Player Matchup

Tyr
Tyr
Gold V
JR-LaPoutre
Tyr
Gold V
Level 115
God Stats
1W - 1L
1,754 SR
Queue Stats
15W - 13L
1,506 MMR
Party 3
Terra
Terra
Platinum V
PapiiAlonso_
Terra
Platinum V
Level 105
God Stats
8W - 6L
1,631 SR
Queue Stats
92W - 93L
1,507 MMR
Solo
Chang'e
Chang'e
Platinum V
Paul_Lister
Chang'e
Platinum V
Level 88
God Stats
3W - 6L
1,400 SR
Queue Stats
107W - 108L
1,609 MMR
Party 2
Anhur
Anhur
Gold V
ReeceRoberts
Anhur
Gold V
Level 103
God Stats
1W - 0L
1,559 SR
Queue Stats
10W - 10L
1,499 MMR
Party 2
Ravana
Ravana
Gold IV
electro1349
Ravana
Gold IV
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,552 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 112
1,569 SR
1,534 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,736 SR
1,535 MMR
Erlang Shen
Erlang Shen
Gold V
Bleez-A-Pheronn
Erlang Shen
Gold V
Level 160
God Stats
16W - 13L
1,510 SR
Queue Stats
89W - 94L
1,355 MMR
Party 1
Aphrodite
Aphrodite
Gold III
Demonspain
Aphrodite
Gold III
Level 83
God Stats
4W - 2L
1,847 SR
Queue Stats
26W - 24L
1,740 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
Rumbleberry
Sun Wukong
Gold III
Level 102
God Stats
27W - 19L
1,761 SR
Queue Stats
130W - 128L
1,552 MMR
Solo
Chernobog
Chernobog
Gold V
gylfison2227
Chernobog
Gold V
Level 85
God Stats
5W - 4L
1,711 SR
Queue Stats
24W - 26L
1,528 MMR
Solo
Ares
Ares
Silver I
pokelonardo
Ares
Silver I
Level 79
God Stats
3W - 3L
1,852 SR
Queue Stats
49W - 53L
1,502 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 13
15,569
556
15,225
27,246
36,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 2 / 16
13,587
485
10,636
31,709
42,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Paul_Lister
Chang'e
20
10 / 3 / 9
15,835
566
29,644
21,697
15,242
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
8 / 6 / 8
15,903
568
29,232
24,739
12,068
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ravana
20
5 / 4 / 13
14,624
522
20,726
19,925
12,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
ScyllaTiamatSetCu ChulainnDanzaburou

VS

Bans
ApolloAthenaHeimdallrCupidRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bleez-A-Pheronn
Erlang Shen
18
1 / 9 / 9
11,320
404
8,155
27,946
20,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Demonspain
Aphrodite
20
4 / 3 / 5
12,944
462
21,794
20,574
11,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Rumbleberry
Sun Wukong
19
5 / 4 / 6
12,569
449
15,572
26,616
37,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chernobog
gylfison2227
Chernobog
20
2 / 9 / 7
12,481
446
16,002
25,409
10,599
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 7 / 5
12,428
444
18,533
36,008
40,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
49
32
Kills
17
17
Deaths
32
59
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Bleez-A-Pheronn
Erlang Shen
1
9
9
0.61
L
Aphrodite
Demonspain
Aphrodite
4
3
5
2.17
W
7
2
13
6.75
W
2
2
16
5
W
Chang'e
Paul_Lister
Chang'e
10
3
9
4.83
W
8
6
8
2
L
Sun Wukong
Rumbleberry
Sun Wukong
5
4
6
2
W
Ravana
5
4
13
2.88
L
Chernobog
gylfison2227
Chernobog
2
9
7
0.61
L
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,463
Damage
80,056
125,316
Taken
136,553
119,556
Mitigated
120,319
61,790
Healing
41,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Bleez-A-Pheronn
Erlang Shen
8,155
3,542
0
4,734
27,946
20,229
694
7,723
19,987
0
67,404
L
Aphrodite
Demonspain
Aphrodite
21,794
2,532
6,838
11,232
20,574
11,323
712
8,284
11,966
95,515
0
W
15,225
2,662
0
8,108
27,246
36,913
2,317
8,035
18,556
0
81,088
W
10,636
831
5,731
8,945
31,709
42,543
99
11,561
19,556
30,683
0
W
Chang'e
Paul_Lister
Chang'e
29,644
2,636
12,010
11,668
21,697
15,242
3,175
10,257
11,139
131,079
0
W
29,232
16,697
0
10,221
24,739
12,068
7,917
8,173
16,244
0
146,871
L
Sun Wukong
Rumbleberry
Sun Wukong
15,572
4,332
0
6,120
26,616
37,239
160
7,161
19,245
0
74,817
W
Ravana
20,726
6,283
0
5,107
19,925
12,790
2,754
6,080
13,556
0
105,311
L
Chernobog
gylfison2227
Chernobog
16,002
8,461
0
7,206
25,409
10,599
310
4,894
20,462
0
96,484
L
18,533
942
0
5,831
36,008
40,929
802
11,488
24,161
62,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,518
Gold Earned
61,742
679
Minions Killed
637
0
Camps Cleared
0
2,625,663
Distance Traveled
2,465,913
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,320
404
103
4
0
466,296
2
L
Aphrodite
12,944
462
187
7
0
520,423
2
W
Tyr
15,569
556
147
5
0
563,111
0
W
Terra
13,587
485
18
1
0
529,869
4
W
Chang'e
15,835
566
200
7
0
529,130
6
W
Anhur
15,903
568
188
7
0
431,418
3
L
Sun Wukong
12,569
449
134
5
0
526,753
1
W
Ravana
14,624
522
126
5
0
572,135
7
L
Chernobog
12,481
446
155
6
0
445,653
5
L
Ares
12,428
444
58
2
0
506,788
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role