Player Matchup

Ullr
Ullr
ArlequimFake
Ullr
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 141L
1,304 Elo+
Party 2
Yemoja
Yemoja
Freitas 1612
Yemoja
Level 49
God Stats
5W - 6L
1,442 SR
Queue Stats
243W - 327L
1,394 Elo+
Party 2
Ne Zha
Ne Zha
PeterFraz
Ne Zha
Level 47
God Stats
3W - 7L
1,162 SR
Queue Stats
204W - 240L
1,405 Elo+
Party 2
Team Averages
Level 46
1,368 SR
1,368 Elo+

VS

Team Averages
Level 93
1,421 SR
1,451 Elo+
Janus
Janus
 
Janus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
DannyElTejano
Heimdallr
Level 117
God Stats
7W - 11L
1,376 SR
Queue Stats
77W - 118L
1,403 Elo+
Party 1
Horus
Horus
pickaxe120
Horus
Level 80
God Stats
5W - 6L
1,387 SR
Queue Stats
294W - 310L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
7,168
597
4,152
11,749
4,712
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
10
0 / 3 / 1
7,870
656
1,756
15,262
11,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ne Zha
PeterFraz
Ne Zha
10
0 / 3 / 1
7,132
594
4,872
12,167
5,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
6 / 0 / 5
9,175
765
15,180
5,333
1,649
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
DannyElTejano
Heimdallr
11
0 / 0 / 10
8,104
675
10,111
6,417
2,694
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Horus
11
5 / 1 / 6
9,768
814
6,791
13,684
13,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
0
Kills
11
11
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
0
5
8.5
L
0
5
0
0
W
Heimdallr
DannyElTejano
Heimdallr
0
0
10
5
L
Yemoja
0
3
1
0.17
L
Ne Zha
PeterFraz
Ne Zha
0
3
1
0.17
W
Horus
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,780
Damage
32,082
39,178
Taken
25,434
22,216
Mitigated
18,123
9,505
Healing
11,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
15,180
2,515
0
1,638
5,333
1,649
612
511
4,822
44,267
0
L
4,152
1,790
562
685
11,749
4,712
0
3,737
8,012
0
32,155
W
Heimdallr
DannyElTejano
Heimdallr
10,111
4,166
711
754
6,417
2,694
730
394
6,023
0
37,968
L
Yemoja
1,756
766
3,239
2,681
15,262
11,922
0
6,433
8,829
8,030
0
L
Ne Zha
PeterFraz
Ne Zha
4,872
1,113
0
2,338
12,167
5,582
0
5,068
7,099
0
30,318
W
Horus
6,791
3,171
2,355
5,797
13,684
13,780
476
1,392
12,292
0
17,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,170
Gold Earned
27,047
114
Minions Killed
100
0
Camps Cleared
0
658,356
Distance Traveled
679,895
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,175
765
44
4
0
226,970
5
L
Ullr
7,168
597
62
5
0
210,655
4
W
Heimdallr
8,104
675
43
4
0
229,310
1
L
Yemoja
7,870
656
12
1
0
244,110
1
L
Ne Zha
7,132
594
40
3
0
203,591
0
W
Horus
9,768
814
13
1
0
223,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role