Player Matchup

Janus
Janus
CptSpaulding25
Janus
Level 35
God Stats
6W - 6L
1,500 SR
Queue Stats
70W - 95L
1,547 Elo+
Solo
Nike
Nike
KingTOT77
Nike
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 86L
1,586 Elo+
Party 1
Sylvanus
Sylvanus
Snovy_Franz
Sylvanus
Level 160
God Stats
126W - 88L
1,656 SR
Queue Stats
245W - 176L
1,610 Elo+
Party 1
Cthulhu
Cthulhu
doritos_is_good
Cthulhu
Level 104
God Stats
1W - 0L
1,320 SR
Queue Stats
25W - 22L
1,589 Elo+
Party 1
Camazotz
Camazotz
xNoMeds
Camazotz
Level 15
God Stats
3W - 0L
1,613 SR
Queue Stats
92W - 91L
1,627 Elo+
Party 1
Team Averages
Level 75
1,518 SR
1,592 Elo+

VS

Team Averages
Level 73
1,605 SR
1,478 Elo+
Artemis
Artemis
 
Artemis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
J0E_RocK_099
Chang'e
Level 156
God Stats
116W - 115L
1,616 SR
Queue Stats
404W - 417L
1,610 Elo+
Party 2
Zeus
Zeus
LegendRck
Zeus
Level 27
God Stats
2W - 2L
1,911 SR
Queue Stats
77W - 75L
1,578 Elo+
Party 2
Awilix
Awilix
SpaceBreakerH
Awilix
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 24L
1,200 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 7
6,572
548
3,293
5,701
2,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nike
12
3 / 0 / 2
6,301
525
5,072
8,211
4,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
Snovy_Franz
Sylvanus
11
6 / 1 / 7
7,110
593
6,590
6,268
2,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 1 / 7
6,012
501
6,025
6,714
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
xNoMeds
Camazotz
11
6 / 2 / 7
6,714
560
6,592
11,079
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
2 / 4 / 1
6,030
503
4,144
10,064
2,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
 
King Arthur
7
1 / 5 / 1
4,968
414
2,349
7,743
3,326
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chang'e
J0E_RocK_099
Chang'e
11
1 / 3 / 1
6,373
531
9,585
10,395
3,615
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
10
1 / 3 / 1
6,216
518
3,142
3,932
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 5 / 0
5,375
448
1,414
8,910
2,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
20
Kills
6
6
Deaths
20
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
4
1
0.63
L
King Arthur
 
King Arthur
1
5
1
0.3
W
2
2
7
2.75
L
Chang'e
J0E_RocK_099
Chang'e
1
3
1
0.5
W
Nike
3
0
2
4
L
Zeus
1
3
1
0.5
W
Sylvanus
Snovy_Franz
Sylvanus
6
1
7
9.5
L
1
5
0
0.2
W
3
1
7
6.5
W
Camazotz
xNoMeds
Camazotz
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,572
Damage
20,634
37,973
Taken
41,044
15,627
Mitigated
13,208
18,124
Healing
12,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,144
1,381
0
4,304
10,064
2,733
0
6,083
3,981
0
27,151
L
King Arthur
 
King Arthur
2,349
393
0
1,437
7,743
3,326
0
4,882
2,861
0
11,741
W
3,293
40
0
2,090
5,701
2,188
0
2,130
3,546
36,310
0
L
Chang'e
J0E_RocK_099
Chang'e
9,585
926
172
4,670
10,395
3,615
816
333
9,612
39,755
0
W
Nike
5,072
332
0
3,492
8,211
4,248
427
5,030
3,181
2,156
29,875
L
Zeus
3,142
404
0
383
3,932
1,085
0
1,606
2,326
29,328
0
W
Sylvanus
Snovy_Franz
Sylvanus
6,590
2,467
2,228
2,736
6,268
2,742
904
1,267
5,001
25,782
5,685
L
1,414
730
0
1,793
8,910
2,449
34
2,751
6,084
0
21,183
W
6,025
611
149
1,500
6,714
3,122
165
0
6,664
28,595
0
W
Camazotz
xNoMeds
Camazotz
6,592
3,002
0
5,929
11,079
3,327
0
4,300
6,754
0
23,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,709
Gold Earned
28,962
274
Minions Killed
248
0
Camps Cleared
0
1,171,362
Distance Traveled
1,081,055
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,030
503
47
4
0
194,455
0
L
King Arthur
4,968
414
26
2
0
202,451
0
W
Janus
6,572
548
75
6
0
214,191
0
L
Chang'e
6,373
531
63
5
0
230,414
4
W
Nike
6,301
525
54
5
0
252,203
2
L
Zeus
6,216
518
63
5
0
222,356
4
W
Sylvanus
7,110
593
62
5
0
234,119
1
L
Awilix
5,375
448
49
4
0
231,379
0
W
Cthulhu
6,012
501
36
3
0
246,060
5
W
Camazotz
6,714
560
47
4
0
224,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role