiiZZerkSwitt
Zhong Kui
10,749
901
623
3,527
10,230
6,496
0
5,904
4,034
27,031
0
L
13,681
1,823
0
0
20,530
12,522
0
14,679
5,851
0
32,220
W
Zeus
Dulhann
Zeus
27,318
1,506
0
0
9,346
3,136
0
3,429
5,721
51,882
0
W
Merlin
Hycan
Merlin
20,816
626
0
0
9,915
3,439
0
6,932
2,743
60,089
0
L
Yemoja
Lugnus
Yemoja
5,103
1,002
6,640
1,966
19,145
27,286
0
13,752
5,393
20,659
0
W
Medusa
TrombaSa
Medusa
15,922
10,500
915
3,507
15,557
5,159
0
8,491
6,820
0
44,000
L
Nu Wa
benearjls
Nu Wa
14,973
3,410
1,028
2,689
13,951
5,894
0
9,793
4,158
47,709
0
L
Da Ji
5,994
979
0
30
16,430
7,564
0
11,135
5,295
0
11,306
W
Mercury
maiconcego1
Mercury
6,764
3,341
0
836
8,586
2,542
0
4,092
4,320
0
18,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,432
Gold Earned
64,664
237
Minions Killed
266
4
Camps Cleared
15
1,178,762
Distance Traveled
1,204,988
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,314
870
62
5
2
221,783
0
W
Zhong Kui
12,388
953
28
2
1
200,731
0
L
Thor
11,928
918
54
4
1
244,688
0
W
Zeus
13,565
1,043
57
4
0
226,851
0
W
Merlin
13,207
1,016
96
7
3
272,803
1
L
Yemoja
11,984
922
40
3
0
227,812
0
W
Medusa
13,079
1,006
53
4
10
215,700
4
L
Nu Wa
11,939
918
76
6
0
224,089
0
L
Da Ji
11,267
867
5
0
1
260,390
3
W
Mercury
12,425
956
32
2
1
288,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role