Player Matchup

Medusa
Medusa
AlphaManlet
Medusa
Level 12
God Stats
3W - 1L
1,409 SR
Queue Stats
24W - 19L
1,213 Elo+
Party 2
Danzaburou
Danzaburou
Killinza
Danzaburou
Level 10
God Stats
5W - 3L
1,534 SR
Queue Stats
33W - 25L
1,348 Elo+
Party 2
Merlin
Merlin
MelKorFiRe
Merlin
Level 22
God Stats
343W - 346L
1,716 SR
Queue Stats
344W - 352L
1,594 Elo+
Solo
Tiamat
Tiamat
OmniCrisistwtf
Tiamat
Level 7
God Stats
8W - 5L
1,561 SR
Queue Stats
11W - 10L
1,449 Elo+
Solo
Zeus
Zeus
jeshiica
Zeus
Level 10
God Stats
8W - 2L
1,671 SR
Queue Stats
37W - 24L
1,472 Elo+
Party 2
Team Averages
Level 12
1,578 SR
1,415 Elo+

VS

Team Averages
Level 7
1,412 SR
1,262 Elo+
Zeus
Zeus
ArchAngel423
Zeus
Level 11
God Stats
22W - 29L
1,247 SR
Queue Stats
230W - 419L
1,136 Elo+
Solo
Nemesis
Nemesis
FiveDino501st
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,325 Elo+
Solo
Kukulkan
Kukulkan
Hausmacho
Kukulkan
Level 7
God Stats
1W - 2L
1,580 SR
Queue Stats
9W - 12L
1,518 Elo+
Party 1
Chang'e
Chang'e
Mouse1211
Chang'e
Level 4
God Stats
0W - 2L
1,230 SR
Queue Stats
0W - 2L
1,165 Elo+
Party 1
Cthulhu
Cthulhu
Sirfuzzybottom
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,165 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
5 / 0 / 26
9,417
1,177
12,303
7,638
3,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Killinza
Danzaburou
17
16 / 2 / 13
11,651
1,456
14,412
6,475
2,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
MelKorFiRe
Merlin
16
5 / 2 / 21
9,557
1,195
9,988
4,611
1,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

15
5 / 3 / 15
8,460
1,058
5,831
6,718
4,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
15
7 / 0 / 17
9,235
1,154
11,212
5,984
2,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

344

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 1
6,803
850
1,675
10,547
5,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nemesis
12
2 / 7 / 1
7,510
939
4,738
8,480
3,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Hausmacho
Kukulkan
13
2 / 6 / 1
7,657
957
10,371
10,782
4,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
Mouse1211
Chang'e
13
0 / 7 / 2
7,163
895
5,237
13,903
4,900
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
3 / 9 / 3
8,914
1,114
5,754
16,010
14,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
15
38
Kills
7
7
Deaths
38
92
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
0
26
18
L
0
9
1
0.06
L
Nemesis
2
7
1
0.36
L
Kukulkan
Hausmacho
Kukulkan
2
6
1
0.42
W
Danzaburou
Killinza
Danzaburou
16
2
13
11.25
W
Merlin
MelKorFiRe
Merlin
5
2
21
7.75
L
Chang'e
Mouse1211
Chang'e
0
7
2
0.14
W
5
3
15
4.17
L
3
9
3
0.5
W
Zeus
7
0
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,746
Damage
27,775
31,426
Taken
59,722
14,113
Mitigated
32,121
2,398
Healing
2,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
12,303
7,389
0
1,028
7,638
3,037
0
5,991
1,547
0
18,395
L
1,675
435
0
195
10,547
5,036
0
3,402
6,984
7,327
0
L
Nemesis
4,738
2,482
0
467
8,480
3,059
0
4,967
3,369
0
7,570
L
Kukulkan
Hausmacho
Kukulkan
10,371
999
0
0
10,782
4,329
0
4,041
6,576
21,832
0
W
Danzaburou
Killinza
Danzaburou
14,412
9,611
0
501
6,475
2,518
0
4,519
1,881
0
29,815
W
Merlin
MelKorFiRe
Merlin
9,988
609
0
62
4,611
1,806
0
3,446
1,140
23,770
0
L
Chang'e
Mouse1211
Chang'e
5,237
352
725
1,261
13,903
4,900
0
6,675
7,142
20,034
0
W
5,831
515
0
807
6,718
4,707
0
5,215
1,503
6,954
0
L
5,754
605
0
0
16,010
14,797
0
7,351
8,444
16,696
0
W
Zeus
11,212
2,366
0
0
5,984
2,045
0
3,616
2,318
23,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,320
Gold Earned
38,047
114
Minions Killed
99
5
Camps Cleared
4
688,432
Distance Traveled
536,892
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,417
1,177
4
1
0
169,843
0
L
Zeus
6,803
850
10
1
1
37,363
3
L
Nemesis
7,510
939
7
1
0
91,804
0
L
Kukulkan
7,657
957
28
4
1
131,718
0
W
Danzaburou
11,651
1,456
39
5
1
100,259
0
W
Merlin
9,557
1,195
36
5
4
137,786
2
L
Chang'e
7,163
895
27
3
0
133,705
0
W
Tiamat
8,460
1,058
5
1
0
128,126
2
L
Cthulhu
8,914
1,114
27
3
2
142,302
1
W
Zeus
9,235
1,154
30
4
0
152,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role