Player Matchup

Freya
Freya
By_GTJD-1999
Freya
Level 148
God Stats
1W - 6L
1,478 SR
Queue Stats
243W - 165L
1,527 Elo+
Party 1
Athena
Athena
By_Lentter-1999
Athena
Level 87
God Stats
24W - 11L
1,622 SR
Queue Stats
92W - 69L
1,517 Elo+
Party 1
Cu Chulainn
Cu Chulainn
imIvory
Cu Chulainn
Level 61
God Stats
125W - 107L
1,562 SR
Queue Stats
321W - 327L
1,499 Elo+
Party 1
Nox
Nox
nero_dt
Nox
Level 148
God Stats
17W - 14L
1,598 SR
Queue Stats
577W - 501L
1,567 Elo+
Party 1
Thor
Thor
xXOriGamingXx
Thor
Level 14
God Stats
2W - 1L
1,862 SR
Queue Stats
11W - 5L
1,708 Elo+
Party 1
Team Averages
Level 92
1,625 SR
1,564 Elo+

VS

Team Averages
Level 105
1,592 SR
1,598 Elo+
Janus
Janus
MONSTERxMJDx
Janus
Level 160
God Stats
46W - 52L
1,547 SR
Queue Stats
406W - 407L
1,554 Elo+
Party 2
Neith
Neith
SAUDx
Neith
Level 45
God Stats
7W - 3L
1,589 SR
Queue Stats
19W - 17L
1,555 Elo+
Party 2
Artio
Artio
Swerauwu
Artio
Level 101
God Stats
4W - 2L
1,588 SR
Queue Stats
77W - 24L
1,767 Elo+
Party 2
Cerberus
Cerberus
vAZAMv
Cerberus
Level 155
God Stats
15W - 5L
1,738 SR
Queue Stats
375W - 178L
1,614 Elo+
Party 2
Fenrir
Fenrir
Ằbood
Fenrir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 3
7,943
530
10,684
13,251
4,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
0 / 6 / 7
6,472
431
4,769
17,160
10,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
imIvory
Cu Chulainn
11
0 / 11 / 1
6,650
443
6,556
15,051
6,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nox
11
3 / 8 / 3
7,628
509
6,431
9,421
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
4 / 7 / 4
6,647
443
8,832
12,558
4,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 9
8,689
579
7,219
10,287
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
SAUDx
Neith
13
1 / 1 / 1
7,306
487
5,370
6,272
2,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Swerauwu
Artio
16
13 / 1 / 9
9,977
665
12,969
17,538
17,626
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
vAZAMv
Cerberus
12
1 / 6 / 10
7,556
504
4,620
15,465
7,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Ằbood
Fenrir
17
17 / 0 / 6
10,603
707
19,781
13,791
7,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
70
11
Kills
35
35
Deaths
11
18
Assists
35
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
L
0
6
7
0.58
W
3
3
9
2.5
W
Neith
SAUDx
Neith
1
1
1
1.5
W
Artio
Swerauwu
Artio
13
1
9
17.5
L
Cu Chulainn
imIvory
Cu Chulainn
0
11
1
0.05
L
Nox
3
8
3
0.56
W
Cerberus
vAZAMv
Cerberus
1
6
10
1
L
4
7
4
0.86
W
Fenrir
Ằbood
Fenrir
17
0
6
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,272
Damage
49,959
67,441
Taken
63,353
28,670
Mitigated
38,139
12,226
Healing
30,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,684
4,043
0
7,140
13,251
4,266
457
1,781
11,470
54,034
0
L
4,769
1,533
0
2,344
17,160
10,793
19
7,861
9,299
17,842
0
W
7,219
872
0
2,305
10,287
3,182
0
4,626
5,661
64,565
0
W
Neith
SAUDx
Neith
5,370
2,007
0
4,550
6,272
2,032
810
2,478
3,794
0
43,727
W
Artio
Swerauwu
Artio
12,969
2,727
1,158
9,716
17,538
17,626
42
2,132
15,406
60,660
0
L
Cu Chulainn
imIvory
Cu Chulainn
6,556
2,266
0
2,054
15,051
6,313
0
8,715
6,336
0
39,848
L
Nox
6,431
688
0
206
9,421
2,975
789
3,196
6,225
37,312
0
W
Cerberus
vAZAMv
Cerberus
4,620
555
0
4,853
15,465
7,734
281
7,928
7,537
17,872
0
L
8,832
2,664
0
482
12,558
4,323
0
3,255
9,303
0
24,926
W
Fenrir
Ằbood
Fenrir
19,781
8,803
0
8,298
13,791
7,565
0
4,720
9,071
0
80,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,340
Gold Earned
44,131
298
Minions Killed
485
0
Camps Cleared
0
1,260,313
Distance Traveled
1,517,992
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,943
530
88
6
0
250,524
6
L
Athena
6,472
431
29
2
0
283,988
2
W
Janus
8,689
579
125
8
0
309,337
3
W
Neith
7,306
487
73
5
0
270,651
7
W
Artio
9,977
665
117
8
0
312,813
2
L
Cu Chulainn
6,650
443
81
5
0
230,625
1
L
Nox
7,628
509
71
5
0
232,736
0
W
Cerberus
7,556
504
34
2
0
284,743
5
L
Thor
6,647
443
29
2
0
262,440
3
W
Fenrir
10,603
707
136
9
0
340,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role