Player Matchup

Izanami
Izanami
KRIZ13
Izanami
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 43L
1,166 Elo+
Solo
Bellona
Bellona
LazyDreamers
Bellona
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,680 Elo+
Party 1
Chang'e
Chang'e
WalrusTheGreat
Chang'e
Level 129
God Stats
14W - 7L
1,713 SR
Queue Stats
49W - 36L
1,746 Elo+
Party 1
Sylvanus
Sylvanus
wickedawesomeATM
Sylvanus
Level 74
God Stats
1W - 2L
1,588 SR
Queue Stats
2W - 4L
1,490 Elo+
Solo
Team Averages
Level 112
1,575 SR
1,521 Elo+

VS

Team Averages
Level 95
1,692 SR
1,676 Elo+
Janus
Janus
DidierΨ
Janus
Level 122
God Stats
4W - 6L
1,909 SR
Queue Stats
6W - 8L
1,898 Elo+
Party 2
Chaac
Chaac
MuzzledMidgets
Chaac
Level 122
God Stats
0W - 2L
1,365 SR
Queue Stats
1W - 2L
1,684 Elo+
Party 3
Jing Wei
Jing Wei
Nikygamer
Jing Wei
Level 27
God Stats
1W - 1L
1,690 SR
Queue Stats
1W - 2L
1,728 Elo+
Party 2
Hel
Hel
karmic488
Hel
Level 108
God Stats
0W - 1L
1,803 SR
Queue Stats
13W - 29L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KRIZ13
Izanami
14
2 / 0 / 7
8,540
854
7,861
8,150
3,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
LazyDreamers
Bellona
15
7 / 0 / 4
8,756
876
6,584
7,330
5,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 0 / 5
8,798
880
6,468
5,551
2,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 1 / 8
8,161
816
3,476
9,006
7,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DidierΨ
Janus
12
0 / 3 / 0
7,052
705
4,795
5,193
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 1
6,591
659
7,516
11,094
7,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
Nikygamer
Jing Wei
12
0 / 3 / 0
6,830
683
1,437
5,681
2,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 4 / 0
6,743
674
3,391
6,512
4,703
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
14
Kills
1
1
Deaths
14
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
DidierΨ
Janus
0
3
0
0
W
Izanami
KRIZ13
Izanami
2
0
7
5.5
W
Bellona
LazyDreamers
Bellona
7
0
4
9
L
0
4
1
0.13
L
Jing Wei
Nikygamer
Jing Wei
0
3
0
0
W
4
0
5
6.5
L
1
4
0
0.25
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,389
Damage
17,139
30,037
Taken
28,480
18,310
Mitigated
16,363
15,359
Healing
6,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
DidierΨ
Janus
4,795
224
0
251
5,193
1,582
0
2,562
2,631
34,547
0
W
Izanami
KRIZ13
Izanami
7,861
5,376
0
1,386
8,150
3,013
2,229
1,742
6,320
0
38,702
W
Bellona
LazyDreamers
Bellona
6,584
3,836
0
1,499
7,330
5,727
799
1,454
5,832
0
16,808
L
7,516
919
307
2,784
11,094
7,864
101
2,871
8,223
0
17,732
L
Jing Wei
Nikygamer
Jing Wei
1,437
1,304
0
26
5,681
2,214
0
2,150
3,531
0
15,792
W
6,468
597
3,580
3,840
5,551
2,225
1,429
2,418
2,991
38,020
0
L
3,391
97
1,190
1,443
6,512
4,703
105
2,954
3,558
17,456
0
W
3,476
1,002
1,988
3,066
9,006
7,345
330
2,622
6,298
11,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,255
Gold Earned
27,216
198
Minions Killed
161
8
Camps Cleared
9
802,691
Distance Traveled
693,249
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,052
705
74
7
1
179,108
0
W
Izanami
8,540
854
72
7
4
185,847
3
W
Bellona
8,756
876
28
3
3
205,207
1
L
Chaac
6,591
659
30
3
2
165,021
0
L
Jing Wei
6,830
683
29
3
4
205,195
0
W
Chang'e
8,798
880
80
8
1
224,686
1
L
Hel
6,743
674
28
3
2
143,925
0
W
Sylvanus
8,161
816
18
2
0
186,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role