Player Matchup

Medusa
Medusa
Gold I
IiIspider666
Medusa
Gold I
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 18L
1,877 MMR
Party 1
Hades
Hades
Gold IV
MilitantRock18
Hades
Gold IV
Level 139
God Stats
12W - 6L
1,637 SR
Queue Stats
21W - 26L
1,581 MMR
Solo
Athena
Athena
Platinum III
jr kringkat
Athena
Platinum III
Level 88
God Stats
11W - 3L
1,524 SR
Queue Stats
47W - 36L
1,968 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 89
1,554 SR
1,809 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 101
1,591 SR
1,735 MMR
Achilles
Achilles
Platinum III
A Spoooky Fox
Achilles
Platinum III
Level 127
God Stats
11W - 17L
1,555 SR
Queue Stats
54W - 74L
2,087 MMR
Solo
Zeus
Zeus
Gold IV
Jetster2255
Zeus
Gold IV
Level 108
God Stats
0W - 2L
1,336 SR
Queue Stats
16W - 20L
1,559 MMR
Party 2
Jormungandr
Jormungandr
Gold IV
gabutan24
Jormungandr
Gold IV
Level 67
God Stats
1W - 1L
1,881 SR
Queue Stats
16W - 20L
1,559 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
5 / 0 / 7
9,445
727
10,409
7,595
2,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
4 / 2 / 6
9,368
721
6,224
7,651
4,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
13
3 / 0 / 9
9,937
764
3,693
10,094
9,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
AphroditeCu ChulainnCabrakanThothScylla

VS

Bans
SobekCupidCerberusGuan YuHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
A Spoooky Fox
Achilles
10
1 / 4 / 1
7,650
588
5,558
10,879
11,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 4 / 1
8,053
619
8,347
5,063
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
gabutan24
Jormungandr
10
0 / 4 / 2
8,184
630
3,901
8,769
6,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
12
Kills
2
2
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
A Spoooky Fox
Achilles
1
4
1
0.38
W
Medusa
5
0
7
8.5
L
1
4
1
0.38
W
4
2
6
3.5
L
Jormungandr
gabutan24
Jormungandr
0
4
2
0.25
W
Athena
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,326
Damage
17,806
25,340
Taken
24,711
16,684
Mitigated
20,120
11,737
Healing
3,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
A Spoooky Fox
Achilles
5,558
1,891
0
1,907
10,879
11,616
0
3,661
7,218
0
22,058
W
Medusa
10,409
5,221
0
2,517
7,595
2,906
1,599
3,150
4,445
0
59,930
L
8,347
433
0
520
5,063
1,553
0
2,943
2,120
45,365
0
W
6,224
729
357
4,069
7,651
4,464
574
4,168
3,483
29,297
0
L
Jormungandr
gabutan24
Jormungandr
3,901
400
350
987
8,769
6,951
0
3,369
5,400
16,582
0
W
Athena
3,693
1,487
0
4,794
10,094
9,314
682
4,998
5,096
15,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,750
Gold Earned
23,887
157
Minions Killed
143
0
Camps Cleared
0
757,215
Distance Traveled
679,164
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,650
588
29
2
0
242,909
2
W
Medusa
9,445
727
71
5
0
256,104
3
L
Zeus
8,053
619
93
7
0
198,274
4
W
Hades
9,368
721
65
5
0
232,757
2
L
Jormungandr
8,184
630
21
2
0
237,981
1
W
Athena
9,937
764
21
2
0
268,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role