Player Matchup

Nox
Nox
Alnabal
Nox
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
LordRae
Mercury
Level 27
God Stats
1W - 3L
1,144 SR
Queue Stats
12W - 14L
1,286 Elo+
Solo
Yemoja
Yemoja
MaydayLean
Yemoja
Level 9
God Stats
8W - 9L
1,396 SR
Queue Stats
24W - 19L
1,279 Elo+
Party 1
Neith
Neith
Wuizak
Neith
Level 54
God Stats
48W - 42L
1,440 SR
Queue Stats
132W - 163L
1,322 Elo+
Party 1
Scylla
Scylla
xdani06
Scylla
Level 27
God Stats
3W - 4L
1,830 SR
Queue Stats
88W - 178L
1,285 Elo+
Party 2
Team Averages
Level 29
1,462 SR
1,334 Elo+

VS

Team Averages
Level 18
1,374 SR
1,194 Elo+
Athena
Athena
Alexima500
Athena
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 101L
1,220 Elo+
Party 3
Agni
Agni
ByHALO
Agni
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 40L
1,202 Elo+
Party 3
Danzaburou
Danzaburou
Danielza
Danzaburou
Level 29
God Stats
55W - 62L
1,319 SR
Queue Stats
151W - 195L
1,220 Elo+
Solo
Mercury
Mercury
Hazard32
Mercury
Level 28
God Stats
29W - 34L
1,163 SR
Queue Stats
1,103W - 1,372L
1,287 Elo+
Solo
Ymir
Ymir
Nitron433
Ymir
Level 11
God Stats
12W - 6L
1,386 SR
Queue Stats
88W - 80L
1,042 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
15
6 / 2 / 1
10,424
417
11,750
11,513
4,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
LordRae
Mercury
14
2 / 10 / 4
9,904
396
9,224
20,544
7,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
MaydayLean
Yemoja
14
2 / 7 / 3
8,798
352
6,753
16,090
18,803
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Wuizak
Neith
14
2 / 9 / 2
9,572
383
12,807
18,452
6,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
xdani06
Scylla
14
2 / 11 / 2
9,999
400
10,119
21,954
7,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Alexima500
Athena
17
0 / 3 / 4
10,331
413
2,535
12,519
7,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
ByHALO
Agni
18
13 / 5 / 14
12,176
487
26,761
13,630
5,385
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Danielza
Danzaburou
18
14 / 2 / 16
12,544
502
24,491
14,864
6,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
Hazard32
Mercury
18
7 / 2 / 10
12,189
488
8,061
18,191
7,752
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
16
5 / 3 / 19
10,303
412
9,986
16,181
18,305
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
102
14
Kills
39
39
Deaths
15
12
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Athena
Alexima500
Athena
0
3
4
0.67
L
Nox
6
2
1
3.25
W
Agni
ByHALO
Agni
13
5
14
4
W
Danzaburou
Danielza
Danzaburou
14
2
16
11
W
Mercury
Hazard32
Mercury
7
2
10
6
L
Mercury
LordRae
Mercury
2
10
4
0.4
L
Yemoja
MaydayLean
Yemoja
2
7
3
0.5
W
Ymir
5
3
19
4.83
L
Neith
Wuizak
Neith
2
9
2
0.33
L
Scylla
xdani06
Scylla
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,653
Damage
71,834
88,553
Taken
75,385
45,538
Mitigated
44,612
19,008
Healing
21,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Alexima500
Athena
2,535
851
0
1,590
12,519
7,085
728
4,886
7,565
49,459
4,290
L
Nox
11,750
751
0
1,720
11,513
4,880
625
5,792
5,721
41,224
0
W
Agni
ByHALO
Agni
26,761
2,062
1,214
3,482
13,630
5,385
942
5,255
8,223
57,938
0
W
Danzaburou
Danielza
Danzaburou
24,491
11,079
843
6,362
14,864
6,085
1,983
6,714
8,100
0
72,094
W
Mercury
Hazard32
Mercury
8,061
2,531
0
4,953
18,191
7,752
774
4,237
13,872
0
85,894
L
Mercury
LordRae
Mercury
9,224
1,976
0
686
20,544
7,285
240
8,192
12,352
0
56,783
L
Yemoja
MaydayLean
Yemoja
6,753
1,405
8,321
4,691
16,090
18,803
27
8,009
8,081
20,357
0
W
Ymir
9,986
2,172
1,165
1,757
16,181
18,305
210
7,014
9,003
34,603
0
L
Neith
Wuizak
Neith
12,807
5,815
0
1,891
18,452
6,659
0
7,910
10,542
0
55,793
L
Scylla
xdani06
Scylla
10,119
756
98
1,601
21,954
7,911
1,254
9,250
12,704
52,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,697
Gold Earned
57,543
362
Minions Killed
447
0
Camps Cleared
0
2,030,236
Distance Traveled
2,297,712
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,331
413
101
4
0
404,679
3
L
Nox
10,424
417
64
3
0
453,342
3
W
Agni
12,176
487
80
3
0
446,536
0
W
Danzaburou
12,544
502
110
4
0
444,548
1
W
Mercury
12,189
488
119
5
0
522,963
0
L
Mercury
9,904
396
83
3
0
466,043
3
L
Yemoja
8,798
352
30
1
0
366,557
5
W
Ymir
10,303
412
37
1
0
478,986
1
L
Neith
9,572
383
83
3
0
367,685
5
L
Scylla
9,999
400
102
4
0
376,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role