Player Matchup

Khepri
Khepri
ChristopherX-mem
Khepri
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Janus
Janus
Jimed315
Janus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,282 Elo+
Solo
Neith
Neith
Power_sk1ll3r
Neith
Level 18
God Stats
20W - 23L
1,541 SR
Queue Stats
206W - 240L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
RAWDRIGUEZTHEOG
Sun Wukong
Level 27
God Stats
39W - 25L
1,475 SR
Queue Stats
52W - 41L
1,518 Elo+
Solo
Loki
Loki
vaihesecousse
Loki
Level 5
God Stats
2W - 4L
1,202 SR
Queue Stats
4W - 6L
1,149 Elo+
Solo
Team Averages
Level 17
1,444 SR
1,379 Elo+

VS

Team Averages
Level 18
1,609 SR
1,372 Elo+
Hades
Hades
BigBirdsAlibi
Hades
Level 24
God Stats
12W - 5L
1,940 SR
Queue Stats
29W - 25L
1,617 Elo+
Solo
Set
Set
Evilsneasel1170
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,185 Elo+
Party 1
Cthulhu
Cthulhu
Frostame
Cthulhu
Level 27
God Stats
7W - 13L
1,535 SR
Queue Stats
149W - 176L
1,379 Elo+
Solo
Amaterasu
Amaterasu
GaryW93
Amaterasu
Level 27
God Stats
50W - 46L
1,527 SR
Queue Stats
188W - 228L
1,371 Elo+
Solo
Sol
Sol
Misty Dagger
Sol
Level 4
God Stats
22W - 22L
1,541 SR
Queue Stats
157W - 195L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
4,796
436
528
7,131
3,050
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Janus
Jimed315
Janus
8
2 / 4 / 3
5,573
507
2,960
4,918
1,646
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 4 / 0
5,856
532
5,085
6,533
2,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
RAWDRIGUEZTHEOG
Sun Wukong
12
5 / 0 / 2
6,770
615
5,866
7,941
4,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
4 / 0 / 2
5,753
523
1,007
5,511
1,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 2 / 1
6,490
590
9,136
7,006
3,384
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 2 / 0
4,039
367
317
2,490
500
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Cthulhu
Frostame
Cthulhu
11
3 / 1 / 1
6,662
606
2,997
7,020
2,774
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
GaryW93
Amaterasu
10
1 / 5 / 0
5,655
514
3,542
8,697
4,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 5 / 2
5,216
474
1,457
4,753
1,198
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
13
Kills
12
12
Deaths
15
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
7
2
1
3.75
W
0
4
2
0.25
L
0
2
0
0
L
Cthulhu
Frostame
Cthulhu
3
1
1
3.5
L
Amaterasu
GaryW93
Amaterasu
1
5
0
0.2
W
Janus
Jimed315
Janus
2
4
3
0.88
L
1
5
2
0.4
W
2
4
0
0.5
W
Sun Wukong
RAWDRIGUEZTHEOG
Sun Wukong
5
0
2
6
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,446
Damage
17,449
32,034
Taken
29,966
12,713
Mitigated
12,368
7,503
Healing
7,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,136
535
0
3,339
7,006
3,384
92
2,099
4,907
28,228
0
W
528
253
0
120
7,131
3,050
214
4,752
2,379
7,423
0
L
317
186
0
0
2,490
500
0
0
2,490
0
5,611
L
Cthulhu
Frostame
Cthulhu
2,997
544
134
1,728
7,020
2,774
0
0
7,020
32,290
0
L
Amaterasu
GaryW93
Amaterasu
3,542
1,861
0
1,700
8,697
4,512
0
125
8,134
0
22,235
W
Janus
Jimed315
Janus
2,960
263
0
233
4,918
1,646
96
4,265
653
23,312
0
L
1,457
704
0
349
4,753
1,198
1,360
1,264
3,464
15,751
0
W
5,085
2,120
0
1,258
6,533
2,011
0
3,669
2,864
0
28,049
W
Sun Wukong
RAWDRIGUEZTHEOG
Sun Wukong
5,866
1,062
0
3,934
7,941
4,585
135
220
7,721
0
29,288
W
1,007
425
0
1,958
5,511
1,421
141
684
4,827
0
18,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,748
Gold Earned
28,062
204
Minions Killed
205
0
Camps Cleared
0
965,942
Distance Traveled
845,251
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,490
590
50
5
0
171,067
0
W
Khepri
4,796
436
17
2
0
154,326
2
L
Set
4,039
367
11
1
0
133,028
0
L
Cthulhu
6,662
606
67
6
0
193,651
3
L
Amaterasu
5,655
514
47
4
0
200,054
1
W
Janus
5,573
507
45
4
0
202,307
0
L
Sol
5,216
474
30
3
0
147,451
1
W
Neith
5,856
532
52
5
0
182,904
0
W
Sun Wukong
6,770
615
51
5
0
221,802
4
W
Loki
5,753
523
39
4
0
204,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role