Player Matchup

Cu Chulainn
Cu Chulainn
Silver II
Chargerx
Cu Chulainn
Silver II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Bronze III
HollowOfMe
Fafnir
Bronze III
Level 60
God Stats
3W - 3L
1,346 SR
Queue Stats
5W - 4L
1,508 MMR
Solo
Scylla
Scylla
Gold IV
Nydyou
Scylla
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver II
WaitWhatWhy
Hou Yi
Silver II
Level 125
God Stats
1W - 0L
1,518 SR
Queue Stats
55W - 49L
1,506 MMR
Solo
Ullr
Ullr
Gold I
datotooo
Ullr
Gold I
Level 158
God Stats
14W - 14L
1,443 SR
Queue Stats
378W - 407L
1,506 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,461 SR
1,504 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,458 SR
1,507 MMR
Athena
Athena
Gold IV
PlayfulPorcupine
Athena
Gold IV
Level 86
God Stats
8W - 7L
1,528 SR
Queue Stats
39W - 35L
1,511 MMR
Solo
Kukulkan
Kukulkan
Silver II
Salram
Kukulkan
Silver II
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 44L
1,438 MMR
Party 1
Susano
Susano
Gold IV
Tezzeret7
Susano
Gold IV
Level 55
God Stats
19W - 22L
1,558 SR
Queue Stats
59W - 59L
1,576 MMR
Party 1
Osiris
Osiris
Gold IV
halojude
Osiris
Gold IV
Level 154
God Stats
5W - 8L
1,204 SR
Queue Stats
630W - 634L
1,508 MMR
Solo
Hachiman
Hachiman
Gold III
iBazzie
Hachiman
Gold III
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
271W - 263L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chargerx
Cu Chulainn
12
3 / 1 / 2
6,595
660
5,657
7,272
6,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fafnir
HollowOfMe
Fafnir
8
0 / 3 / 4
5,353
535
1,918
5,543
3,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Nydyou
Scylla
11
3 / 2 / 0
6,322
632
1,941
3,870
1,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hou Yi
11
3 / 2 / 2
6,363
636
4,908
7,235
1,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
11
3 / 2 / 3
6,353
635
3,820
6,257
2,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
TsukuyomiPersephoneApolloSetTiamat

VS

Bans
DanzaburouCupidIzanamiNemesisTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 2
5,680
568
2,848
6,400
3,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Salram
Kukulkan
10
1 / 1 / 3
5,714
571
2,777
3,493
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
Tezzeret7
Susano
10
5 / 4 / 1
6,096
610
4,551
7,835
2,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
halojude
Osiris
10
1 / 4 / 0
5,655
566
3,756
8,819
4,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
iBazzie
Hachiman
7
1 / 1 / 4
4,942
494
3,661
3,559
843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
12
Kills
10
10
Deaths
12
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Chargerx
Cu Chulainn
3
1
2
4
W
Fafnir
HollowOfMe
Fafnir
0
3
4
0.67
W
Scylla
Nydyou
Scylla
3
2
0
1.5
L
2
2
2
1.5
L
Kukulkan
Salram
Kukulkan
1
1
3
2.5
L
Susano
Tezzeret7
Susano
5
4
1
1.38
W
Hou Yi
3
2
2
2
W
Ullr
3
2
3
2.25
L
Osiris
halojude
Osiris
1
4
0
0.25
L
Hachiman
iBazzie
Hachiman
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,244
Damage
17,593
30,177
Taken
30,106
14,431
Mitigated
12,640
7,799
Healing
9,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Chargerx
Cu Chulainn
5,657
852
0
1,317
7,272
6,122
600
0
7,272
6,210
29,955
W
Fafnir
HollowOfMe
Fafnir
1,918
436
0
1,901
5,543
3,226
172
1,604
3,939
9,338
0
W
Scylla
Nydyou
Scylla
1,941
41
0
815
3,870
1,093
500
860
3,010
32,609
0
L
2,848
1,294
0
1,910
6,400
3,237
0
1,956
4,356
18,353
0
L
Kukulkan
Salram
Kukulkan
2,777
153
0
521
3,493
1,264
0
750
2,743
31,818
0
L
Susano
Tezzeret7
Susano
4,551
1,292
0
2,378
7,835
2,425
0
1,039
6,713
0
30,577
W
Hou Yi
4,908
3,370
0
3,381
7,235
1,904
748
1,948
5,287
0
32,085
W
Ullr
3,820
1,645
0
385
6,257
2,086
270
1,213
5,044
0
37,514
L
Osiris
halojude
Osiris
3,756
1,938
0
2,977
8,819
4,871
0
1,108
7,352
0
26,551
L
Hachiman
iBazzie
Hachiman
3,661
2,206
0
1,216
3,559
843
0
134
3,425
0
16,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,986
Gold Earned
28,087
319
Minions Killed
255
0
Camps Cleared
0
947,146
Distance Traveled
956,918
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,595
660
84
8
0
174,718
1
W
Fafnir
5,353
535
7
1
0
213,940
4
W
Scylla
6,322
632
80
8
0
176,531
5
L
Athena
5,680
568
27
3
0
220,986
5
L
Kukulkan
5,714
571
70
7
0
191,608
2
L
Susano
6,096
610
61
6
0
230,146
3
W
Hou Yi
6,363
636
69
7
0
179,900
3
W
Ullr
6,353
635
79
8
0
202,057
2
L
Osiris
5,655
566
63
6
0
176,728
0
L
Hachiman
4,942
494
34
3
0
137,450
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role