Player Matchup

Chaac
Chaac
AphroKoochie69
Chaac
Level 28
God Stats
2W - 0L
1,754 SR
Queue Stats
237W - 150L
1,651 Elo+
Solo
Sobek
Sobek
FoundMyDurag
Sobek
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,797 Elo+
Party 2
Nox
Nox
MF NinjaTurtle
Nox
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,579 Elo+
Party 2
Izanami
Izanami
Toilet Rug
Izanami
Level 24
God Stats
6W - 2L
1,563 SR
Queue Stats
22W - 10L
1,701 Elo+
Party 2
Hercules
Hercules
roeji
Hercules
Level 100
God Stats
5W - 0L
1,141 SR
Queue Stats
40W - 35L
1,655 Elo+
Party 2
Team Averages
Level 37
1,491 SR
1,677 Elo+

VS

Team Averages
Level 15
1,463 SR
1,628 Elo+
Pele
Pele
JayBaby007
Pele
Level 16
God Stats
2W - 4L
1,316 SR
Queue Stats
38W - 23L
1,673 Elo+
Solo
Zhong Kui
Zhong Kui
KillerJo2545
Zhong Kui
Level 18
God Stats
1W - 3L
1,233 SR
Queue Stats
88W - 91L
1,733 Elo+
Solo
Fenrir
Fenrir
LilRancor
Fenrir
Level 29
God Stats
7W - 10L
1,430 SR
Queue Stats
142W - 118L
1,589 Elo+
Solo
Tiamat
Tiamat
Litchtt
Tiamat
Level 4
God Stats
2W - 2L
1,570 SR
Queue Stats
4W - 4L
1,630 Elo+
Party 1
Heimdallr
Heimdallr
Vodoz
Heimdallr
Level 6
God Stats
1W - 1L
1,764 SR
Queue Stats
3W - 5L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 1
8,739
672
10,094
12,167
6,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
0 / 1 / 13
6,980
537
3,791
8,383
7,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 3 / 6
6,590
507
5,029
5,561
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Toilet Rug
Izanami
15
7 / 0 / 2
8,632
664
9,285
7,588
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
roeji
Hercules
12
0 / 1 / 8
6,568
505
3,143
8,292
6,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 2
7,335
564
6,307
10,439
3,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
KillerJo2545
Zhong Kui
11
1 / 3 / 2
6,642
511
5,035
8,427
7,607
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
LilRancor
Fenrir
9
0 / 3 / 2
5,669
436
3,537
10,866
4,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tiamat
Litchtt
Tiamat
10
1 / 5 / 3
5,880
452
5,308
7,023
3,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Vodoz
Heimdallr
10
1 / 6 / 0
5,997
461
4,489
8,222
2,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
19
Kills
7
7
Deaths
19
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
9
2
1
4.75
W
0
1
13
6.5
L
4
2
2
2.5
L
Zhong Kui
KillerJo2545
Zhong Kui
1
3
2
0.67
L
Fenrir
LilRancor
Fenrir
0
3
2
0.33
L
Tiamat
Litchtt
Tiamat
1
5
3
0.5
W
3
3
6
2
W
Izanami
Toilet Rug
Izanami
7
0
2
8
L
Heimdallr
Vodoz
Heimdallr
1
6
0
0.17
W
Hercules
roeji
Hercules
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,342
Damage
24,676
41,991
Taken
44,977
25,133
Mitigated
21,090
20,172
Healing
12,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,094
3,031
0
7,177
12,167
6,222
0
2,601
9,426
0
64,475
W
3,791
564
0
2,407
8,383
7,943
171
1,572
6,649
9,941
0
L
6,307
1,656
0
4,100
10,439
3,432
0
1,402
8,897
0
45,236
L
Zhong Kui
KillerJo2545
Zhong Kui
5,035
720
0
1,800
8,427
7,607
452
1,561
6,689
32,216
0
L
Fenrir
LilRancor
Fenrir
3,537
837
0
3,841
10,866
4,019
0
2,390
8,391
0
16,781
L
Tiamat
Litchtt
Tiamat
5,308
370
0
1,048
7,023
3,723
0
1,695
5,166
20,389
0
W
5,029
379
0
1,010
5,561
2,058
398
1,708
3,657
26,062
0
W
Izanami
Toilet Rug
Izanami
9,285
6,986
0
4,632
7,588
2,812
2,560
1,119
6,403
0
72,832
L
Heimdallr
Vodoz
Heimdallr
4,489
2,721
0
1,367
8,222
2,309
0
1,347
6,794
0
26,962
W
Hercules
roeji
Hercules
3,143
1,174
117
4,829
8,292
6,098
474
2,745
5,513
0
24,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,509
Gold Earned
31,523
377
Minions Killed
254
0
Camps Cleared
0
1,296,289
Distance Traveled
1,234,990
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,739
672
120
9
0
298,182
1
W
Sobek
6,980
537
13
1
0
248,631
7
L
Pele
7,335
564
83
6
0
274,544
2
L
Zhong Kui
6,642
511
58
4
0
210,167
1
L
Fenrir
5,669
436
21
2
0
268,100
4
L
Tiamat
5,880
452
37
3
0
239,849
0
W
Nox
6,590
507
52
4
0
244,306
3
W
Izanami
8,632
664
136
10
0
227,997
5
L
Heimdallr
5,997
461
55
4
0
242,330
0
W
Hercules
6,568
505
56
4
0
277,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role