Player Matchup

Hachiman
Hachiman
Ki_CxCo69
Hachiman
Level 8
God Stats
17W - 11L
1,637 SR
Queue Stats
17W - 11L
1,573 Elo+
Solo
Baron Samedi
Baron Samedi
TeilzeitGottNr1
Baron Samedi
Level 28
God Stats
48W - 43L
1,564 SR
Queue Stats
236W - 243L
1,543 Elo+
Solo
Nemesis
Nemesis
TiTAN79IMX-O-FN
Nemesis
Level 25
God Stats
4W - 1L
1,509 SR
Queue Stats
35W - 40L
1,514 Elo+
Solo
Poseidon
Poseidon
john2988
Poseidon
Level 28
God Stats
7W - 12L
1,441 SR
Queue Stats
103W - 167L
1,356 Elo+
Solo
Danzaburou
Danzaburou
tumedebecte
Danzaburou
Level 7
God Stats
2W - 0L
1,678 SR
Queue Stats
4W - 2L
1,515 Elo+
Solo
Team Averages
Level 19
1,566 SR
1,500 Elo+

VS

Team Averages
Level 21
1,486 SR
1,453 Elo+
Hades
Hades
BruceWayne09
Hades
Level 12
God Stats
15W - 9L
1,512 SR
Queue Stats
370W - 399L
1,449 Elo+
Solo
Medusa
Medusa
DrSola420
Medusa
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 11L
1,508 Elo+
Party 1
Jormungandr
Jormungandr
Minervafurry
Jormungandr
Level 18
God Stats
22W - 18L
1,515 SR
Queue Stats
45W - 46L
1,440 Elo+
Solo
Janus
Janus
PayitoCanastero
Janus
Level 29
God Stats
4W - 6L
1,577 SR
Queue Stats
87W - 85L
1,532 Elo+
Party 1
Artemis
Artemis
StewardAxis6991
Artemis
Level 27
God Stats
6W - 10L
1,328 SR
Queue Stats
98W - 147L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ki_CxCo69
Hachiman
20
11 / 3 / 18
15,713
1,209
24,967
14,991
5,868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
TeilzeitGottNr1
Baron Samedi
20
7 / 9 / 27
13,729
1,056
26,276
21,939
8,817
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
16 / 7 / 18
15,489
1,191
31,348
24,712
10,636
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
john2988
Poseidon
20
6 / 6 / 16
13,072
1,006
9,291
13,691
4,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
tumedebecte
Danzaburou
20
4 / 5 / 17
12,918
994
10,634
18,630
6,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

91

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 10 / 17
12,374
952
17,514
25,508
29,743
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
DrSola420
Medusa
19
1 / 11 / 14
12,101
931
10,987
20,820
13,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jormungandr
Minervafurry
Jormungandr
19
7 / 6 / 11
13,724
1,056
12,921
21,780
21,633
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
20 / 6 / 7
17,499
1,346
29,974
16,199
6,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
2 / 11 / 15
13,034
1,003
17,353
24,235
9,793
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
94
44
Kills
30
30
Deaths
44
96
Assists
64
Player
Kills
Deaths
Assists
KDA
L
0
10
17
0.85
L
Medusa
DrSola420
Medusa
1
11
14
0.73
W
Hachiman
Ki_CxCo69
Hachiman
11
3
18
6.67
L
Jormungandr
Minervafurry
Jormungandr
7
6
11
2.08
L
20
6
7
3.92
L
2
11
15
0.86
W
Baron Samedi
TeilzeitGottNr1
Baron Samedi
7
9
27
2.28
W
16
7
18
3.57
W
Poseidon
john2988
Poseidon
6
6
16
2.33
W
Danzaburou
tumedebecte
Danzaburou
4
5
17
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,516
Damage
88,749
93,963
Taken
108,542
37,295
Mitigated
80,448
20,384
Healing
6,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,514
1,555
81
1,578
25,508
29,743
0
8,903
16,319
33,455
0
L
Medusa
DrSola420
Medusa
10,987
4,897
0
570
20,820
13,039
0
5,389
15,295
0
24,875
W
Hachiman
Ki_CxCo69
Hachiman
24,967
15,620
0
3,998
14,991
5,868
0
10,904
4,087
0
67,641
L
Jormungandr
Minervafurry
Jormungandr
12,921
1,127
0
0
21,780
21,633
0
4,594
17,148
24,137
0
L
29,974
2,417
159
1,126
16,199
6,240
0
6,312
9,785
66,613
0
L
17,353
6,195
0
3,187
24,235
9,793
0
9,491
14,428
0
51,655
W
Baron Samedi
TeilzeitGottNr1
Baron Samedi
26,276
2,667
3,318
4,456
21,939
8,817
0
16,965
4,974
41,562
0
W
31,348
22,013
472
4,942
24,712
10,636
0
13,233
11,479
0
43,251
W
Poseidon
john2988
Poseidon
9,291
1,170
0
406
13,691
4,985
0
7,400
6,291
20,499
0
W
Danzaburou
tumedebecte
Danzaburou
10,634
4,168
0
2,792
18,630
6,989
0
11,907
6,723
0
40,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,921
Gold Earned
68,732
251
Minions Killed
248
6
Camps Cleared
4
1,142,400
Distance Traveled
1,100,232
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,374
952
37
3
0
200,262
0
L
Medusa
12,101
931
26
2
0
238,485
1
W
Hachiman
15,713
1,209
79
6
3
226,552
1
L
Jormungandr
13,724
1,056
20
2
1
245,974
0
L
Janus
17,499
1,346
101
8
1
238,046
0
L
Artemis
13,034
1,003
64
5
2
177,465
0
W
Baron Samedi
13,729
1,056
32
2
0
208,290
0
W
Nemesis
15,489
1,191
22
2
2
271,333
0
W
Poseidon
13,072
1,006
38
3
0
218,673
0
W
Danzaburou
12,918
994
80
6
1
217,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role