Player Matchup

Sylvanus
Sylvanus
BlazeFtw
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Jamantα
Guan Yu
Level 160
God Stats
6W - 7L
1,694 SR
Queue Stats
574W - 460L
1,693 Elo+
Party 3
Tiamat
Tiamat
Naisha
Tiamat
Level 160
God Stats
1W - 0L
1,604 SR
Queue Stats
186W - 119L
1,652 Elo+
Party 3
Bellona
Bellona
RasgaPiPis
Bellona
Level 46
God Stats
2W - 3L
1,873 SR
Queue Stats
54W - 48L
1,701 Elo+
Party 3
Anhur
Anhur
TIgerNightfall
Anhur
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 124
1,634 SR
1,609 Elo+

VS

Team Averages
Level 42
1,341 SR
1,341 Elo+
Kukulkan
Kukulkan
Balthazaard
Kukulkan
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,293 Elo+
Party 2
Hou Yi
Hou Yi
PacifistaPx9
Hou Yi
Level 49
God Stats
2W - 6L
1,287 SR
Queue Stats
84W - 111L
1,268 Elo+
Party 1
Terra
Terra
SHACAHRC
Terra
Level 60
God Stats
5W - 8L
1,209 SR
Queue Stats
635W - 669L
1,405 Elo+
Solo
Bacchus
Bacchus
Zaukow
Bacchus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,384 Elo+
Party 2
Zeus
Zeus
dersupporter
Zeus
Level 28
God Stats
2W - 4L
1,208 SR
Queue Stats
272W - 326L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BlazeFtw
Sylvanus
9
4 / 0 / 12
6,523
652
4,617
6,522
4,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
Jamantα
Guan Yu
10
7 / 0 / 5
6,430
643
6,044
6,155
3,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Naisha
Tiamat
11
5 / 0 / 2
6,334
633
4,332
4,722
3,250
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
RasgaPiPis
Bellona
11
4 / 1 / 1
6,492
649
3,745
7,160
4,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
8 / 0 / 4
6,761
676
6,791
5,313
1,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Balthazaard
Kukulkan
6
0 / 6 / 0
4,159
416
2,576
6,245
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
7
0 / 5 / 0
4,385
439
2,607
6,005
779
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Terra
SHACAHRC
Terra
7
0 / 6 / 1
4,667
467
2,448
8,581
4,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Zaukow
Bacchus
6
0 / 6 / 0
4,336
434
1,589
7,036
3,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 5 / 0
4,556
456
1,040
5,637
1,443
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
1
28
Kills
0
1
Deaths
28
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Balthazaard
Kukulkan
0
6
0
0
W
Sylvanus
BlazeFtw
Sylvanus
4
0
12
10
W
Guan Yu
Jamantα
Guan Yu
7
0
5
9.5
W
Tiamat
Naisha
Tiamat
5
0
2
6
L
Hou Yi
0
5
0
0
W
Bellona
RasgaPiPis
Bellona
4
1
1
4.5
L
Terra
SHACAHRC
Terra
0
6
1
0.08
W
8
0
4
10
L
Bacchus
Zaukow
Bacchus
0
6
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,529
Damage
10,260
29,872
Taken
33,504
17,022
Mitigated
11,579
14,144
Healing
5,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Balthazaard
Kukulkan
2,576
712
0
770
6,245
1,596
0
3,274
2,971
11,212
0
W
Sylvanus
BlazeFtw
Sylvanus
4,617
1,234
1,065
2,940
6,522
4,539
0
1,830
4,606
12,399
0
W
Guan Yu
Jamantα
Guan Yu
6,044
919
264
1,201
6,155
3,269
0
1,379
4,736
0
35,635
W
Tiamat
Naisha
Tiamat
4,332
1,050
0
2,335
4,722
3,250
178
1,105
3,513
37,504
0
L
Hou Yi
2,607
1,060
0
958
6,005
779
0
1,594
4,411
0
19,819
W
Bellona
RasgaPiPis
Bellona
3,745
1,774
0
3,498
7,160
4,307
934
2,090
5,070
0
31,191
L
Terra
SHACAHRC
Terra
2,448
721
20
1,942
8,581
4,007
0
1,922
6,659
15,281
3,088
W
6,791
2,992
0
2,841
5,313
1,657
468
759
4,510
0
37,059
L
Bacchus
Zaukow
Bacchus
1,589
678
0
395
7,036
3,754
0
2,057
4,979
6,853
0
L
1,040
380
0
937
5,637
1,443
0
102
5,535
18,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,540
Gold Earned
22,103
267
Minions Killed
145
0
Camps Cleared
0
938,343
Distance Traveled
837,608
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,159
416
24
2
0
156,890
1
W
Sylvanus
6,523
652
15
2
0
179,250
1
W
Guan Yu
6,430
643
57
6
0
226,619
3
W
Tiamat
6,334
633
71
7
0
173,195
0
L
Hou Yi
4,385
439
34
3
0
181,214
1
W
Bellona
6,492
649
65
7
0
184,896
0
L
Terra
4,667
467
33
3
0
173,798
0
W
Anhur
6,761
676
59
6
0
174,383
2
L
Bacchus
4,336
434
16
2
0
173,940
1
L
Zeus
4,556
456
38
4
0
151,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role